Player Matchup

Neith
Neith
Concxitedd
Neith
Level 69
God Stats
3W - 5L
1,197 SR
Queue Stats
30W - 40L
1,376 Elo+
Solo
Cerberus
Cerberus
NINJA DSR
Cerberus
Level 64
God Stats
10W - 3L
1,631 SR
Queue Stats
131W - 124L
1,400 Elo+
Solo
Shiva
Shiva
naej95
Shiva
Level 137
God Stats
12W - 11L
1,452 SR
Queue Stats
277W - 286L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
roguepowa666
Baron Samedi
Level 66
God Stats
7W - 1L
1,279 SR
Queue Stats
45W - 43L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
Ольхаст
Erlang Shen
Level 45
God Stats
12W - 11L
1,489 SR
Queue Stats
36W - 48L
1,364 Elo+
Solo
Team Averages
Level 76
1,410 SR
1,398 Elo+

VS

Team Averages
Level 44
1,453 SR
1,362 Elo+
Charon
Charon
GR33N No 13
Charon
Level 44
God Stats
10W - 15L
1,443 SR
Queue Stats
13W - 23L
1,296 Elo+
Solo
Surtr
Surtr
Greenleaf2700
Surtr
Level 39
God Stats
2W - 5L
1,363 SR
Queue Stats
17W - 22L
1,357 Elo+
Solo
Izanami
Izanami
Guez_FC
Izanami
Level 38
God Stats
77W - 72L
1,161 SR
Queue Stats
192W - 229L
1,403 Elo+
Party 1
Yu Huang
Yu Huang
iB-kami
Yu Huang
Level 28
God Stats
2W - 1L
1,808 SR
Queue Stats
39W - 70L
1,297 Elo+
Party 1
Khepri
Khepri
mytacia
Khepri
Level 69
God Stats
38W - 34L
1,490 SR
Queue Stats
512W - 532L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 2 / 5
9,987
454
15,892
14,161
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NINJA DSR
Cerberus
16
4 / 2 / 5
11,188
509
10,117
24,749
28,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
naej95
Shiva
18
3 / 3 / 3
10,634
483
10,566
25,989
14,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
roguepowa666
Baron Samedi
17
6 / 0 / 6
11,229
510
25,488
13,173
8,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ольхаст
Erlang Shen
19
1 / 0 / 2
10,883
495
11,539
18,928
17,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 7 / 0
8,267
376
6,272
28,297
20,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 1
8,746
398
14,485
25,748
28,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Guez_FC
Izanami
17
5 / 3 / 1
10,640
484
18,474
17,092
7,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
iB-kami
Yu Huang
14
0 / 4 / 1
8,727
397
9,885
12,012
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
mytacia
Khepri
13
1 / 2 / 1
9,085
413
7,737
16,414
12,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
6
7
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
4
2
5
3.25
L
Charon
0
7
0
0
L
0
2
1
0.25
L
Izanami
Guez_FC
Izanami
5
3
1
1.83
W
Cerberus
NINJA DSR
Cerberus
4
2
5
3.25
L
Yu Huang
iB-kami
Yu Huang
0
4
1
0.13
L
Khepri
mytacia
Khepri
1
2
1
0.75
W
Shiva
naej95
Shiva
3
3
3
1.5
W
Baron Samedi
roguepowa666
Baron Samedi
6
0
6
9
W
Erlang Shen
Ольхаст
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,602
Damage
56,853
97,000
Taken
99,563
75,476
Mitigated
74,161
40,690
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,892
7,117
0
3,557
14,161
6,440
1,428
2,846
11,170
0
78,105
L
Charon
6,272
958
1,776
2,489
28,297
20,310
257
11,749
16,548
36,640
0
L
14,485
4,949
0
7,183
25,748
28,079
106
6,867
18,703
1,674
55,804
L
Izanami
Guez_FC
Izanami
18,474
13,034
0
3,973
17,092
7,768
698
2,980
14,112
0
89,876
W
Cerberus
NINJA DSR
Cerberus
10,117
1,411
214
8,070
24,749
28,896
245
8,992
15,365
69,049
3,383
L
Yu Huang
iB-kami
Yu Huang
9,885
1,869
145
552
12,012
5,493
0
7,573
4,439
61,347
3,116
L
Khepri
mytacia
Khepri
7,737
330
2,307
3,595
16,414
12,511
205
5,646
10,768
33,729
1,849
W
Shiva
naej95
Shiva
10,566
3,172
210
9,872
25,989
14,090
0
4,606
21,210
0
111,235
W
Baron Samedi
roguepowa666
Baron Samedi
25,488
2,105
2,289
5,241
13,173
8,883
456
7,465
5,708
100,265
1,103
W
Erlang Shen
Ольхаст
Erlang Shen
11,539
7,690
0
11,237
18,928
17,167
2,863
1,030
17,010
0
99,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,921
Gold Earned
45,465
670
Minions Killed
377
0
Camps Cleared
0
2,025,192
Distance Traveled
1,960,768
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,987
454
104
5
0
351,529
0
L
Charon
8,267
376
22
1
0
390,877
0
L
Surtr
8,746
398
84
4
0
370,542
0
L
Izanami
10,640
484
137
6
0
434,014
0
W
Cerberus
11,188
509
151
7
0
419,838
3
L
Yu Huang
8,727
397
94
4
0
374,910
0
L
Khepri
9,085
413
40
2
0
390,425
0
W
Shiva
10,634
483
139
6
0
464,481
0
W
Baron Samedi
11,229
510
146
7
0
416,526
0
W
Erlang Shen
10,883
495
130
6
0
372,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role