Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
patodin
Awilix
Level 144
God Stats
4W - 2L
1,509 SR
Queue Stats
124W - 125L
1,449 Elo+
Solo
Cliodhna
Cliodhna
whiteRiot18
Cliodhna
Level 25
God Stats
12W - 4L
1,556 SR
Queue Stats
110W - 100L
1,485 Elo+
Party 2
Ymir
Ymir
xlSanixlx
Ymir
Level 126
God Stats
5W - 5L
1,564 SR
Queue Stats
44W - 38L
1,546 Elo+
Party 2
Nox
Nox
Аrсher
Nox
Level 123
God Stats
9W - 12L
1,606 SR
Queue Stats
145W - 140L
1,510 Elo+
Party 2
Team Averages
Level 109
1,547 SR
1,498 Elo+

VS

Team Averages
Level 94
1,417 SR
1,506 Elo+
Sun Wukong
Sun Wukong
Cholike
Sun Wukong
Level 153
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
JustRam2
Hachiman
Level 66
God Stats
7W - 13L
1,391 SR
Queue Stats
130W - 119L
1,608 Elo+
Solo
Olorun
Olorun
LinkGHylian
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
WBIARKO GEAR
Ra
Level 129
God Stats
2W - 6L
1,362 SR
Queue Stats
326W - 360L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
luc_King2548
Zhong Kui
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 1 / 8
8,304
1,186
5,982
8,931
4,791
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
patodin
Awilix
14
5 / 2 / 11
9,144
1,306
10,516
8,200
3,478
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
whiteRiot18
Cliodhna
14
5 / 2 / 13
9,157
1,308
12,421
8,941
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
2 / 2 / 13
8,328
1,190
9,194
10,037
9,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 7
9,012
1,287
6,915
5,474
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

316

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cholike
Sun Wukong
12
0 / 1 / 0
6,696
957
1,215
3,039
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
JustRam2
Hachiman
14
1 / 1 / 6
8,208
1,173
13,287
10,025
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
2 / 5 / 2
8,088
1,155
4,072
9,493
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 6 / 4
8,697
1,242
10,331
10,254
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
luc_King2548
Zhong Kui
13
3 / 6 / 4
8,568
1,224
8,243
13,589
9,767
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
19
Kills
8
8
Deaths
19
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
8
5
L
Sun Wukong
Cholike
Sun Wukong
0
1
0
0
L
Hachiman
JustRam2
Hachiman
1
1
6
4
L
Olorun
2
5
2
0.6
L
2
6
4
0.67
L
Zhong Kui
luc_King2548
Zhong Kui
3
6
4
0.83
W
Awilix
patodin
Awilix
5
2
11
5.25
W
Cliodhna
whiteRiot18
Cliodhna
5
2
13
5.75
W
Ymir
2
2
13
4.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
37,148
41,583
Taken
46,400
23,800
Mitigated
23,998
2,427
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,982
549
0
602
8,931
4,791
0
3,307
5,529
0
22,619
L
Sun Wukong
Cholike
Sun Wukong
1,215
183
0
453
3,039
1,758
0
1,681
1,358
0
3,731
L
Hachiman
JustRam2
Hachiman
13,287
9,193
0
1,195
10,025
4,071
0
2,739
7,286
0
20,444
L
Olorun
4,072
2,026
170
733
9,493
4,182
0
3,561
5,932
11,484
0
L
10,331
998
701
324
10,254
4,220
0
2,874
7,380
36,321
0
L
Zhong Kui
luc_King2548
Zhong Kui
8,243
1,336
0
804
13,589
9,767
0
5,254
8,335
17,331
0
W
Awilix
patodin
Awilix
10,516
4,103
0
339
8,200
3,478
0
4,934
3,266
0
16,208
W
Cliodhna
whiteRiot18
Cliodhna
12,421
1,736
0
1,036
8,941
3,902
0
5,294
3,647
0
28,945
W
Ymir
9,194
1,386
0
0
10,037
9,338
0
6,797
3,240
15,212
0
W
6,915
714
0
450
5,474
2,291
0
2,219
3,255
13,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
40,257
122
Minions Killed
121
5
Camps Cleared
6
767,827
Distance Traveled
576,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,304
1,186
41
6
1
178,582
0
L
Sun Wukong
6,696
957
2
0
0
57,173
0
L
Hachiman
8,208
1,173
20
3
1
143,923
0
L
Olorun
8,088
1,155
21
3
2
129,414
0
L
Ra
8,697
1,242
55
8
1
127,081
0
L
Zhong Kui
8,568
1,224
23
3
2
119,176
0
W
Awilix
9,144
1,306
10
1
2
169,834
0
W
Cliodhna
9,157
1,308
38
5
0
156,676
0
W
Ymir
8,328
1,190
19
3
1
135,861
0
W
Nox
9,012
1,287
14
2
1
126,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role