Player Matchup

Kali
Kali
CGHEclipse735
Kali
Level 66
God Stats
7W - 4L
1,439 SR
Queue Stats
194W - 170L
1,489 Elo+
Party 3
Hel
Hel
Jaistto
Hel
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
366W - 339L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Mls211008
Cabrakan
Level 86
God Stats
6W - 8L
1,462 SR
Queue Stats
210W - 188L
1,481 Elo+
Party 3
Bellona
Bellona
NeNeKappaa
Bellona
Level 127
God Stats
2W - 2L
1,515 SR
Queue Stats
228W - 226L
1,506 Elo+
Party 3
Chiron
Chiron
xMsMajesty
Chiron
Level 142
God Stats
4W - 3L
1,384 SR
Queue Stats
226W - 225L
1,420 Elo+
Party 3
Team Averages
Level 112
1,460 SR
1,482 Elo+

VS

Team Averages
Level 114
1,604 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
Duaganta_ZX
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 7L
1,611 Elo+
Party 1
Achilles
Achilles
KariTorikiVG
Achilles
Level 145
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2
Nemesis
Nemesis
Mr GodsPlan
Nemesis
Level 89
God Stats
5W - 5L
1,491 SR
Queue Stats
178W - 190L
1,383 Elo+
Solo
Anubis
Anubis
killerkaj12
Anubis
Level 140
God Stats
6W - 10L
1,368 SR
Queue Stats
43W - 45L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
nonodj18
Cabrakan
Level 67
God Stats
3W - 2L
1,713 SR
Queue Stats
180W - 228L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 4
10,547
620
10,144
17,316
9,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
15
4 / 2 / 4
9,661
568
10,920
10,998
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Mls211008
Cabrakan
13
2 / 3 / 5
8,667
510
5,807
13,137
12,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NeNeKappaa
Bellona
16
6 / 2 / 3
10,245
603
9,794
19,015
12,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
xMsMajesty
Chiron
15
2 / 1 / 5
8,803
518
11,038
11,231
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duaganta_ZX
Morgan Le Fay
14
0 / 3 / 1
8,031
472
4,136
11,237
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KariTorikiVG
Achilles
14
4 / 2 / 1
8,675
510
11,967
16,862
21,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Mr GodsPlan
Nemesis
14
1 / 4 / 1
7,536
443
3,910
14,378
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
3 / 6 / 1
8,854
521
12,298
13,322
5,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
nonodj18
Cabrakan
12
0 / 5 / 3
7,153
421
6,065
11,601
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
8
8
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Morgan Le Fay
Duaganta_ZX
Morgan Le Fay
0
3
1
0.17
W
Hel
4
2
4
3
L
Achilles
KariTorikiVG
Achilles
4
2
1
2.25
W
Cabrakan
Mls211008
Cabrakan
2
3
5
1.5
L
Nemesis
Mr GodsPlan
Nemesis
1
4
1
0.38
W
Bellona
NeNeKappaa
Bellona
6
2
3
3.75
L
Anubis
3
6
1
0.58
L
Cabrakan
nonodj18
Cabrakan
0
5
3
0.3
W
Chiron
xMsMajesty
Chiron
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,703
Damage
38,376
71,697
Taken
67,400
43,359
Mitigated
47,148
34,306
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,144
6,075
0
12,974
17,316
9,167
661
816
16,500
0
99,787
L
Morgan Le Fay
Duaganta_ZX
Morgan Le Fay
4,136
306
0
259
11,237
4,472
270
5,847
5,390
60,177
0
W
Hel
10,920
174
3,169
5,611
10,998
4,004
259
5,542
5,456
74,405
1,513
L
Achilles
KariTorikiVG
Achilles
11,967
1,783
0
3,506
16,862
21,536
0
3,240
13,622
0
46,330
W
Cabrakan
Mls211008
Cabrakan
5,807
1,316
284
1,297
13,137
12,946
83
3,137
10,000
15,621
1,234
L
Nemesis
Mr GodsPlan
Nemesis
3,910
2,020
0
548
14,378
6,168
0
4,203
10,175
0
65,620
W
Bellona
NeNeKappaa
Bellona
9,794
3,110
0
7,580
19,015
12,578
35
8,542
10,473
0
66,998
L
Anubis
12,298
575
0
2,597
13,322
5,878
0
999
12,323
53,818
876
L
Cabrakan
nonodj18
Cabrakan
6,065
1,286
0
1,080
11,601
9,094
342
1,989
9,612
44,321
7,725
W
Chiron
xMsMajesty
Chiron
11,038
3,445
608
2,783
11,231
4,664
478
3,871
7,360
0
69,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
40,249
536
Minions Killed
429
0
Camps Cleared
0
1,760,101
Distance Traveled
1,527,486
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,547
620
164
10
0
414,920
2
L
Morgan Le Fay
8,031
472
117
7
0
300,841
0
W
Hel
9,661
568
126
7
0
331,079
0
L
Achilles
8,675
510
61
4
0
338,864
10
W
Cabrakan
8,667
510
25
1
0
347,134
6
L
Nemesis
7,536
443
87
5
0
353,576
0
W
Bellona
10,245
603
118
7
0
332,899
0
L
Anubis
8,854
521
75
4
0
251,312
2
L
Cabrakan
7,153
421
89
5
0
282,893
0
W
Chiron
8,803
518
103
6
0
334,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role