Player Matchup

Neith
Neith
DredgenHope
Neith
Level 118
God Stats
5W - 10L
1,426 SR
Queue Stats
87W - 180L
1,462 Elo+
Party 3
Hades
Hades
TheReaperLives
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 132L
1,409 Elo+
Party 3
Fafnir
Fafnir
Vongola505
Fafnir
Level 141
God Stats
2W - 4L
1,274 SR
Queue Stats
100W - 188L
1,478 Elo+
Party 3
King Arthur
King Arthur
iiVK
King Arthur
Level 128
God Stats
3W - 8L
1,336 SR
Queue Stats
96W - 191L
1,457 Elo+
Party 3
Erlang Shen
Erlang Shen
playerdeath77
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 96L
1,422 Elo+
Party 3
Team Averages
Level 128
1,407 SR
1,446 Elo+

VS

Team Averages
Level 153
1,505 SR
1,613 Elo+
King Arthur
King Arthur
Cheese670
King Arthur
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
494W - 461L
1,636 Elo+
Solo
Achilles
Achilles
Hippie
Achilles
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,734 Elo+
Party 1
Rama
Rama
Juojin
Rama
Level 144
God Stats
8W - 4L
1,663 SR
Queue Stats
72W - 52L
1,576 Elo+
Party 2
Fafnir
Fafnir
Madoz
Fafnir
Level 136
God Stats
1W - 6L
1,361 SR
Queue Stats
89W - 61L
1,578 Elo+
Party 2
Scylla
Scylla
lNich
Scylla
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 302L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,641
617
8,272
7,565
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 5 / 1
6,865
490
5,701
13,137
6,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
Vongola505
Fafnir
11
0 / 2 / 2
7,043
503
3,078
9,685
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
iiVK
King Arthur
15
4 / 2 / 2
9,679
691
12,934
13,509
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
playerdeath77
Erlang Shen
13
1 / 4 / 3
7,271
519
4,350
15,717
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheese670
King Arthur
8
0 / 3 / 1
5,727
409
3,539
8,630
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Hippie
Achilles
15
8 / 2 / 3
8,186
585
11,478
14,693
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Juojin
Rama
14
1 / 1 / 0
7,870
562
4,439
9,521
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Madoz
Fafnir
12
0 / 0 / 8
7,738
553
5,361
9,357
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
lNich
Scylla
15
4 / 2 / 7
8,541
610
10,727
7,608
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
13
14
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cheese670
King Arthur
0
3
1
0.17
W
3
1
0
3
L
Achilles
Hippie
Achilles
8
2
3
4.75
L
Rama
Juojin
Rama
1
1
0
1
L
Fafnir
Madoz
Fafnir
0
0
8
4
W
0
5
1
0.1
W
Fafnir
Vongola505
Fafnir
0
2
2
0.5
W
King Arthur
iiVK
King Arthur
4
2
2
2.5
L
Scylla
lNich
Scylla
4
2
7
3.75
W
Erlang Shen
playerdeath77
Erlang Shen
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
35,544
59,613
Taken
49,809
33,782
Mitigated
32,993
21,517
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cheese670
King Arthur
3,539
506
0
870
8,630
5,302
0
608
8,022
0
29,305
W
8,272
3,397
0
2,918
7,565
2,892
596
108
7,457
0
78,794
L
Achilles
Hippie
Achilles
11,478
4,075
0
5,584
14,693
7,418
0
2,589
12,104
0
57,297
L
Rama
Juojin
Rama
4,439
3,821
0
4,586
9,521
3,542
284
132
9,389
0
77,928
L
Fafnir
Madoz
Fafnir
5,361
1,822
0
2,926
9,357
13,514
0
2,514
6,843
22,940
705
W
5,701
559
375
5,773
13,137
6,046
0
5,205
7,932
54,245
881
W
Fafnir
Vongola505
Fafnir
3,078
476
0
1,862
9,685
9,039
0
3,733
5,952
14,749
0
W
King Arthur
iiVK
King Arthur
12,934
2,389
0
4,101
13,509
8,454
0
3,358
10,151
0
79,806
L
Scylla
lNich
Scylla
10,727
2,842
0
625
7,608
3,217
0
2,781
4,827
81,056
200
W
Erlang Shen
playerdeath77
Erlang Shen
4,350
2,631
0
6,488
15,717
7,351
0
3,305
12,412
0
54,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
38,062
469
Minions Killed
448
0
Camps Cleared
0
1,363,563
Distance Traveled
1,319,425
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,727
409
53
4
0
179,914
0
W
Neith
8,641
617
143
10
0
235,783
1
L
Achilles
8,186
585
90
6
0
336,940
0
L
Rama
7,870
562
148
11
0
244,351
0
L
Fafnir
7,738
553
15
1
0
312,206
4
W
Hades
6,865
490
109
8
0
242,265
1
W
Fafnir
7,043
503
16
1
0
299,733
3
W
King Arthur
9,679
691
122
9
0
266,225
3
L
Scylla
8,541
610
142
10
0
246,014
0
W
Erlang Shen
7,271
519
79
6
0
319,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role