Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BIGQUALLZY
Mulan
Level 142
God Stats
5W - 2L
1,653 SR
Queue Stats
162W - 183L
1,492 Elo+
Solo
Pele
Pele
M0T0WN
Pele
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,429 Elo+
Solo
Medusa
Medusa
RoundFeline
Medusa
Level 146
God Stats
13W - 8L
1,507 SR
Queue Stats
443W - 430L
1,540 Elo+
Solo
Team Averages
Level 147
1,532 SR
1,492 Elo+

VS

Team Averages
Level 133
1,532 SR
1,525 Elo+
Erlang Shen
Erlang Shen
JairGonzalaz
Erlang Shen
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 282L
1,552 Elo+
Solo
Hercules
Hercules
N3kr0Ch1r0pt3r4
Hercules
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 111L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scampified
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,808 SR
Queue Stats
206W - 201L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
bebbanturd
Zhong Kui
Level 157
God Stats
4W - 5L
1,354 SR
Queue Stats
230W - 234L
1,505 Elo+
Solo
Ullr
Ullr
cheese191
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 4
6,274
1,255
3,253
2,915
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
 
Artemis
11
2 / 1 / 5
6,162
1,232
6,108
4,123
1,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
10
2 / 2 / 4
6,471
1,294
3,303
6,111
6,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
M0T0WN
Pele
10
1 / 1 / 4
5,754
1,151
2,886
4,844
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
11
1 / 1 / 6
6,057
1,211
4,860
3,377
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JairGonzalaz
Erlang Shen
10
1 / 3 / 3
5,319
1,064
2,964
7,354
10,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
1
0 / 0 / 0
1,446
289
0
0
0
Morgan Le Fay
Scampified
Morgan Le Fay
13
1 / 0 / 4
6,306
1,261
6,567
3,320
1,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
bebbanturd
Zhong Kui
9
2 / 3 / 2
5,676
1,135
3,372
5,701
5,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
0 / 1 / 5
5,554
1,111
3,639
5,138
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
7
Kills
4
5
Deaths
7
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
W
Artemis
 
Artemis
2
1
5
4.5
W
Mulan
2
2
4
2
L
Erlang Shen
JairGonzalaz
Erlang Shen
1
3
3
0.83
W
Pele
M0T0WN
Pele
1
1
4
3
L
Hercules
0
0
0
0
W
Medusa
1
1
6
4
L
Morgan Le Fay
Scampified
Morgan Le Fay
1
0
4
3
L
Zhong Kui
bebbanturd
Zhong Kui
2
3
2
1
L
Ullr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
16,542
21,370
Taken
21,513
11,493
Mitigated
20,001
7,126
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,253
884
454
1,109
2,915
1,189
210
1,924
947
0
12,663
W
Artemis
 
Artemis
6,108
1,359
0
1,000
4,123
1,538
371
2,378
1,576
0
11,105
W
Mulan
3,303
281
287
741
6,111
6,004
0
2,095
3,855
1,293
4,660
L
Erlang Shen
JairGonzalaz
Erlang Shen
2,964
1,148
360
1,033
7,354
10,317
0
196
7,158
0
3,757
W
Pele
M0T0WN
Pele
2,886
126
849
1,156
4,844
1,624
153
2,216
2,548
0
5,073
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
4,860
1,754
755
775
3,377
1,138
853
1,326
2,010
0
16,540
L
Morgan Le Fay
Scampified
Morgan Le Fay
6,567
542
467
1,117
3,320
1,702
0
206
3,114
16,481
0
L
Zhong Kui
bebbanturd
Zhong Kui
3,372
61
224
491
5,701
5,470
0
138
5,563
8,557
0
L
Ullr
3,639
542
387
742
5,138
2,512
0
185
4,953
0
13,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
24,301
70
Minions Killed
64
0
Camps Cleared
0
580,348
Distance Traveled
438,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,274
1,255
22
4
0
116,341
0
W
Artemis
6,162
1,232
19
4
0
123,832
0
W
Mulan
6,471
1,294
3
1
0
109,756
0
L
Erlang Shen
5,319
1,064
0
0
0
105,236
0
W
Pele
5,754
1,151
7
1
0
116,607
0
L
Hercules
1,446
289
0
0
0
0
0
W
Medusa
6,057
1,211
19
4
0
113,812
0
L
Morgan Le Fay
6,306
1,261
38
8
0
131,035
0
L
Zhong Kui
5,676
1,135
7
1
0
90,631
0
L
Ullr
5,554
1,111
19
4
0
111,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role