Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Borknut
Cupid
Level 156
God Stats
3W - 2L
1,549 SR
Queue Stats
319W - 285L
1,562 Elo+
Solo
Danzaburou
Danzaburou
BuddahBoppYT
Danzaburou
Level 102
God Stats
14W - 8L
1,692 SR
Queue Stats
55W - 46L
1,626 Elo+
Party 1
Terra
Terra
Exhedon
Terra
Level 144
God Stats
2W - 1L
1,561 SR
Queue Stats
68W - 56L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
Sy1ex
Erlang Shen
Level 109
God Stats
5W - 2L
1,848 SR
Queue Stats
459W - 436L
1,552 Elo+
Party 3
Team Averages
Level 127
1,630 SR
1,568 Elo+

VS

Team Averages
Level 123
1,549 SR
1,527 Elo+
Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Cylvanis
Ares
Level 43
God Stats
1W - 1L
1,207 SR
Queue Stats
3W - 7L
1,313 Elo+
Party 2
Nemesis
Nemesis
II-GOAT-II1
Nemesis
Level 157
God Stats
7W - 4L
1,567 SR
Queue Stats
189W - 159L
1,560 Elo+
Solo
Vulcan
Vulcan
con-bomb
Vulcan
Level 147
God Stats
14W - 4L
1,667 SR
Queue Stats
229W - 192L
1,624 Elo+
Solo
Artemis
Artemis
darklilone
Artemis
Level 158
God Stats
2W - 0L
1,804 SR
Queue Stats
48W - 29L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 3 / 0
6,969
536
7,539
8,317
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
Borknut
Cupid
12
2 / 5 / 1
6,652
512
4,520
14,113
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
BuddahBoppYT
Danzaburou
11
0 / 4 / 1
5,855
450
2,503
7,538
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Exhedon
Terra
10
0 / 3 / 1
5,975
460
6,137
14,022
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Sy1ex
Erlang Shen
12
3 / 3 / 2
7,821
602
9,202
11,393
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 4
6,992
538
5,396
14,592
14,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
2 / 0 / 11
7,685
591
5,571
9,343
7,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
II-GOAT-II1
Nemesis
14
8 / 1 / 5
7,757
597
9,540
11,289
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
con-bomb
Vulcan
14
1 / 2 / 7
7,714
593
7,767
5,708
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
darklilone
Artemis
13
6 / 1 / 3
8,114
624
8,822
6,525
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
18
18
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
0
0.33
W
Cerberus
 
Cerberus
1
2
4
1.5
L
Cupid
Borknut
Cupid
2
5
1
0.5
L
Danzaburou
BuddahBoppYT
Danzaburou
0
4
1
0.13
W
Ares
2
0
11
7.5
L
Terra
Exhedon
Terra
0
3
1
0.17
W
Nemesis
II-GOAT-II1
Nemesis
8
1
5
10.5
L
Erlang Shen
Sy1ex
Erlang Shen
3
3
2
1.33
W
Vulcan
con-bomb
Vulcan
1
2
7
2.25
W
Artemis
darklilone
Artemis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
37,096
55,383
Taken
47,457
28,156
Mitigated
31,751
16,982
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,539
638
0
481
8,317
2,908
0
4,858
3,149
55,084
2,540
W
Cerberus
 
Cerberus
5,396
896
0
6,569
14,592
14,493
0
619
13,198
50,498
0
L
Cupid
Borknut
Cupid
4,520
2,067
492
5,318
14,113
4,978
0
2,237
11,724
0
47,746
L
Danzaburou
BuddahBoppYT
Danzaburou
2,503
1,029
0
1,001
7,538
2,863
0
1,350
6,152
0
41,381
W
Ares
5,571
1,080
0
2,682
9,343
7,143
0
3,248
5,788
21,688
1,588
L
Terra
Exhedon
Terra
6,137
1,157
424
4,711
14,022
9,273
0
4,076
9,802
26,234
0
W
Nemesis
II-GOAT-II1
Nemesis
9,540
5,001
0
3,733
11,289
5,187
0
3,196
7,770
0
58,120
L
Erlang Shen
Sy1ex
Erlang Shen
9,202
5,078
0
4,555
11,393
8,134
0
5,374
5,992
0
48,243
W
Vulcan
con-bomb
Vulcan
7,767
1,956
0
692
5,708
2,291
0
2,823
2,537
68,386
0
W
Artemis
darklilone
Artemis
8,822
4,906
0
2,978
6,525
2,637
0
2,591
3,669
0
60,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
38,262
376
Minions Killed
452
0
Camps Cleared
0
1,272,925
Distance Traveled
1,349,220
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,969
536
125
10
0
255,472
0
W
Cerberus
6,992
538
116
9
0
247,825
2
L
Cupid
6,652
512
65
5
0
252,096
2
L
Danzaburou
5,855
450
78
6
0
244,108
0
W
Ares
7,685
591
25
2
0
271,667
1
L
Terra
5,975
460
17
1
0
244,154
0
W
Nemesis
7,757
597
88
7
0
310,070
0
L
Erlang Shen
7,821
602
91
7
0
277,095
5
W
Vulcan
7,714
593
131
10
0
283,996
4
W
Artemis
8,114
624
92
7
0
235,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role