Player Matchup

Danzaburou
Danzaburou
DayBr3ak
Danzaburou
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
124W - 134L
1,375 Elo+
Solo
Khepri
Khepri
Filvthy
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 165L
1,593 Elo+
Party 1
The Morrigan
The Morrigan
KINGstinger93
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Solo
Chernobog
Chernobog
Murdery Finesse
Chernobog
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 92L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
o p4rrish o
Guan Yu
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 78L
1,477 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,530 Elo+

VS

Team Averages
Level 105
1,420 SR
1,471 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CrazyPatata
Terra
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
52W - 45L
1,475 Elo+
Party 2
Camazotz
Camazotz
MsStalin007
Camazotz
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,381 Elo+
Party 2
Cabrakan
Cabrakan
Ooomushu
Cabrakan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 221L
1,462 Elo+
Solo
Rama
Rama
alexmngo
Rama
Level 128
God Stats
3W - 3L
1,289 SR
Queue Stats
451W - 461L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DayBr3ak
Danzaburou
17
6 / 6 / 5
10,452
697
24,308
18,279
11,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Filvthy
Khepri
15
0 / 4 / 9
8,935
596
7,215
14,878
13,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
KINGstinger93
The Morrigan
7
0 / 1 / 2
7,154
477
1,117
2,497
1,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Murdery Finesse
Chernobog
20
4 / 4 / 6
11,792
786
21,067
16,637
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
o p4rrish o
Guan Yu
16
4 / 6 / 5
9,646
643
7,741
20,633
24,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 12
12,069
805
17,192
9,013
5,172
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 15
10,568
705
11,517
17,672
17,970
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
MsStalin007
Camazotz
20
7 / 4 / 10
12,194
813
16,674
18,633
14,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Ooomushu
Cabrakan
16
2 / 5 / 13
10,266
684
10,156
15,844
27,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
18
5 / 3 / 11
11,554
770
13,035
15,272
9,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
14
Kills
21
21
Deaths
15
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
12
12
W
1
2
15
4.25
L
Danzaburou
DayBr3ak
Danzaburou
6
6
5
1.42
L
Khepri
Filvthy
Khepri
0
4
9
1.13
L
The Morrigan
KINGstinger93
The Morrigan
0
1
2
1
W
Camazotz
MsStalin007
Camazotz
7
4
10
3
L
Chernobog
Murdery Finesse
Chernobog
4
4
6
1.75
W
Cabrakan
Ooomushu
Cabrakan
2
5
13
1.7
W
Rama
5
3
11
3.5
L
Guan Yu
o p4rrish o
Guan Yu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,448
Damage
68,574
72,924
Taken
76,434
62,056
Mitigated
74,035
19,460
Healing
36,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,192
939
1,706
2,421
9,013
5,172
1,500
1,356
7,657
57,961
609
W
11,517
612
9,270
6,961
17,672
17,970
1,072
1,756
14,411
21,536
928
L
Danzaburou
DayBr3ak
Danzaburou
24,308
10,639
754
2,103
18,279
11,520
0
9,779
8,500
0
45,229
L
Khepri
Filvthy
Khepri
7,215
518
1,198
1,123
14,878
13,181
0
10,386
4,492
13,396
290
L
The Morrigan
KINGstinger93
The Morrigan
1,117
117
206
96
2,497
1,182
0
1,439
1,058
2,562
0
W
Camazotz
MsStalin007
Camazotz
16,674
5,525
1,479
5,797
18,633
14,097
416
1,892
16,741
0
30,620
L
Chernobog
Murdery Finesse
Chernobog
21,067
9,314
797
2,673
16,637
11,336
0
7,257
9,380
0
52,140
W
Cabrakan
Ooomushu
Cabrakan
10,156
1,421
2,252
1,728
15,844
27,084
572
2,612
13,232
16,207
2,167
W
Rama
13,035
10,205
908
3,668
15,272
9,712
3,398
2,237
13,035
0
34,365
L
Guan Yu
o p4rrish o
Guan Yu
7,741
693
5,971
4,539
20,633
24,837
0
8,353
12,280
2,857
11,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
56,651
153
Minions Killed
200
0
Camps Cleared
0
911,007
Distance Traveled
1,298,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,069
805
91
6
0
267,375
0
W
Terra
10,568
705
13
1
0
289,944
0
L
Danzaburou
10,452
697
51
3
0
199,747
0
L
Khepri
8,935
596
15
1
0
183,545
0
L
The Morrigan
7,154
477
3
0
0
64,151
0
W
Camazotz
12,194
813
25
2
0
262,858
0
L
Chernobog
11,792
786
78
5
0
217,979
0
W
Cabrakan
10,266
684
12
1
0
230,042
0
W
Rama
11,554
770
59
4
0
248,134
0
L
Guan Yu
9,646
643
6
0
0
245,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role