Player Matchup

Hercules
Hercules
 
Hercules
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EOWEEN
Hera
Level 128
God Stats
1W - 0L
1,329 SR
Queue Stats
61W - 69L
1,595 Elo+
Solo
Ymir
Ymir
G4L4KTO
Ymir
Level 50
God Stats
3W - 0L
1,871 SR
Queue Stats
29W - 40L
1,338 Elo+
Party 1
Arachne
Arachne
TBS x SwiFTy
Arachne
Level 119
God Stats
47W - 26L
1,515 SR
Queue Stats
453W - 437L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
galacticedds
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
11W - 19L
1,291 Elo+
Party 1
Team Averages
Level 76
1,589 SR
1,429 Elo+

VS

Team Averages
Level 98
1,567 SR
1,473 Elo+
Skadi
Skadi
SSJFlooki
Skadi
Level 73
God Stats
29W - 36L
1,419 SR
Queue Stats
161W - 164L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SleepwalkerTV
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 83L
1,440 Elo+
Party 2
Anubis
Anubis
StrohHutruffy29
Anubis
Level 67
God Stats
5W - 2L
1,677 SR
Queue Stats
86W - 101L
1,391 Elo+
Party 2
Nike
Nike
jutgh61
Nike
Level 126
God Stats
36W - 16L
1,737 SR
Queue Stats
361W - 346L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
nillo90
Erlang Shen
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 151L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 0
8,047
536
6,416
12,430
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
EOWEEN
Hera
13
2 / 1 / 4
7,951
530
4,810
5,666
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
G4L4KTO
Ymir
10
1 / 2 / 4
6,657
444
3,040
10,073
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TBS x SwiFTy
Arachne
16
10 / 1 / 2
9,002
600
15,652
15,694
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
galacticedds
Ah Muzen Cab
11
3 / 1 / 2
7,474
498
6,442
6,171
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SSJFlooki
Skadi
10
2 / 4 / 0
6,447
430
8,086
9,676
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
SleepwalkerTV
Morgan Le Fay
12
1 / 5 / 0
7,368
491
3,268
10,637
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 1
7,836
522
7,192
9,958
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nike
jutgh61
Nike
11
1 / 1 / 3
7,491
499
6,340
11,518
8,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
nillo90
Erlang Shen
14
0 / 4 / 1
7,938
529
6,029
13,214
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
6
7
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
0
1
W
Hera
EOWEEN
Hera
2
1
4
4
W
Ymir
G4L4KTO
Ymir
1
2
4
1.5
L
Skadi
SSJFlooki
Skadi
2
4
0
0.5
L
Morgan Le Fay
SleepwalkerTV
Morgan Le Fay
1
5
0
0.2
L
2
4
1
0.63
W
Arachne
TBS x SwiFTy
Arachne
10
1
2
11
W
Ah Muzen Cab
galacticedds
Ah Muzen Cab
3
1
2
4
L
Nike
jutgh61
Nike
1
1
3
2.5
L
Erlang Shen
nillo90
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
30,915
50,034
Taken
55,003
30,032
Mitigated
30,910
19,443
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,416
1,935
0
5,836
12,430
11,834
0
1,778
10,652
0
55,941
W
Hera
EOWEEN
Hera
4,810
504
48
1,785
5,666
1,796
28
2,134
3,532
50,926
0
W
Ymir
G4L4KTO
Ymir
3,040
676
0
1,519
10,073
8,079
0
2,443
7,630
15,190
274
L
Skadi
SSJFlooki
Skadi
8,086
3,401
0
899
9,676
3,399
0
1,054
8,622
0
40,015
L
Morgan Le Fay
SleepwalkerTV
Morgan Le Fay
3,268
226
0
578
10,637
4,916
0
3,280
7,357
47,018
842
L
7,192
799
0
4,211
9,958
5,111
0
1,276
8,601
69,256
1,214
W
Arachne
TBS x SwiFTy
Arachne
15,652
11,006
0
9,300
15,694
6,209
0
3,796
11,898
0
80,803
W
Ah Muzen Cab
galacticedds
Ah Muzen Cab
6,442
2,663
0
955
6,171
2,114
183
628
5,543
0
48,346
L
Nike
jutgh61
Nike
6,340
147
0
3,843
11,518
8,720
0
2,136
9,335
0
26,689
L
Erlang Shen
nillo90
Erlang Shen
6,029
2,857
0
6,216
13,214
8,764
0
0
12,727
0
61,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
37,080
366
Minions Killed
368
0
Camps Cleared
0
1,402,926
Distance Traveled
1,418,593
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,047
536
98
7
0
232,264
0
W
Hera
7,951
530
90
6
0
285,056
0
W
Ymir
6,657
444
21
1
0
298,487
8
L
Skadi
6,447
430
62
4
0
273,026
0
L
Morgan Le Fay
7,368
491
76
5
0
271,214
0
L
Anubis
7,836
522
105
7
0
287,583
0
W
Arachne
9,002
600
102
7
0
336,902
0
W
Ah Muzen Cab
7,474
498
55
4
0
250,217
0
L
Nike
7,491
499
27
2
0
331,728
3
L
Erlang Shen
7,938
529
98
7
0
255,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role