Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
Hoagg
Bellona
Platinum IV
Level 143
God Stats
4W - 7L
1,065 SR
Queue Stats
141W - 136L
1,565 MMR
Solo
Shiva
Shiva
Silver II
SoZa WolF
Shiva
Silver II
Level 128
God Stats
8W - 5L
1,673 SR
Queue Stats
10W - 9L
1,558 MMR
Solo
Ravana
Ravana
Silver I
Wh1teCh0c0lat64
Ravana
Silver I
Level 157
God Stats
13W - 13L
1,673 SR
Queue Stats
38W - 42L
1,572 MMR
Solo
Anhur
Anhur
Gold II
dt___JLACY
Anhur
Gold II
Level 141
God Stats
9W - 6L
1,610 SR
Queue Stats
309W - 308L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,504 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,517 SR
1,550 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Puszlimusz
Hou Yi
Platinum V
Level 114
God Stats
30W - 28L
1,566 SR
Queue Stats
89W - 89L
1,550 MMR
Solo
Chaac
Chaac
Gold III
SpookyKawaki
Chaac
Gold III
Level 105
God Stats
6W - 5L
1,505 SR
Queue Stats
131W - 136L
1,563 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
svgebananas2134
Gilgamesh
Silver II
Level 65
God Stats
0W - 1L
1,533 SR
Queue Stats
5W - 6L
1,581 MMR
Solo
Thor
Thor
Gold III
vFewh
Thor
Gold III
Level 154
God Stats
5W - 7L
1,481 SR
Queue Stats
232W - 233L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,677
735
30
1,936
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Hoagg
Bellona
8
1 / 0 / 1
4,324
865
2,535
3,348
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
SoZa WolF
Shiva
6
2 / 1 / 0
3,780
756
2,734
3,386
2,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,656
731
3,389
3,105
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
6
1 / 1 / 2
3,739
748
1,908
2,740
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AresAo KuangBake KujiraHachimanBastet

VS

Bans
BacchusThanatosSusanoCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,606
721
729
1,480
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Puszlimusz
Hou Yi
6
0 / 1 / 1
3,415
683
2,308
2,912
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
2 / 2 / 0
3,709
742
1,759
5,873
3,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
svgebananas2134
Gilgamesh
4
0 / 2 / 0
2,953
591
1,326
4,562
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
vFewh
Thor
6
0 / 0 / 1
3,218
644
1,476
4,705
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
L
Scylla
 
Scylla
0
0
0
0
W
Bellona
Hoagg
Bellona
1
0
1
1.5
L
Hou Yi
Puszlimusz
Hou Yi
0
1
1
0.5
W
Shiva
SoZa WolF
Shiva
2
1
0
2
L
2
2
0
1
W
1
0
1
1.5
W
Anhur
1
1
2
2
L
Gilgamesh
svgebananas2134
Gilgamesh
0
2
0
0
L
Thor
vFewh
Thor
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
7,598
14,515
Taken
19,532
6,816
Mitigated
8,395
5,321
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
30
0
0
500
1,936
561
0
579
1,357
20,874
0
L
Scylla
 
Scylla
729
80
0
803
1,480
331
0
11
1,469
19,527
471
W
Bellona
Hoagg
Bellona
2,535
1,218
0
2,150
3,348
2,186
0
0
3,108
0
22,890
L
Hou Yi
Puszlimusz
Hou Yi
2,308
1,147
0
938
2,912
787
0
0
2,771
0
19,881
W
Shiva
SoZa WolF
Shiva
2,734
340
0
1,088
3,386
2,045
0
0
3,386
0
12,824
L
1,759
472
0
2,694
5,873
3,432
0
0
5,656
0
8,356
W
3,389
1,690
0
674
3,105
1,258
0
118
2,987
0
18,429
W
Anhur
1,908
891
0
909
2,740
766
0
0
2,740
0
18,129
L
Gilgamesh
svgebananas2134
Gilgamesh
1,326
597
0
1,217
4,562
2,108
0
0
4,562
0
9,216
L
Thor
vFewh
Thor
1,476
862
0
1,000
4,705
1,737
0
19
4,686
0
16,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
16,901
173
Minions Killed
144
0
Camps Cleared
0
570,455
Distance Traveled
530,034
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,677
735
45
9
0
120,926
1
L
Scylla
3,606
721
45
9
0
102,603
0
W
Bellona
4,324
865
52
10
0
112,803
0
L
Hou Yi
3,415
683
44
9
0
98,753
0
W
Shiva
3,780
756
15
3
0
111,683
0
L
Chaac
3,709
742
9
2
0
119,347
0
W
Ravana
3,656
731
32
6
0
127,219
0
W
Anhur
3,739
748
29
6
0
97,824
0
L
Gilgamesh
2,953
591
18
4
0
77,906
0
L
Thor
3,218
644
28
6
0
131,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role