Player Matchup

Danzaburou
Danzaburou
Gold V
BigCountry6925
Danzaburou
Gold V
Level 124
God Stats
5W - 3L
1,491 SR
Queue Stats
125W - 134L
1,491 MMR
Party 1
Bacchus
Bacchus
Silver II
Oswaldrom100
Bacchus
Silver II
Level 90
God Stats
1W - 2L
1,577 SR
Queue Stats
18W - 22L
1,350 MMR
Solo
Zeus
Zeus
Platinum IV
Rocky5533
Zeus
Platinum IV
Level 108
God Stats
6W - 3L
1,542 SR
Queue Stats
82W - 77L
1,813 MMR
Party 1
King Arthur
King Arthur
Bronze III
revngeful
King Arthur
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,462 MMR
Solo
Awilix
Awilix
Silver II
xLightsOut2x
Awilix
Silver II
Level 129
God Stats
7W - 11L
1,500 SR
Queue Stats
242W - 244L
1,533 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,522 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,627 SR
1,511 MMR
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
Cxhill
Odin
Gold II
Level 105
God Stats
3W - 0L
1,865 SR
Queue Stats
176W - 163L
1,662 MMR
Solo
Kukulkan
Kukulkan
Gold V
LittleSchweet
Kukulkan
Gold V
Level 107
God Stats
5W - 4L
1,657 SR
Queue Stats
117W - 117L
1,595 MMR
Solo
Neith
Neith
Gold III
MrMeatReeks
Neith
Gold III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,423 MMR
Solo
Da Ji
Da Ji
Gold II
Starscream0007
Da Ji
Gold II
Level 164
God Stats
118W - 81L
1,614 SR
Queue Stats
222W - 213L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCountry6925
Danzaburou
5
0 / 1 / 1
3,330
666
1,553
3,080
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Oswaldrom100
Bacchus
5
0 / 0 / 1
3,257
651
2,032
3,372
2,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
7
0 / 0 / 0
3,828
766
578
837
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
revngeful
King Arthur
3
0 / 1 / 0
2,780
556
682
2,012
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
5
1 / 0 / 0
3,345
669
1,184
1,939
644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaMorgan Le FaySurtr

VS

Bans
JanusThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 1
3,477
695
1,174
3,275
1,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Cxhill
Odin
7
1 / 0 / 0
3,892
778
1,050
2,830
1,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LittleSchweet
Kukulkan
7
0 / 0 / 0
3,562
712
0
1,670
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,266
653
2,149
2,641
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,200
640
1,087
3,639
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
L
Danzaburou
BigCountry6925
Danzaburou
0
1
1
0.5
W
Odin
Cxhill
Odin
1
0
0
1
W
Kukulkan
LittleSchweet
Kukulkan
0
0
0
0
W
1
1
0
1
L
Bacchus
Oswaldrom100
Bacchus
0
0
1
0.5
L
Zeus
0
0
0
0
W
0
0
0
0
L
King Arthur
revngeful
King Arthur
0
1
0
0
L
Awilix
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,029
Damage
5,460
11,240
Taken
14,055
5,364
Mitigated
5,811
3,129
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,174
253
431
1,514
3,275
1,620
0
615
2,660
8,282
0
L
Danzaburou
BigCountry6925
Danzaburou
1,553
552
0
903
3,080
1,054
0
450
2,630
0
16,177
W
Odin
Cxhill
Odin
1,050
421
0
1,132
2,830
1,579
0
0
2,830
0
18,034
W
Kukulkan
LittleSchweet
Kukulkan
0
0
0
500
1,670
510
0
257
1,413
24,084
0
W
2,149
1,034
0
751
2,641
900
0
969
1,672
0
18,215
L
Bacchus
Oswaldrom100
Bacchus
2,032
488
0
1,138
3,372
2,601
0
724
2,648
9,776
766
L
Zeus
578
53
0
200
837
206
0
0
837
23,053
0
W
1,087
362
0
1,879
3,639
1,202
0
417
3,222
0
12,544
L
King Arthur
revngeful
King Arthur
682
156
0
500
2,012
859
0
0
1,882
0
5,035
L
Awilix
1,184
536
0
388
1,939
644
0
0
1,939
0
13,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,540
Gold Earned
17,397
132
Minions Killed
147
0
Camps Cleared
0
464,894
Distance Traveled
487,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,477
695
0
0
0
95,856
0
L
Danzaburou
3,330
666
29
6
0
85,735
0
W
Odin
3,892
778
34
7
0
87,556
0
W
Kukulkan
3,562
712
39
8
0
93,577
0
W
Neith
3,266
653
45
9
0
88,710
0
L
Bacchus
3,257
651
10
2
0
105,413
2
L
Zeus
3,828
766
55
11
0
102,734
0
W
Da Ji
3,200
640
29
6
0
122,186
1
L
King Arthur
2,780
556
8
2
0
46,417
0
L
Awilix
3,345
669
30
6
0
124,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role