Player Matchup

Rama
Rama
McString
Rama
Level 75
God Stats
3W - 1L
1,637 SR
Queue Stats
35W - 24L
1,559 Elo+
Party 1
Nut
Nut
Rabbagasten
Nut
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,562 Elo+
Party 1
Hel
Hel
Sannic96
Hel
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,485 Elo+
Solo
Jormungandr
Jormungandr
SliserReidez
Jormungandr
Level 140
God Stats
8W - 10L
1,412 SR
Queue Stats
347W - 350L
1,494 Elo+
Solo
Nemesis
Nemesis
ttwister11
Nemesis
Level 118
God Stats
3W - 2L
1,733 SR
Queue Stats
44W - 56L
1,380 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,496 Elo+

VS

Team Averages
Level 127
1,693 SR
1,511 Elo+
Xing Tian
Xing Tian
Antiworld
Xing Tian
Level 184
God Stats
4W - 2L
1,727 SR
Queue Stats
158W - 141L
1,487 Elo+
Solo
Hou Yi
Hou Yi
Bawjin
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Bellona
Bellona
Sidewind380
Bellona
Level 65
God Stats
1W - 2L
1,781 SR
Queue Stats
114W - 111L
1,457 Elo+
Solo
Yemoja
Yemoja
paoloalca
Yemoja
Level 143
God Stats
4W - 3L
1,626 SR
Queue Stats
94W - 82L
1,467 Elo+
Solo
Martichoras
Martichoras
rdkli
Martichoras
Level 127
God Stats
3W - 4L
1,829 SR
Queue Stats
226W - 215L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
9 / 5 / 7
12,107
757
17,142
20,231
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 11
12,273
767
22,783
18,178
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 1 / 15
10,276
642
4,834
13,693
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
SliserReidez
Jormungandr
20
10 / 3 / 12
13,654
853
30,234
22,561
15,988
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ttwister11
Nemesis
17
1 / 2 / 14
10,808
676
10,361
20,294
19,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Antiworld
Xing Tian
14
0 / 4 / 9
9,313
582
8,069
18,711
22,396
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Bawjin
Hou Yi
17
3 / 7 / 8
11,282
705
19,494
19,252
9,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sidewind380
Bellona
17
3 / 5 / 8
10,905
682
15,661
20,839
22,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
paoloalca
Yemoja
15
0 / 6 / 9
9,879
617
6,876
16,234
8,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
rdkli
Martichoras
20
7 / 3 / 4
12,769
798
25,449
15,807
8,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
25
Kills
13
14
Deaths
25
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Antiworld
Xing Tian
0
4
9
1.13
L
Hou Yi
Bawjin
Hou Yi
3
7
8
1
W
Rama
9
5
7
2.5
W
5
3
11
3.5
W
0
1
15
7.5
L
Bellona
Sidewind380
Bellona
3
5
8
1.4
W
Jormungandr
SliserReidez
Jormungandr
10
3
12
5.33
L
Yemoja
paoloalca
Yemoja
0
6
9
0.75
L
Martichoras
rdkli
Martichoras
7
3
4
3
W
Nemesis
ttwister11
Nemesis
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,354
Damage
75,549
94,957
Taken
90,843
61,345
Mitigated
71,547
55,087
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Antiworld
Xing Tian
8,069
333
1,398
2,694
18,711
22,396
0
6,263
11,989
13,506
0
L
Hou Yi
Bawjin
Hou Yi
19,494
10,475
649
3,727
19,252
9,328
1,926
6,295
12,619
0
36,364
W
Rama
17,142
14,084
1,044
3,748
20,231
9,272
2,608
4,310
15,547
0
33,478
W
22,783
10,714
605
2,833
18,178
9,211
1,368
2,141
15,719
0
52,442
W
4,834
754
26,342
10,156
13,693
7,281
1,331
2,288
11,219
7,334
596
L
Bellona
Sidewind380
Bellona
15,661
3,563
2,722
2,268
20,839
22,365
557
7,891
12,650
0
21,946
W
Jormungandr
SliserReidez
Jormungandr
30,234
5,079
832
4,162
22,561
15,988
1,015
1,954
20,351
64,222
2,113
L
Yemoja
paoloalca
Yemoja
6,876
2,002
5,323
1,515
16,234
8,748
577
5,612
10,472
11,884
287
L
Martichoras
rdkli
Martichoras
25,449
2,983
466
4,660
15,807
8,710
1,524
8,214
7,268
0
61,072
W
Nemesis
ttwister11
Nemesis
10,361
1,200
2,085
3,280
20,294
19,593
1,455
2,777
17,205
0
20,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
54,148
196
Minions Killed
148
0
Camps Cleared
0
1,534,954
Distance Traveled
1,331,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,313
582
11
1
0
262,481
0
L
Hou Yi
11,282
705
46
3
0
273,326
0
W
Rama
12,107
757
32
2
0
290,096
0
W
Nut
12,273
767
58
4
0
286,956
0
W
Hel
10,276
642
9
1
0
329,731
0
L
Bellona
10,905
682
8
1
0
278,671
0
W
Jormungandr
13,654
853
74
5
0
294,032
0
L
Yemoja
9,879
617
21
1
0
212,211
0
L
Martichoras
12,769
798
62
4
0
304,458
0
W
Nemesis
10,808
676
23
1
0
334,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role