Player Matchup

Freya
Freya
Katarzyn2644
Freya
Level 68
God Stats
7W - 8L
1,492 SR
Queue Stats
146W - 140L
1,346 Elo+
Party 2
Surtr
Surtr
Mateusz200129
Surtr
Level 107
God Stats
38W - 40L
1,300 SR
Queue Stats
331W - 323L
1,368 Elo+
Party 2
Thor
Thor
Melxior101
Thor
Level 85
God Stats
2W - 1L
1,333 SR
Queue Stats
129W - 104L
1,458 Elo+
Solo
Zeus
Zeus
Saggybaggy3
Zeus
Level 103
God Stats
6W - 3L
1,709 SR
Queue Stats
330W - 313L
1,473 Elo+
Solo
Chaac
Chaac
SkillTriXxter
Chaac
Level 157
God Stats
21W - 17L
1,760 SR
Queue Stats
196W - 207L
1,490 Elo+
Solo
Team Averages
Level 104
1,519 SR
1,427 Elo+

VS

Team Averages
Level 105
1,442 SR
1,428 Elo+
Charon
Charon
AP0C ACIDIC
Charon
Level 96
God Stats
4W - 4L
1,363 SR
Queue Stats
244W - 238L
1,388 Elo+
Party 1
Persephone
Persephone
Hnko89
Persephone
Level 88
God Stats
19W - 21L
1,490 SR
Queue Stats
239W - 221L
1,410 Elo+
Party 1
Hachiman
Hachiman
LordGrohl
Hachiman
Level 76
God Stats
4W - 7L
1,306 SR
Queue Stats
8W - 10L
1,374 Elo+
Solo
Sylvanus
Sylvanus
MEGAchameleonzz
Sylvanus
Level 118
God Stats
2W - 2L
1,550 SR
Queue Stats
106W - 103L
1,426 Elo+
Solo
Lancelot
Lancelot
MOSTERSDUTY
Lancelot
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 203L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,293
529
4,691
4,847
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 3
5,403
540
4,573
8,024
4,731
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 2 / 1
5,095
510
2,205
7,100
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 3 / 0
5,915
592
3,002
5,158
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,563
656
2,164
8,330
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 1 / 2
5,491
549
2,506
6,493
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Hnko89
Persephone
9
1 / 1 / 1
5,162
516
2,622
4,428
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LordGrohl
Hachiman
9
0 / 2 / 0
4,410
441
4,731
6,090
1,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
5
0 / 2 / 0
4,188
419
2,401
6,814
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
MOSTERSDUTY
Lancelot
12
4 / 0 / 0
6,389
639
2,965
5,991
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
6
7
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
2
2
L
Persephone
Hnko89
Persephone
1
1
1
1.5
W
2
0
1
2.5
L
Hachiman
LordGrohl
Hachiman
0
2
0
0
L
Sylvanus
0
2
0
0
L
Lancelot
MOSTERSDUTY
Lancelot
4
0
0
4
W
1
0
3
2.5
W
1
2
1
0.75
W
1
3
0
0.33
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,635
Damage
15,225
33,459
Taken
29,816
15,951
Mitigated
14,282
10,178
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,506
419
0
1,763
6,493
2,936
0
2,909
3,584
30,688
0
L
Persephone
Hnko89
Persephone
2,622
140
0
1,444
4,428
1,702
0
0
4,413
26,221
0
W
4,691
1,413
246
2,427
4,847
1,658
333
837
4,010
22,146
0
L
Hachiman
LordGrohl
Hachiman
4,731
2,222
0
2,147
6,090
1,935
0
1,317
4,519
0
30,833
L
Sylvanus
2,401
958
592
2,625
6,814
4,372
0
2,932
3,482
10,946
0
L
Lancelot
MOSTERSDUTY
Lancelot
2,965
375
0
2,334
5,991
3,337
0
0
5,991
0
52,563
W
4,573
1,764
0
2,041
8,024
4,731
318
1,564
6,460
748
37,780
W
2,205
363
0
2,208
7,100
2,449
0
804
6,089
0
22,801
W
3,002
598
0
854
5,158
1,546
0
1,421
3,541
47,125
692
W
2,164
0
0
2,402
8,330
5,567
0
1,770
5,830
0
46,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
25,640
326
Minions Killed
226
0
Camps Cleared
0
973,944
Distance Traveled
878,331
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,491
549
43
4
0
167,983
0
L
Persephone
5,162
516
35
4
0
187,282
0
W
Freya
5,293
529
53
5
0
202,091
6
L
Hachiman
4,410
441
47
5
0
164,927
2
L
Sylvanus
4,188
419
14
1
0
108,251
1
L
Lancelot
6,389
639
87
9
0
249,888
0
W
Surtr
5,403
540
62
6
0
183,232
0
W
Thor
5,095
510
42
4
0
219,073
0
W
Zeus
5,915
592
80
8
0
172,217
0
W
Chaac
6,563
656
89
9
0
197,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role