Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
O_Ohayo_o
Artio
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 147L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
O_Oyasamy_y
Cthulhu
Level 129
God Stats
1W - 9L
1,124 SR
Queue Stats
160W - 138L
1,533 Elo+
Party 2
Team Averages
Level 108
1,425 SR
1,515 Elo+

VS

Team Averages
Level 138
1,345 SR
1,465 Elo+
Charybdis
Charybdis
Diabolic86
Charybdis
Level 128
God Stats
3W - 7L
1,179 SR
Queue Stats
204W - 208L
1,513 Elo+
Party 1
Hera
Hera
Haizinberg
Hera
Level 147
God Stats
4W - 3L
1,279 SR
Queue Stats
412W - 411L
1,470 Elo+
Party 1
Zeus
Zeus
PlayLikePutin
Zeus
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 289L
1,434 Elo+
Party 1
Artio
Artio
fishkill9
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,468 Elo+
Solo
Hou Yi
Hou Yi
mikman95
Hou Yi
Level 156
God Stats
3W - 1L
1,265 SR
Queue Stats
856W - 901L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 1 / 8
9,212
921
8,415
8,695
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
 
Vamana
15
3 / 4 / 8
8,286
829
5,047
13,067
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
 
Xbalanque
14
1 / 4 / 8
8,226
823
9,639
9,422
4,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
O_Ohayo_o
Artio
11
0 / 4 / 8
7,441
744
2,451
10,102
10,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
O_Oyasamy_y
Cthulhu
15
6 / 3 / 7
8,951
895
14,403
12,180
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diabolic86
Charybdis
14
2 / 2 / 8
7,742
774
8,363
9,332
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 8
7,534
753
8,535
7,928
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 1 / 8
9,386
939
15,549
7,026
3,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
fishkill9
Artio
12
0 / 3 / 9
7,318
732
2,194
10,079
10,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
mikman95
Hou Yi
14
6 / 2 / 7
8,296
830
10,866
7,762
3,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
13
Kills
16
16
Deaths
13
39
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
8
7
L
Vamana
 
Vamana
3
4
8
1.75
L
Xbalanque
 
Xbalanque
1
4
8
1.25
W
Charybdis
Diabolic86
Charybdis
2
2
8
3
W
2
5
8
1.2
L
Artio
O_Ohayo_o
Artio
0
4
8
1
L
Cthulhu
O_Oyasamy_y
Cthulhu
6
3
7
3.17
W
6
1
8
10
W
Artio
fishkill9
Artio
0
3
9
1.5
W
Hou Yi
mikman95
Hou Yi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
45,507
53,466
Taken
42,127
47,041
Mitigated
25,465
13,500
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,415
2,970
877
1,117
8,695
4,317
1,426
4,859
3,836
0
31,657
L
Vamana
 
Vamana
5,047
2,269
643
1,442
13,067
13,935
905
5,755
7,312
0
11,197
L
Xbalanque
 
Xbalanque
9,639
4,101
1,883
955
9,422
4,731
1,676
4,986
4,436
0
21,702
W
Charybdis
Diabolic86
Charybdis
8,363
4,989
583
3,790
9,332
4,182
352
4,346
4,550
0
21,361
W
8,535
2,310
620
429
7,928
4,214
0
2,909
4,620
20,546
0
L
Artio
O_Ohayo_o
Artio
2,451
131
872
1,030
10,102
10,887
0
4,437
5,665
3,778
574
L
Cthulhu
O_Oyasamy_y
Cthulhu
14,403
75
2,316
2,365
12,180
13,171
218
6,241
5,939
18,795
769
W
15,549
2,235
1,509
1,968
7,026
3,337
0
2,222
4,574
28,440
0
W
Artio
fishkill9
Artio
2,194
160
1,357
1,141
10,079
10,158
0
3,580
6,285
3,840
0
W
Hou Yi
mikman95
Hou Yi
10,866
3,885
1,243
1,567
7,762
3,574
86
1,559
6,009
0
18,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
40,276
112
Minions Killed
108
0
Camps Cleared
0
883,678
Distance Traveled
866,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,212
921
49
5
0
214,437
0
L
Vamana
8,286
829
15
2
0
189,685
0
L
Xbalanque
8,226
823
27
3
0
183,795
0
W
Charybdis
7,742
774
31
3
0
179,144
0
W
Hera
7,534
753
23
2
0
155,213
0
L
Artio
7,441
744
7
1
0
125,314
0
L
Cthulhu
8,951
895
14
1
0
170,447
0
W
Zeus
9,386
939
40
4
0
188,884
0
W
Artio
7,318
732
0
0
0
194,673
0
W
Hou Yi
8,296
830
14
1
0
148,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role