Player Matchup

Susano
Susano
Platinum I
 
Susano
Platinum I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
Clutch Cab
Ymir
Platinum V
Level 157
God Stats
2W - 3L
1,328 SR
Queue Stats
93W - 98L
1,605 MMR
Party 1
Izanami
Izanami
Platinum V
Luuderk
Izanami
Platinum V
Level 142
God Stats
9W - 7L
1,754 SR
Queue Stats
85W - 83L
1,595 MMR
Solo
Tyr
Tyr
Gold III
Nintendough
Tyr
Gold III
Level 172
God Stats
1W - 0L
1,540 SR
Queue Stats
31W - 33L
1,584 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,524 SR
1,557 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,502 SR
1,543 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
CupidLoverPause
Vulcan
Platinum III
Level 92
God Stats
5W - 4L
1,562 SR
Queue Stats
403W - 397L
1,627 MMR
Solo
Cerberus
Cerberus
Gold III
JonnieWest
Cerberus
Gold III
Level 93
God Stats
7W - 5L
1,446 SR
Queue Stats
167W - 176L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 0 / 1
6,810
681
8,193
10,494
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
 
Merlin
11
1 / 2 / 2
6,025
603
3,326
5,298
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 0 / 3
4,957
496
3,952
6,022
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Luuderk
Izanami
12
1 / 0 / 1
6,232
623
4,075
4,556
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 2
5,845
585
3,769
9,710
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OsirisThanatosThorAthena

VS

Bans
BellonaArachneAwilixKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,753
575
7,504
6,482
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
10
0 / 2 / 0
5,606
561
3,308
7,558
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
 
Da Ji
9
0 / 1 / 0
4,986
499
1,738
9,198
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 4 / 0
6,030
603
5,322
7,712
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
JonnieWest
Cerberus
8
0 / 0 / 1
5,211
521
3,436
7,747
4,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
1
6.5
W
Merlin
 
Merlin
1
2
2
1
L
Ravana
 
Ravana
0
2
0
0
L
Neith
 
Neith
0
2
0
0
L
Da Ji
 
Da Ji
0
1
0
0
W
0
0
3
1.5
L
2
4
0
0.5
L
Cerberus
JonnieWest
Cerberus
0
0
1
0.5
W
Izanami
Luuderk
Izanami
1
0
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
21,308
36,080
Taken
38,697
16,805
Mitigated
18,044
8,831
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,193
2,475
0
4,206
10,494
3,409
0
3,085
7,184
0
48,259
W
Merlin
 
Merlin
3,326
238
0
320
5,298
1,261
0
2,624
2,430
45,051
888
L
Ravana
 
Ravana
7,504
2,045
0
1,985
6,482
4,906
0
772
5,662
0
46,069
L
Neith
 
Neith
3,308
585
0
1,419
7,558
2,421
0
1,470
5,779
0
49,766
L
Da Ji
 
Da Ji
1,738
116
0
3,925
9,198
3,280
0
1,673
7,467
0
36,016
W
3,952
806
0
606
6,022
2,749
0
1,412
4,610
16,267
0
L
5,322
1,808
0
625
7,712
2,502
144
954
6,758
42,730
427
L
Cerberus
JonnieWest
Cerberus
3,436
0
0
2,145
7,747
4,935
0
1,605
5,920
16,301
1,368
W
Izanami
Luuderk
Izanami
4,075
2,329
0
1,304
4,556
1,757
0
566
3,990
0
53,540
W
3,769
834
0
2,395
9,710
7,629
0
110
8,680
0
39,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
27,586
367
Minions Killed
333
0
Camps Cleared
0
1,119,629
Distance Traveled
1,023,635
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,810
681
72
7
0
279,367
0
W
Merlin
6,025
603
92
9
0
188,113
2
L
Ravana
5,753
575
77
8
0
186,613
0
L
Neith
5,606
561
86
9
0
200,875
0
L
Da Ji
4,986
499
66
7
0
226,935
2
W
Ymir
4,957
496
31
3
0
222,266
8
L
Vulcan
6,030
603
75
8
0
194,534
0
L
Cerberus
5,211
521
29
3
0
214,678
2
W
Izanami
6,232
623
105
11
0
205,783
0
W
Tyr
5,845
585
67
7
0
224,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role