Player Matchup

Eset
Eset
 
Eset
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Arbeth
Surtr
Level 96
God Stats
10W - 9L
1,528 SR
Queue Stats
53W - 48L
1,478 Elo+
Solo
Geb
Geb
Goomba117
Geb
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
421W - 452L
1,450 Elo+
Solo
Artemis
Artemis
IeatYOURfaceYUM
Artemis
Level 133
God Stats
8W - 3L
1,786 SR
Queue Stats
293W - 322L
1,433 Elo+
Solo
Discordia
Discordia
RainbowTroll999
Discordia
Level 46
God Stats
3W - 0L
1,816 SR
Queue Stats
3W - 1L
1,606 Elo+
Solo
Team Averages
Level 129
1,626 SR
1,493 Elo+

VS

Team Averages
Level 89
1,489 SR
1,483 Elo+
Hun Batz
Hun Batz
IMitUA
Hun Batz
Level 125
God Stats
4W - 19L
1,321 SR
Queue Stats
252W - 302L
1,528 Elo+
Solo
Maui
Maui
JORDIUS
Maui
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,440 Elo+
Solo
Cupid
Cupid
OwLu
Cupid
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Player909164493
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,444 Elo+
Solo
Nox
Nox
Ultimas
Nox
Level 87
God Stats
35W - 29L
1,627 SR
Queue Stats
95W - 119L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 2 / 4
7,150
1,192
9,155
4,345
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Arbeth
Surtr
12
2 / 2 / 6
7,072
1,179
10,480
7,678
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 5
8,224
1,371
5,798
5,509
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
1 / 0 / 6
6,824
1,137
3,965
3,686
1,581
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RainbowTroll999
Discordia
12
2 / 1 / 3
7,121
1,187
6,933
1,967
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

362

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IMitUA
Hun Batz
11
2 / 4 / 2
7,053
1,176
5,716
10,889
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
JORDIUS
Maui
11
0 / 1 / 3
6,534
1,089
1,279
6,277
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
OwLu
Cupid
11
1 / 3 / 3
6,613
1,102
4,811
9,289
3,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 2
7,150
1,192
5,017
6,516
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
11
0 / 0 / 4
6,507
1,085
2,755
7,088
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
5
5
Deaths
9
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
4
2
W
Surtr
Arbeth
Surtr
2
2
6
2.5
W
2
0
5
4.5
L
Hun Batz
IMitUA
Hun Batz
2
4
2
0.75
W
1
0
6
4
L
Maui
JORDIUS
Maui
0
1
3
1.5
L
Cupid
OwLu
Cupid
1
3
3
0.83
L
2
1
2
3
W
Discordia
RainbowTroll999
Discordia
2
1
3
3.5
L
Nox
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,331
Damage
19,578
23,185
Taken
40,059
14,324
Mitigated
20,781
3,573
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,155
615
101
527
4,345
1,703
0
1,399
2,946
23,103
0
W
Surtr
Arbeth
Surtr
10,480
3,470
0
1,374
7,678
5,968
0
3,089
4,589
829
15,614
W
5,798
220
0
867
5,509
4,378
0
2,291
3,218
11,904
1,078
L
Hun Batz
IMitUA
Hun Batz
5,716
1,262
0
0
10,889
5,589
0
5,890
4,663
0
16,911
W
3,965
1,252
0
534
3,686
1,581
0
1,633
2,053
0
13,977
L
Maui
JORDIUS
Maui
1,279
302
0
827
6,277
5,782
0
3,055
3,040
4,485
117
L
Cupid
OwLu
Cupid
4,811
2,693
104
872
9,289
3,752
0
4,135
5,068
0
13,147
L
5,017
1,298
0
0
6,516
2,559
0
4,215
2,167
17,932
0
W
Discordia
RainbowTroll999
Discordia
6,933
152
0
170
1,967
694
0
578
1,389
21,307
0
L
Nox
2,755
581
0
237
7,088
3,099
0
3,932
2,900
13,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
33,857
127
Minions Killed
115
7
Camps Cleared
3
591,430
Distance Traveled
509,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,150
1,192
43
7
2
122,762
0
W
Surtr
7,072
1,179
11
2
0
117,095
0
W
Geb
8,224
1,371
17
3
1
136,375
0
L
Hun Batz
7,053
1,176
34
6
0
109,050
0
W
Artemis
6,824
1,137
21
4
2
89,941
0
L
Maui
6,534
1,089
8
1
2
68,811
0
L
Cupid
6,613
1,102
13
2
0
108,344
0
L
Nu Wa
7,150
1,192
28
5
1
103,246
0
W
Discordia
7,121
1,187
35
6
2
125,257
0
L
Nox
6,507
1,085
32
5
0
119,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role