Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BORN TO STEP
Baron Samedi
Level 43
God Stats
7W - 6L
1,503 SR
Queue Stats
26W - 26L
1,299 Elo+
Solo
Bacchus
Bacchus
FullMonti27
Bacchus
Level 86
God Stats
22W - 14L
1,641 SR
Queue Stats
70W - 75L
1,371 Elo+
Solo
Team Averages
Level 94
1,548 SR
1,390 Elo+

VS

Team Averages
Level 93
1,434 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Jesposi1
Zhong Kui
Level 146
God Stats
14W - 8L
1,649 SR
Queue Stats
73W - 89L
1,555 Elo+
Party 1
Sol
Sol
jonnyrocket23
Sol
Level 26
God Stats
13W - 15L
1,357 SR
Queue Stats
32W - 46L
1,441 Elo+
Party 1
Rama
Rama
zachraz32
Rama
Level 108
God Stats
2W - 3L
1,296 SR
Queue Stats
35W - 34L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 0
6,718
611
3,472
7,256
2,783
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BORN TO STEP
Baron Samedi
12
0 / 5 / 1
6,814
619
6,033
9,556
5,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
FullMonti27
Bacchus
11
0 / 6 / 1
6,588
599
3,159
12,689
13,168
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jesposi1
Zhong Kui
14
4 / 0 / 7
8,682
789
9,095
8,864
11,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 0 / 9
8,245
750
4,143
4,088
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
7 / 1 / 6
9,452
859
10,308
7,383
3,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Baron Samedi
BORN TO STEP
Baron Samedi
0
5
1
0.1
L
Bacchus
FullMonti27
Bacchus
0
6
1
0.08
W
Zhong Kui
Jesposi1
Zhong Kui
4
0
7
7.5
W
1
0
9
5.5
W
Rama
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
23,546
29,501
Taken
20,335
21,828
Mitigated
16,240
7,541
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,472
1,152
140
3,222
7,256
2,783
96
3,623
3,602
0
16,474
L
Baron Samedi
BORN TO STEP
Baron Samedi
6,033
745
467
1,498
9,556
5,877
0
3,989
5,567
31,216
0
L
Bacchus
FullMonti27
Bacchus
3,159
539
0
2,214
12,689
13,168
0
5,205
7,462
11,805
0
W
Zhong Kui
Jesposi1
Zhong Kui
9,095
2,376
0
4,599
8,864
11,421
750
4,423
4,434
19,535
1,384
W
4,143
1,528
0
2,226
4,088
1,512
1,000
1,440
2,648
37,121
0
W
Rama
10,308
7,616
0
2,755
7,383
3,307
1,303
3,981
3,390
0
37,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
26,379
98
Minions Killed
145
0
Camps Cleared
0
486,825
Distance Traveled
568,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,718
611
29
3
0
141,833
0
L
Baron Samedi
6,814
619
52
5
0
160,887
0
L
Bacchus
6,588
599
17
2
0
184,105
0
W
Zhong Kui
8,682
789
29
3
0
182,138
0
W
Sol
8,245
750
61
6
0
193,235
0
W
Rama
9,452
859
55
5
0
193,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role