Player Matchup

Baron Samedi
Baron Samedi
AlmostJar
Baron Samedi
Level 7
God Stats
1W - 3L
1,346 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Krazy Oreo
Cthulhu
Level 108
God Stats
6W - 7L
1,563 SR
Queue Stats
104W - 102L
1,471 Elo+
Solo
Fenrir
Fenrir
skrad140
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1
Team Averages
Level 66
1,470 SR
1,441 Elo+

VS

Team Averages
Level 65
1,500 SR
1,397 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Tactly
Osiris
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Solo
Medusa
Medusa
discourse__
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlmostJar
Baron Samedi
10
1 / 5 / 1
6,314
631
6,246
8,317
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Krazy Oreo
Cthulhu
11
2 / 2 / 2
6,778
678
7,140
8,670
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
skrad140
Fenrir
10
1 / 5 / 3
6,556
656
4,738
9,920
4,353
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 8
7,444
744
4,244
5,691
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Tactly
Osiris
12
1 / 2 / 9
7,636
764
8,481
10,056
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
13
9 / 1 / 1
8,572
857
10,397
8,990
3,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
8
6
L
Baron Samedi
AlmostJar
Baron Samedi
1
5
1
0.3
L
Cthulhu
Krazy Oreo
Cthulhu
2
2
2
1.5
W
Osiris
Tactly
Osiris
1
2
9
2.75
W
Medusa
9
1
1
9.5
L
Fenrir
skrad140
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
23,122
26,907
Taken
24,737
16,385
Mitigated
15,453
3,887
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,244
832
5,067
4,336
5,691
2,719
396
3,714
1,844
13,172
0
L
Baron Samedi
AlmostJar
Baron Samedi
6,246
1,100
470
1,242
8,317
4,742
0
1,383
6,512
13,426
212
L
Cthulhu
Krazy Oreo
Cthulhu
7,140
295
41
1,700
8,670
7,290
0
1,182
7,028
24,622
0
W
Osiris
Tactly
Osiris
8,481
2,486
0
3,251
10,056
9,124
117
4,402
5,375
0
24,499
W
Medusa
10,397
5,545
0
434
8,990
3,610
761
4,545
4,248
0
29,312
L
Fenrir
skrad140
Fenrir
4,738
926
0
434
9,920
4,353
0
1,735
7,894
0
14,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
23,652
78
Minions Killed
98
0
Camps Cleared
0
470,413
Distance Traveled
571,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,444
744
13
1
0
192,744
0
L
Baron Samedi
6,314
631
23
2
0
146,776
0
L
Cthulhu
6,778
678
29
3
0
144,555
0
W
Osiris
7,636
764
40
4
0
186,983
0
W
Medusa
8,572
857
45
5
0
191,834
0
L
Fenrir
6,556
656
26
3
0
179,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role