Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum II
Skullmakerdemon
Zeus
Platinum II
Level 157
God Stats
1W - 3L
1,487 SR
Queue Stats
177W - 175L
1,926 MMR
Solo
Chronos
Chronos
Platinum V
WhiteDayPWNZ
Chronos
Platinum V
Level 142
God Stats
3W - 2L
1,916 SR
Queue Stats
41W - 22L
1,875 MMR
Solo
Nemesis
Nemesis
Platinum III
Yoy76000
Nemesis
Platinum III
Level 124
God Stats
0W - 1L
1,818 SR
Queue Stats
2W - 3L
1,827 MMR
Solo
King Arthur
King Arthur
Platinum II
kidkill993
King Arthur
Platinum II
Level 145
God Stats
21W - 18L
1,519 SR
Queue Stats
138W - 118L
1,864 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,648 SR
1,798 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 188
1,433 SR
1,806 MMR
Janus
Janus
Platinum I
Lucanian
Janus
Platinum I
Level 159
God Stats
10W - 12L
1,524 SR
Queue Stats
141W - 131L
1,947 MMR
Solo
Fafnir
Fafnir
Platinum II
frek88
Fafnir
Platinum II
Level 229
God Stats
10W - 9L
1,556 SR
Queue Stats
181W - 169L
1,822 MMR
Solo
Anhur
Anhur
Platinum II
reбer
Anhur
Platinum II
Level 266
God Stats
6W - 5L
1,379 SR
Queue Stats
797W - 809L
1,855 MMR
Solo
Thor
Thor
Platinum III
vitreitor93
Thor
Platinum III
Level 132
God Stats
1W - 1L
1,204 SR
Queue Stats
173W - 159L
1,908 MMR
Solo
Chang'e
Chang'e
Gold II
МалышНаИнсулине
Chang'e
Gold II
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 0 / 0
3,558
712
5,224
4,459
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 1
3,933
787
960
2,086
571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
WhiteDayPWNZ
Chronos
1
0 / 0 / 0
2,478
496
0
0
0
Nemesis
Yoy76000
Nemesis
7
2 / 2 / 1
3,870
774
2,072
5,216
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
kidkill993
King Arthur
7
1 / 1 / 0
3,578
716
1,850
5,456
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Maman BrigitteThothAresAh Muzen Cab

VS

Bans
OsirisBellonaAmaterasuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lucanian
Janus
7
0 / 0 / 0
3,538
708
1,582
1,275
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
frek88
Fafnir
6
0 / 0 / 0
3,595
719
774
3,272
2,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
reбer
Anhur
5
0 / 2 / 1
3,375
675
1,780
4,533
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
3,490
698
678
3,991
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,370
874
3,664
4,224
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
Janus
Lucanian
Janus
0
0
0
0
L
0
0
1
0.5
L
Chronos
WhiteDayPWNZ
Chronos
0
0
0
0
L
Nemesis
Yoy76000
Nemesis
2
2
1
1.25
W
Fafnir
frek88
Fafnir
0
0
0
0
L
King Arthur
kidkill993
King Arthur
1
1
0
1
W
Anhur
reбer
Anhur
0
2
1
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,106
Damage
8,478
17,217
Taken
17,295
6,319
Mitigated
6,174
6,017
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,224
1,700
0
1,474
4,459
1,885
0
717
3,742
0
17,808
W
Janus
Lucanian
Janus
1,582
193
0
500
1,275
316
0
422
853
19,085
1,990
L
960
356
0
819
2,086
571
0
852
1,108
22,792
0
L
Chronos
WhiteDayPWNZ
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Yoy76000
Nemesis
2,072
798
0
2,162
5,216
1,437
10
844
4,222
0
15,998
W
Fafnir
frek88
Fafnir
774
278
417
1,463
3,272
2,276
0
0
3,097
9,069
0
L
King Arthur
kidkill993
King Arthur
1,850
397
0
1,562
5,456
2,426
0
2,706
2,330
0
17,571
W
Anhur
reбer
Anhur
1,780
1,241
0
1,639
4,533
1,233
0
0
4,389
0
16,061
W
678
191
0
1,796
3,991
1,236
0
538
3,412
0
12,244
W
3,664
389
0
2,530
4,224
1,113
0
0
3,971
20,158
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,417
Gold Earned
18,368
129
Minions Killed
158
0
Camps Cleared
0
463,414
Distance Traveled
526,970
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,558
712
24
5
0
114,544
1
W
Janus
3,538
708
47
9
0
116,090
0
L
Zeus
3,933
787
49
10
0
105,276
1
L
Chronos
2,478
496
0
0
0
0
0
L
Nemesis
3,870
774
30
6
0
129,779
0
W
Fafnir
3,595
719
8
2
0
103,472
2
L
King Arthur
3,578
716
26
5
0
113,815
0
W
Anhur
3,375
675
34
7
0
87,246
0
W
Thor
3,490
698
24
5
0
118,321
1
W
Chang'e
4,370
874
45
9
0
101,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role