Player Matchup

Xing Tian
Xing Tian
MrCatZero
Xing Tian
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 220L
1,482 Elo+
Solo
Fenrir
Fenrir
SQ Pie
Fenrir
Level 76
God Stats
0W - 1L
1,752 SR
Queue Stats
10W - 13L
1,381 Elo+
Party 1
Janus
Janus
ShaeBy90
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 1
Artio
Artio
solaetresol
Artio
Level 156
God Stats
6W - 9L
1,253 SR
Queue Stats
129W - 190L
1,432 Elo+
Party 1
Sol
Sol
sourpumaXx
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,337 Elo+
Party 1
Team Averages
Level 109
1,501 SR
1,426 Elo+

VS

Team Averages
Level 78
1,472 SR
1,409 Elo+
Ravana
Ravana
Dobbysaw
Ravana
Level 45
God Stats
1W - 0L
1,444 SR
Queue Stats
4W - 8L
1,211 Elo+
Solo
Anubis
Anubis
EliteXBrynk
Anubis
Level 89
God Stats
71W - 53L
1,491 SR
Queue Stats
86W - 71L
1,421 Elo+
Party 2
Ymir
Ymir
LoliWithASword
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
Vlad_is_love001
Kukulkan
Level 124
God Stats
66W - 57L
1,538 SR
Queue Stats
149W - 150L
1,427 Elo+
Solo
Danzaburou
Danzaburou
javisikop
Danzaburou
Level 108
God Stats
7W - 0L
1,385 SR
Queue Stats
103W - 87L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrCatZero
Xing Tian
10
2 / 3 / 0
6,195
413
3,837
17,318
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
SQ Pie
Fenrir
12
2 / 4 / 1
6,905
460
2,552
10,207
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ShaeBy90
Janus
11
0 / 6 / 1
6,616
441
1,743
8,356
2,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 4 / 1
6,415
428
3,635
15,852
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
0 / 1 / 0
7,392
493
3,844
8,994
3,149
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dobbysaw
Ravana
15
4 / 1 / 3
9,804
654
5,770
4,098
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
4 / 3 / 4
7,989
533
8,981
10,815
5,050
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 0 / 7
8,447
563
8,245
11,716
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
14
1 / 0 / 2
8,434
562
6,289
3,196
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
javisikop
Danzaburou
14
6 / 1 / 3
8,954
597
10,459
5,852
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dobbysaw
Ravana
4
1
3
5.5
W
Anubis
4
3
4
2
W
3
0
7
6.5
L
Xing Tian
MrCatZero
Xing Tian
2
3
0
0.67
L
Fenrir
SQ Pie
Fenrir
2
4
1
0.63
L
Janus
ShaeBy90
Janus
0
6
1
0.08
W
Kukulkan
1
0
2
2
W
Danzaburou
javisikop
Danzaburou
6
1
3
7.5
L
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
39,744
60,727
Taken
35,677
31,059
Mitigated
23,245
14,299
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dobbysaw
Ravana
5,770
1,750
0
1,419
4,098
2,185
1,827
1,798
2,294
0
65,519
W
Anubis
8,981
207
0
4,863
10,815
5,050
950
1,839
8,865
49,537
2,313
W
8,245
2,266
0
3,326
11,716
12,311
168
4,835
6,559
23,800
993
L
Xing Tian
MrCatZero
Xing Tian
3,837
377
0
2,431
17,318
12,048
0
7,843
9,393
18,953
755
L
Fenrir
SQ Pie
Fenrir
2,552
671
0
1,967
10,207
5,602
0
3,874
6,293
0
29,881
L
Janus
ShaeBy90
Janus
1,743
280
0
668
8,356
2,450
0
2,970
5,386
31,616
0
W
Kukulkan
6,289
704
0
1,230
3,196
1,396
351
1,779
1,409
49,793
1,468
W
Danzaburou
javisikop
Danzaburou
10,459
5,454
0
3,002
5,852
2,303
1,337
1,705
4,087
0
48,169
L
3,635
328
80
5,882
15,852
7,810
0
3,380
12,350
42,155
1,367
L
3,844
1,403
0
3,271
8,994
3,149
1,095
4,553
4,125
56,588
11,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
43,628
322
Minions Killed
388
0
Camps Cleared
0
1,312,197
Distance Traveled
1,327,722
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,804
654
118
8
0
285,875
0
W
Anubis
7,989
533
83
6
0
273,300
0
W
Ymir
8,447
563
21
1
0
236,125
0
L
Xing Tian
6,195
413
22
1
0
230,358
0
L
Fenrir
6,905
460
55
4
0
292,041
0
L
Janus
6,616
441
50
3
0
234,233
0
W
Kukulkan
8,434
562
94
6
0
254,445
2
W
Danzaburou
8,954
597
72
5
0
277,977
0
L
Artio
6,415
428
71
5
0
308,245
6
L
Sol
7,392
493
124
8
0
247,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role