Player Matchup

Nemesis
Nemesis
Diamond III
AríinZ
Nemesis
Diamond III
Level 123
God Stats
43W - 29L
1,765 SR
Queue Stats
419W - 397L
2,178 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Euoo
Kuzenbo
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 116L
2,063 MMR
Solo
Chang'e
Chang'e
Diamond III
LlCHERO
Chang'e
Diamond III
Level 149
God Stats
65W - 42L
1,781 SR
Queue Stats
160W - 146L
2,194 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Nammis
Xbalanque
Diamond IV
Level 211
God Stats
9W - 2L
1,690 SR
Queue Stats
153W - 133L
2,135 MMR
Party 2
Achilles
Achilles
Diamond III
bІack
Achilles
Diamond III
Level 156
God Stats
13W - 4L
1,870 SR
Queue Stats
163W - 141L
2,299 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,721 SR
2,174 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,528 SR
1,812 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
SillyKevin
Ymir
Diamond V
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 96L
2,164 MMR
Solo
King Arthur
King Arthur
Masters
Zeldrιs
King Arthur
Masters
Level 160
God Stats
10W - 9L
1,639 SR
Queue Stats
264W - 245L
2,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AríinZ
Nemesis
8
2 / 1 / 0
4,215
703
1,632
4,658
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Euoo
Kuzenbo
6
1 / 0 / 1
4,054
676
2,048
3,552
2,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
LlCHERO
Chang'e
9
1 / 0 / 0
4,458
743
2,182
2,313
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Nammis
Xbalanque
8
0 / 1 / 2
3,882
647
2,320
2,881
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
bІack
Achilles
7
1 / 2 / 1
4,224
704
4,179
5,811
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
KaliOsirisGeb

VS

Bans
AthenaBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
4,094
682
891
2,704
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
 
Bakasura
7
2 / 0 / 0
3,962
660
1,377
4,624
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anhur
 
Anhur
7
0 / 2 / 1
3,412
569
1,543
4,830
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 0 / 2
4,122
687
1,144
5,491
2,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Zeldrιs
King Arthur
8
1 / 3 / 1
4,457
743
2,902
7,233
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Bakasura
 
Bakasura
2
0
0
2
L
Anhur
 
Anhur
0
2
1
0.25
W
Nemesis
AríinZ
Nemesis
2
1
0
2
W
Kuzenbo
Euoo
Kuzenbo
1
0
1
1.5
W
Chang'e
LlCHERO
Chang'e
1
0
0
1
W
Xbalanque
Nammis
Xbalanque
0
1
2
1
L
1
0
2
2
L
King Arthur
Zeldrιs
King Arthur
1
3
1
0.5
W
Achilles
bІack
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
7,857
19,215
Taken
24,882
8,849
Mitigated
9,229
8,599
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
891
494
0
927
2,704
890
0
1,195
1,399
0
27,642
L
Bakasura
 
Bakasura
1,377
949
0
2,632
4,624
1,569
0
251
4,373
0
24,409
L
Anhur
 
Anhur
1,543
742
0
1,528
4,830
1,417
0
1,123
3,707
0
20,487
W
Nemesis
AríinZ
Nemesis
1,632
531
0
2,031
4,658
1,414
0
73
4,355
0
23,977
W
Kuzenbo
Euoo
Kuzenbo
2,048
977
0
1,581
3,552
2,982
0
293
3,251
9,314
0
W
Chang'e
LlCHERO
Chang'e
2,182
388
238
1,100
2,313
708
0
0
2,313
28,572
0
W
Xbalanque
Nammis
Xbalanque
2,320
1,245
0
1,481
2,881
771
0
311
2,540
0
27,651
L
1,144
249
0
1,626
5,491
2,846
0
1,037
4,408
9,922
1,872
L
King Arthur
Zeldrιs
King Arthur
2,902
566
0
1,407
7,233
2,507
0
403
6,408
0
25,359
W
Achilles
bІack
Achilles
4,179
1,446
0
2,168
5,811
2,974
0
274
5,537
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,833
Gold Earned
20,047
209
Minions Killed
194
0
Camps Cleared
0
630,168
Distance Traveled
606,742
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,094
682
56
9
0
119,404
0
L
Bakasura
3,962
660
49
8
0
144,067
0
L
Anhur
3,412
569
26
4
0
102,295
0
W
Nemesis
4,215
703
54
9
0
142,615
0
W
Kuzenbo
4,054
676
13
2
0
126,087
1
W
Chang'e
4,458
743
62
10
0
126,969
0
W
Xbalanque
3,882
647
52
9
0
111,015
0
L
Ymir
4,122
687
18
3
0
114,354
2
L
King Arthur
4,457
743
45
8
0
126,622
1
W
Achilles
4,224
704
28
5
0
123,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role