Player Matchup

Ix Chel
Ix Chel
DirtyPigeon7385
Ix Chel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Mango Joe9249
Danzaburou
Level 21
God Stats
3W - 0L
1,405 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 1
Ra
Ra
Mrstallion9806
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,401 Elo+
Party 1
Loki
Loki
Someồne
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,420 Elo+
Party 2
Bellona
Bellona
Uraharaq8
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,421 Elo+
Party 2
Team Averages
Level 70
1,481 SR
1,409 Elo+

VS

Team Averages
Level 104
1,515 SR
1,501 Elo+
Hachiman
Hachiman
Joseliitonc9
Hachiman
Level 85
God Stats
1W - 4L
1,378 SR
Queue Stats
23W - 19L
1,569 Elo+
Party 3
Surtr
Surtr
Killjahn
Surtr
Level 101
God Stats
2W - 5L
1,273 SR
Queue Stats
103W - 97L
1,370 Elo+
Solo
Kali
Kali
Kwonkaz
Kali
Level 119
God Stats
5W - 3L
1,640 SR
Queue Stats
147W - 142L
1,528 Elo+
Party 4
Nu Wa
Nu Wa
joshovi20
Nu Wa
Level 87
God Stats
8W - 3L
1,786 SR
Queue Stats
266W - 250L
1,520 Elo+
Party 4
Ymir
Ymir
labra64_-
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,041
549
7,657
6,864
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Mango Joe9249
Danzaburou
11
1 / 2 / 1
5,361
487
2,487
6,392
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
6,155
560
3,702
5,930
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
6 / 0 / 2
6,585
599
7,498
9,137
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Uraharaq8
Bellona
12
3 / 1 / 1
6,540
595
6,015
11,326
10,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Joseliitonc9
Hachiman
11
1 / 2 / 1
5,765
524
3,231
6,568
2,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Killjahn
Surtr
11
1 / 3 / 0
6,440
585
6,749
10,513
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Kwonkaz
Kali
11
2 / 1 / 1
5,818
529
5,648
10,580
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
joshovi20
Nu Wa
11
1 / 4 / 0
5,629
512
6,006
7,541
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 2 / 2
5,332
485
2,263
9,308
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Hachiman
Joseliitonc9
Hachiman
1
2
1
0.75
L
Surtr
Killjahn
Surtr
1
3
0
0.33
L
Kali
Kwonkaz
Kali
2
1
1
2.5
W
Danzaburou
Mango Joe9249
Danzaburou
1
2
1
0.75
W
1
2
4
1.5
W
Loki
6
0
2
7
W
Bellona
Uraharaq8
Bellona
3
1
1
3.5
L
Nu Wa
joshovi20
Nu Wa
1
4
0
0.25
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
23,897
39,649
Taken
44,510
21,598
Mitigated
21,913
14,152
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,657
1,145
948
2,281
6,864
2,783
0
1,637
5,165
43,300
3,737
L
Hachiman
Joseliitonc9
Hachiman
3,231
1,393
0
2,406
6,568
2,211
0
2,429
3,860
0
43,317
L
Surtr
Killjahn
Surtr
6,749
3,069
0
3,748
10,513
7,232
0
0
10,513
789
45,869
L
Kali
Kwonkaz
Kali
5,648
2,258
0
5,577
10,580
3,970
0
1,513
8,983
0
40,540
W
Danzaburou
Mango Joe9249
Danzaburou
2,487
484
0
947
6,392
2,719
414
974
5,396
0
31,141
W
3,702
383
324
1,569
5,930
2,022
0
3,272
2,350
45,759
0
W
Loki
7,498
1,965
0
4,114
9,137
3,248
0
1,444
7,484
0
48,458
W
Bellona
Uraharaq8
Bellona
6,015
2,168
0
3,969
11,326
10,826
0
565
9,929
0
45,034
L
Nu Wa
joshovi20
Nu Wa
6,006
1,424
0
1,330
7,541
2,254
0
2,907
4,560
39,251
0
L
Ymir
2,263
524
0
2,168
9,308
6,246
0
3,538
5,381
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
28,984
370
Minions Killed
304
0
Camps Cleared
0
1,086,669
Distance Traveled
1,044,872
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,041
549
84
8
0
193,204
0
L
Hachiman
5,765
524
73
7
0
218,313
0
L
Surtr
6,440
585
71
6
0
201,459
0
L
Kali
5,818
529
68
6
0
248,515
0
W
Danzaburou
5,361
487
44
4
0
205,182
0
W
Ra
6,155
560
79
7
0
219,281
2
W
Loki
6,585
599
78
7
0
264,288
0
W
Bellona
6,540
595
85
8
0
204,714
4
L
Nu Wa
5,629
512
67
6
0
194,895
0
L
Ymir
5,332
485
25
2
0
181,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role