Player Matchup

Cernunnos
Cernunnos
ApexAbx
Cernunnos
Level 32
God Stats
1W - 1L
1,750 SR
Queue Stats
84W - 92L
1,395 Elo+
Solo
Chaac
Chaac
Arrowfaarm
Chaac
Level 107
God Stats
14W - 17L
1,545 SR
Queue Stats
132W - 156L
1,392 Elo+
Party 2
Fenrir
Fenrir
KOKALOPOUTSAS
Fenrir
Level 159
God Stats
6W - 2L
1,824 SR
Queue Stats
218W - 230L
1,483 Elo+
Solo
Hel
Hel
MonsterFrob
Hel
Level 107
God Stats
2W - 3L
1,381 SR
Queue Stats
94W - 126L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
j_luimessi
Nu Wa
Level 88
God Stats
1W - 5L
1,334 SR
Queue Stats
126W - 149L
1,405 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,407 Elo+

VS

Team Averages
Level 107
1,430 SR
1,451 Elo+
Chaac
Chaac
Adrias1990
Chaac
Level 157
God Stats
11W - 10L
1,466 SR
Queue Stats
188W - 183L
1,504 Elo+
Solo
Thanatos
Thanatos
BR4GG3R
Thanatos
Level 81
God Stats
6W - 3L
1,462 SR
Queue Stats
276W - 258L
1,444 Elo+
Party 1
Hera
Hera
OGManc
Hera
Level 29
God Stats
3W - 2L
1,284 SR
Queue Stats
117W - 127L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
ZaperixNs
Sylvanus
Level 155
God Stats
1W - 1L
1,168 SR
Queue Stats
27W - 31L
1,400 Elo+
Solo
Cupid
Cupid
xXPollo_69Xx
Cupid
Level 114
God Stats
2W - 0L
1,768 SR
Queue Stats
64W - 68L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApexAbx
Cernunnos
4
0 / 2 / 0
3,142
449
2,980
4,043
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
8
0 / 1 / 0
4,223
603
2,963
4,901
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 1 / 0
4,422
632
3,122
6,559
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
3,905
558
1,784
6,650
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
7
0 / 1 / 0
4,232
605
1,920
3,028
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
2 / 1 / 3
4,530
647
4,053
8,642
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BR4GG3R
Thanatos
7
2 / 1 / 0
4,377
625
2,126
6,245
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
OGManc
Hera
8
0 / 0 / 1
4,266
609
1,019
1,868
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ZaperixNs
Sylvanus
8
1 / 0 / 0
4,972
710
2,299
3,956
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
2 / 0 / 3
4,423
632
5,408
4,702
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
3
3.5
L
Cernunnos
ApexAbx
Cernunnos
0
2
0
0
L
Chaac
0
1
0
0
W
Thanatos
BR4GG3R
Thanatos
2
1
0
2
L
2
1
0
2
L
0
2
1
0.25
W
Hera
OGManc
Hera
0
0
1
0.5
W
Sylvanus
ZaperixNs
Sylvanus
1
0
0
1
L
Nu Wa
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
14,905
25,181
Taken
25,413
9,106
Mitigated
9,933
10,751
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,053
778
631
3,190
8,642
4,253
0
1,053
7,589
0
17,889
L
Cernunnos
ApexAbx
Cernunnos
2,980
1,910
0
990
4,043
1,124
0
0
4,043
0
10,143
L
Chaac
2,963
177
0
1,866
4,901
1,938
0
1,900
3,001
0
28,257
W
Thanatos
BR4GG3R
Thanatos
2,126
354
0
6,126
6,245
1,859
0
1,216
5,029
0
21,768
L
3,122
738
0
3,580
6,559
2,662
0
278
6,281
0
29,232
L
1,784
94
1,173
2,642
6,650
2,541
0
0
6,650
9,622
0
W
Hera
OGManc
Hera
1,019
0
0
710
1,868
473
0
145
1,723
23,093
0
W
Sylvanus
ZaperixNs
Sylvanus
2,299
1,306
0
2,678
3,956
1,938
0
170
3,786
24,826
8,311
L
Nu Wa
1,920
457
0
500
3,028
841
0
783
2,245
22,950
925
W
5,408
3,228
29
2,202
4,702
1,410
0
1,113
3,589
0
27,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,924
Gold Earned
22,568
186
Minions Killed
215
0
Camps Cleared
0
626,920
Distance Traveled
657,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,530
647
25
4
0
145,895
0
L
Cernunnos
3,142
449
19
3
0
57,057
0
L
Chaac
4,223
603
51
7
0
136,606
0
W
Thanatos
4,377
625
42
6
0
150,789
0
L
Fenrir
4,422
632
54
8
0
155,545
0
L
Hel
3,905
558
11
2
0
139,531
1
W
Hera
4,266
609
42
6
0
125,046
1
W
Sylvanus
4,972
710
60
9
0
108,735
2
L
Nu Wa
4,232
605
51
7
0
138,181
0
W
Cupid
4,423
632
46
7
0
126,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role