Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jeremie7137
Ymir
Level 122
God Stats
21W - 20L
1,538 SR
Queue Stats
35W - 47L
1,470 Elo+
Party 1
Ares
Ares
JorddGod
Ares
Level 80
God Stats
3W - 3L
1,454 SR
Queue Stats
16W - 35L
1,356 Elo+
Party 1
Martichoras
Martichoras
ttvEliteXStabber
Martichoras
Level 102
God Stats
12W - 14L
1,557 SR
Queue Stats
29W - 41L
1,446 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,454 Elo+

VS

Team Averages
Level 117
1,513 SR
1,513 Elo+
Vamana
Vamana
CRIPTIKBADG3R
Vamana
Level 119
God Stats
1W - 3L
1,136 SR
Queue Stats
56W - 49L
1,463 Elo+
Party 2
Rama
Rama
Rebedo75
Rama
Level 107
God Stats
8W - 13L
1,500 SR
Queue Stats
338W - 338L
1,505 Elo+
Solo
Vulcan
Vulcan
SheldorThConq
Vulcan
Level 128
God Stats
396W - 312L
1,573 SR
Queue Stats
545W - 512L
1,550 Elo+
Solo
Scylla
Scylla
Shwant1189
Scylla
Level 123
God Stats
3W - 3L
1,701 SR
Queue Stats
166W - 163L
1,511 Elo+
Solo
Ne Zha
Ne Zha
ilusionnz
Ne Zha
Level 106
God Stats
1W - 1L
1,653 SR
Queue Stats
54W - 39L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 1 / 1
8,460
604
8,941
15,756
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
 
Scylla
13
3 / 2 / 0
7,960
569
2,725
3,761
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 8
7,963
569
8,837
11,361
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
1 / 0 / 5
7,452
532
4,623
10,369
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
ttvEliteXStabber
Martichoras
12
4 / 1 / 2
7,336
524
4,030
8,195
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,785
556
10,961
15,728
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
0 / 4 / 0
6,809
486
3,755
9,326
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,643
475
9,473
6,706
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Shwant1189
Scylla
11
1 / 0 / 1
6,466
462
1,652
1,996
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ilusionnz
Ne Zha
14
3 / 2 / 3
8,011
572
6,314
13,575
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
7
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
1
6.5
W
Scylla
 
Scylla
3
2
0
1.5
L
3
5
1
0.7
W
0
3
8
1.33
W
Ares
1
0
5
3.5
L
Rama
0
4
0
0
L
0
3
1
0.17
L
Scylla
Shwant1189
Scylla
1
0
1
1.5
L
Ne Zha
ilusionnz
Ne Zha
3
2
3
2.25
W
Martichoras
ttvEliteXStabber
Martichoras
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
32,155
49,442
Taken
47,331
29,240
Mitigated
23,218
9,011
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,941
6,311
0
3,671
15,756
8,367
496
1,882
13,708
0
49,439
W
Scylla
 
Scylla
2,725
190
0
260
3,761
1,219
0
1,216
2,501
47,270
0
L
10,961
3,295
0
4,583
15,728
10,914
0
7,460
6,763
0
51,128
W
8,837
999
0
610
11,361
8,488
0
236
10,156
46,350
0
W
Ares
4,623
153
0
2,414
10,369
7,992
273
3,706
6,620
25,156
0
L
Rama
3,755
2,846
0
2,654
9,326
3,587
744
3,149
5,825
0
48,032
L
9,473
4,983
0
1,263
6,706
2,564
68
2,745
3,754
56,446
1,347
L
Scylla
Shwant1189
Scylla
1,652
0
0
250
1,996
517
0
476
1,406
27,098
721
L
Ne Zha
ilusionnz
Ne Zha
6,314
1,590
0
3,438
13,575
5,636
0
1,181
11,552
0
54,754
W
Martichoras
ttvEliteXStabber
Martichoras
4,030
1,162
0
2,056
8,195
3,174
857
3,978
4,170
0
62,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
35,714
422
Minions Killed
372
0
Camps Cleared
0
1,376,453
Distance Traveled
1,272,947
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,460
604
93
7
0
314,781
0
W
Scylla
7,960
569
96
7
0
271,046
6
L
Vamana
7,785
556
76
5
0
253,448
0
W
Ymir
7,963
569
86
6
0
250,568
4
W
Ares
7,452
532
49
4
0
288,281
2
L
Rama
6,809
486
85
6
0
246,755
1
L
Vulcan
6,643
475
83
6
0
296,666
2
L
Scylla
6,466
462
51
4
0
146,702
0
L
Ne Zha
8,011
572
77
6
0
329,376
0
W
Martichoras
7,336
524
98
7
0
251,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role