Player Matchup

Arachne
Arachne
ChewFiveGum
Arachne
Level 143
God Stats
6W - 5L
1,878 SR
Queue Stats
37W - 36L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
aiunae32
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 132L
1,503 Elo+
Solo
Cabrakan
Cabrakan
banannaballs
Cabrakan
Level 153
God Stats
0W - 2L
1,731 SR
Queue Stats
27W - 17L
1,625 Elo+
Solo
Scylla
Scylla
greenbay2735
Scylla
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 42L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
jcawnis19
Guan Yu
Level 107
God Stats
3W - 2L
1,600 SR
Queue Stats
81W - 64L
1,512 Elo+
Solo
Team Averages
Level 131
1,642 SR
1,574 Elo+

VS

Team Averages
Level 123
1,590 SR
1,516 Elo+
Osiris
Osiris
JesterStrangeFox
Osiris
Level 104
God Stats
3W - 2L
1,643 SR
Queue Stats
67W - 59L
1,524 Elo+
Party 2
Ymir
Ymir
MynameisWARHEAD
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,523 Elo+
Solo
Ra
Ra
Pope Broussard
Ra
Level 109
God Stats
12W - 5L
1,535 SR
Queue Stats
71W - 78L
1,496 Elo+
Solo
Neith
Neith
TheChippah
Neith
Level 138
God Stats
2W - 2L
1,424 SR
Queue Stats
93W - 90L
1,540 Elo+
Solo
Ganesha
Ganesha
YaroTheConsumer
Ganesha
Level 107
God Stats
3W - 0L
1,846 SR
Queue Stats
63W - 66L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChewFiveGum
Arachne
7
0 / 1 / 0
3,577
596
697
5,531
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
aiunae32
Hou Yi
7
0 / 0 / 0
3,692
615
2,507
2,846
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
banannaballs
Cabrakan
7
1 / 1 / 0
3,637
606
2,300
3,336
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
8
0 / 0 / 0
4,171
695
439
1,283
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
jcawnis19
Guan Yu
5
0 / 2 / 0
2,957
493
328
3,624
1,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
3,952
659
876
3,000
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
2 / 0 / 0
5,207
868
2,024
2,998
1,406
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 0
4,418
736
1,131
1,175
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
7
0 / 1 / 1
3,775
629
1,891
2,592
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,299
550
1,275
5,117
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChewFiveGum
Arachne
0
1
0
0
W
1
0
1
1.5
W
2
0
0
2
W
1
0
0
1
W
Neith
0
1
1
0.5
W
0
0
1
0.5
L
Hou Yi
aiunae32
Hou Yi
0
0
0
0
L
Cabrakan
banannaballs
Cabrakan
1
1
0
1
L
Scylla
0
0
0
0
L
Guan Yu
jcawnis19
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,271
Damage
7,197
16,620
Taken
14,882
7,211
Mitigated
6,669
6,633
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChewFiveGum
Arachne
697
461
0
2,816
5,531
1,836
0
716
4,741
0
25,525
W
876
459
0
1,378
3,000
1,574
0
260
2,665
0
21,111
W
2,024
828
0
1,887
2,998
1,406
429
0
2,998
29,943
1,580
W
1,131
169
180
750
1,175
398
0
153
982
25,350
1,056
W
Neith
1,891
918
0
1,056
2,592
796
0
792
1,691
0
20,037
W
1,275
129
0
1,532
5,117
2,495
0
1,170
3,807
7,325
0
L
Hou Yi
aiunae32
Hou Yi
2,507
1,078
0
750
2,846
915
0
467
2,310
0
24,942
L
Cabrakan
banannaballs
Cabrakan
2,300
500
79
990
3,336
2,264
0
541
2,597
13,193
0
L
Scylla
439
105
0
625
1,283
322
0
261
942
24,920
0
L
Guan Yu
jcawnis19
Guan Yu
328
230
0
1,373
3,624
1,874
0
2,024
1,600
0
5,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,034
Gold Earned
20,651
177
Minions Killed
204
0
Camps Cleared
0
552,687
Distance Traveled
634,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,577
596
45
8
0
136,064
0
W
Osiris
3,952
659
47
8
0
148,797
0
W
Ymir
5,207
868
51
9
0
109,273
0
W
Ra
4,418
736
58
10
0
136,699
0
W
Neith
3,775
629
47
8
0
116,087
2
W
Ganesha
3,299
550
1
0
0
123,749
1
L
Hou Yi
3,692
615
43
7
0
107,289
0
L
Cabrakan
3,637
606
19
3
0
112,769
0
L
Scylla
4,171
695
61
10
0
123,436
0
L
Guan Yu
2,957
493
9
2
0
73,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role