Player Matchup

Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Platinum IV
AnaboliAtoli
Agni
Platinum IV
Level 117
God Stats
12W - 8L
1,514 SR
Queue Stats
226W - 219L
1,751 MMR
Party 1
Loki
Loki
Platinum II
Crоx
Loki
Platinum II
Level 133
God Stats
10W - 5L
1,705 SR
Queue Stats
87W - 76L
1,754 MMR
Party 3
Ganesha
Ganesha
Platinum II
SillyFawn47906
Ganesha
Platinum II
Level 156
God Stats
11W - 7L
1,832 SR
Queue Stats
117W - 105L
1,837 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
ZachPlaysSmite
Gilgamesh
Platinum I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 394L
1,932 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,610 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,668 SR
1,841 MMR
Hercules
Hercules
Platinum III
Chief5957
Hercules
Platinum III
Level 163
God Stats
4W - 4L
1,738 SR
Queue Stats
220W - 215L
1,850 MMR
Solo
Neith
Neith
Platinum I
JODIO-X-JOESTAR
Neith
Platinum I
Level 155
God Stats
13W - 7L
1,788 SR
Queue Stats
235W - 226L
1,891 MMR
Party 2
Bastet
Bastet
Platinum III
MoneySynboi
Bastet
Platinum III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
540W - 550L
1,852 MMR
Solo
Artemis
Artemis
Platinum III
Rag_Nar2407
Artemis
Platinum III
Level 159
God Stats
13W - 11L
1,619 SR
Queue Stats
239W - 225L
1,767 MMR
Party 2
Fafnir
Fafnir
Gold II
vonpred
Fafnir
Gold II
Level 158
God Stats
19W - 16L
1,699 SR
Queue Stats
209W - 181L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 0
5,884
588
4,972
6,794
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
5,999
600
2,420
2,570
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Crоx
Loki
12
2 / 0 / 3
6,045
605
2,240
4,489
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 4
5,691
569
3,441
6,876
4,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ZachPlaysSmite
Gilgamesh
10
1 / 2 / 2
5,802
580
5,916
12,730
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AthenaAo KuangVamana

VS

Bans
KaliBellonaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chief5957
Hercules
9
2 / 3 / 0
5,571
557
8,430
10,301
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,000
600
1,488
3,703
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
10
0 / 1 / 0
5,215
522
920
7,931
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Rag_Nar2407
Artemis
9
0 / 3 / 1
4,952
495
4,703
5,756
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
vonpred
Fafnir
9
1 / 1 / 0
5,636
564
3,056
6,672
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
3
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
W
1
0
1
1.5
L
Hercules
Chief5957
Hercules
2
3
0
0.67
W
Loki
Crоx
Loki
2
0
3
3.5
L
0
0
0
0
L
Bastet
0
1
0
0
L
Artemis
Rag_Nar2407
Artemis
0
3
1
0.17
W
0
1
4
2
W
Gilgamesh
ZachPlaysSmite
Gilgamesh
1
2
2
1
L
Fafnir
vonpred
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,989
Damage
18,597
33,459
Taken
34,363
18,993
Mitigated
21,966
10,406
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,972
2,462
0
1,666
6,794
2,245
0
1,881
4,913
0
41,279
W
2,420
178
0
350
2,570
807
0
232
2,294
46,056
1,102
L
Hercules
Chief5957
Hercules
8,430
2,952
0
3,965
10,301
9,507
0
1,052
9,249
1,534
27,394
W
Loki
Crоx
Loki
2,240
551
0
3,364
4,489
1,460
0
190
4,255
0
44,416
L
1,488
508
0
1,701
3,703
1,281
0
1,148
2,555
0
51,866
L
Bastet
920
215
0
3,344
7,931
3,442
0
749
7,182
0
36,634
L
Artemis
Rag_Nar2407
Artemis
4,703
2,176
0
1,209
5,756
1,703
0
1,533
4,223
0
40,176
W
3,441
564
0
2,291
6,876
4,604
0
974
5,858
21,549
768
W
Gilgamesh
ZachPlaysSmite
Gilgamesh
5,916
2,733
0
2,735
12,730
9,877
0
304
11,768
0
33,147
L
Fafnir
vonpred
Fafnir
3,056
950
0
2,718
6,672
6,033
0
1,214
5,458
12,534
2,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
27,374
340
Minions Killed
306
0
Camps Cleared
0
1,045,912
Distance Traveled
954,773
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,884
588
98
10
0
188,341
2
W
Agni
5,999
600
101
10
0
205,065
3
L
Hercules
5,571
557
46
5
0
158,810
0
W
Loki
6,045
605
82
8
0
246,517
0
L
Neith
6,000
600
113
11
0
193,948
1
L
Bastet
5,215
522
63
6
0
236,645
0
L
Artemis
4,952
495
71
7
0
159,616
1
W
Ganesha
5,691
569
6
1
0
215,138
0
W
Gilgamesh
5,802
580
53
5
0
190,851
0
L
Fafnir
5,636
564
13
1
0
205,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role