Player Matchup

Ne Zha
Ne Zha
HimbusPlimbus
Ne Zha
Level 123
God Stats
1W - 2L
1,717 SR
Queue Stats
115W - 114L
1,491 Elo+
Solo
Cupid
Cupid
JUANDVLG
Cupid
Level 89
God Stats
0W - 3L
1,310 SR
Queue Stats
131W - 129L
1,471 Elo+
Solo
Chronos
Chronos
Kxneke solos
Chronos
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 228L
1,601 Elo+
Solo
Cthulhu
Cthulhu
darkinsideout
Cthulhu
Level 100
God Stats
17W - 11L
1,616 SR
Queue Stats
214W - 213L
1,489 Elo+
Party 2
Arachne
Arachne
h93productions
Arachne
Level 82
God Stats
42W - 44L
1,535 SR
Queue Stats
227W - 235L
1,485 Elo+
Party 2
Team Averages
Level 104
1,536 SR
1,507 Elo+

VS

Team Averages
Level 104
1,568 SR
1,444 Elo+
Chaac
Chaac
Faded Piccolo
Chaac
Level 119
God Stats
18W - 9L
1,488 SR
Queue Stats
196W - 177L
1,339 Elo+
Party 1
Arachne
Arachne
MegaMcChorizo
Arachne
Level 126
God Stats
5W - 4L
1,454 SR
Queue Stats
341W - 322L
1,476 Elo+
Solo
Anubis
Anubis
aiunae32
Anubis
Level 109
God Stats
8W - 7L
1,529 SR
Queue Stats
152W - 136L
1,502 Elo+
Solo
Apollo
Apollo
ilovelatinaz
Apollo
Level 157
God Stats
3W - 0L
1,870 SR
Queue Stats
101W - 61L
1,620 Elo+
Solo
Yemoja
Yemoja
vapelordkaleb
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,572
714
2,263
4,537
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
JUANDVLG
Cupid
6
0 / 1 / 1
3,358
672
1,372
3,535
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Kxneke solos
Chronos
1
0 / 0 / 0
2,484
497
0
0
0
Cthulhu
5
1 / 2 / 0
3,487
697
1,259
3,758
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 2 / 0
3,413
683
1,166
5,360
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,784
757
1,897
4,292
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
7
2 / 0 / 1
4,006
801
1,887
4,579
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
aiunae32
Anubis
7
1 / 1 / 2
4,009
802
3,371
2,098
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
6
1 / 1 / 1
3,563
713
925
3,619
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
3,358
672
1,064
1,900
696
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
0
0
1
L
Cupid
JUANDVLG
Cupid
0
1
1
0.5
L
Chronos
Kxneke solos
Chronos
0
0
0
0
W
Arachne
2
0
1
2.5
W
Anubis
aiunae32
Anubis
1
1
2
2
L
Cthulhu
1
2
0
0.5
L
1
2
0
0.5
W
Apollo
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,060
Damage
9,144
17,190
Taken
16,488
5,668
Mitigated
6,739
6,502
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,897
332
0
1,326
4,292
2,442
0
0
4,292
0
21,793
L
2,263
585
0
2,521
4,537
1,421
0
0
4,537
0
19,274
L
Cupid
JUANDVLG
Cupid
1,372
676
26
1,685
3,535
943
12
439
3,096
0
17,660
L
Chronos
Kxneke solos
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
1,887
1,410
0
1,764
4,579
1,576
0
254
4,325
0
22,245
W
Anubis
aiunae32
Anubis
3,371
145
0
825
2,098
986
0
250
1,848
23,744
0
L
Cthulhu
1,259
332
0
723
3,758
2,066
0
1,063
2,695
12,397
0
L
1,166
780
0
1,547
5,360
1,238
0
2,929
2,431
0
11,932
W
Apollo
925
639
0
1,440
3,619
1,039
0
472
3,147
0
20,823
W
1,064
472
137
0
1,900
696
0
283
1,617
7,160
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,314
Gold Earned
18,720
98
Minions Killed
157
0
Camps Cleared
0
421,343
Distance Traveled
507,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,784
757
35
7
0
115,835
0
L
Ne Zha
3,572
714
28
6
0
119,617
0
L
Cupid
3,358
672
30
6
0
90,008
0
L
Chronos
2,484
497
0
0
0
1
0
W
Arachne
4,006
801
37
7
0
108,017
0
W
Anubis
4,009
802
46
9
0
102,094
0
L
Cthulhu
3,487
697
18
4
0
113,234
0
L
Arachne
3,413
683
22
4
0
98,483
0
W
Apollo
3,563
713
32
6
0
94,628
0
W
Yemoja
3,358
672
7
1
0
87,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role