Player Matchup

Hel
Hel
Gangie07
Hel
Level 48
God Stats
91W - 103L
1,392 SR
Queue Stats
349W - 365L
1,288 Elo+
Solo
Zhong Kui
Zhong Kui
SMITELokey
Zhong Kui
Level 109
God Stats
8W - 1L
1,792 SR
Queue Stats
109W - 95L
1,462 Elo+
Solo
Bakasura
Bakasura
Shade_Made_U_Cry
Bakasura
Level 87
God Stats
18W - 24L
1,354 SR
Queue Stats
351W - 343L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Vaterbuffalo
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,387 Elo+
Party 1
Izanami
Izanami
krul1x
Izanami
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 62L
1,365 Elo+
Party 1
Team Averages
Level 60
1,508 SR
1,381 Elo+

VS

Team Averages
Level 104
1,511 SR
1,379 Elo+
Thoth
Thoth
ITz_Me_Finesse
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,423 Elo+
Solo
Amaterasu
Amaterasu
KudKama
Amaterasu
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 177L
1,444 Elo+
Solo
Sobek
Sobek
WetPenguin97
Sobek
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,103 Elo+
Solo
Neith
Neith
Zer0G1789
Neith
Level 118
God Stats
1W - 3L
1,540 SR
Queue Stats
49W - 54L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
cousinvinny5681
Ratatoskr
Level 82
God Stats
6W - 8L
1,516 SR
Queue Stats
313W - 333L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,786
579
3,200
7,232
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
SMITELokey
Zhong Kui
12
3 / 0 / 2
6,887
689
7,819
8,722
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 3
5,905
591
2,288
7,973
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Vaterbuffalo
Sun Wukong
13
3 / 0 / 1
7,031
703
7,424
6,799
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
krul1x
Izanami
10
1 / 0 / 1
5,734
573
4,864
4,842
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,689
469
2,565
5,619
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
KudKama
Amaterasu
10
0 / 4 / 0
5,329
533
4,053
11,672
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
5,166
517
2,714
8,359
6,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Zer0G1789
Neith
9
0 / 1 / 1
4,919
492
6,019
6,006
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
cousinvinny5681
Ratatoskr
10
0 / 1 / 0
5,119
512
2,199
9,052
3,565
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
3
0
0
L
Amaterasu
KudKama
Amaterasu
0
4
0
0
W
Zhong Kui
SMITELokey
Zhong Kui
3
0
2
4
W
2
0
3
3.5
W
Sun Wukong
Vaterbuffalo
Sun Wukong
3
0
1
3.5
L
1
1
0
1
L
Neith
Zer0G1789
Neith
0
1
1
0.5
L
Ratatoskr
cousinvinny5681
Ratatoskr
0
1
0
0
W
Izanami
krul1x
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
17,550
35,568
Taken
40,708
18,905
Mitigated
20,157
18,786
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,200
123
2,685
4,096
7,232
3,668
289
1,760
5,472
20,322
1,827
L
2,565
387
0
526
5,619
1,917
0
3,698
1,921
21,498
0
L
Amaterasu
KudKama
Amaterasu
4,053
1,490
0
3,950
11,672
5,737
0
1,453
9,973
0
35,925
W
Zhong Kui
SMITELokey
Zhong Kui
7,819
1,362
0
5,519
8,722
6,507
889
2,526
6,196
49,819
4,829
W
2,288
1,364
0
3,604
7,973
2,944
0
39
7,934
0
36,845
W
Sun Wukong
Vaterbuffalo
Sun Wukong
7,424
1,523
0
2,362
6,799
4,075
128
0
6,799
0
51,918
L
2,714
458
0
2,965
8,359
6,745
0
952
7,407
12,624
0
L
Neith
Zer0G1789
Neith
6,019
1,959
0
1,593
6,006
2,193
0
1,778
4,228
0
40,087
L
Ratatoskr
cousinvinny5681
Ratatoskr
2,199
164
0
1,477
9,052
3,565
0
2,236
6,739
0
40,054
W
Izanami
krul1x
Izanami
4,864
3,903
0
520
4,842
1,711
393
954
3,888
0
42,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
25,222
357
Minions Killed
252
0
Camps Cleared
0
1,019,756
Distance Traveled
1,004,614
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,786
579
26
3
0
211,617
0
L
Thoth
4,689
469
33
3
0
176,405
0
L
Amaterasu
5,329
533
68
7
0
214,510
4
W
Zhong Kui
6,887
689
86
9
0
189,670
2
W
Bakasura
5,905
591
74
7
0
204,852
0
W
Sun Wukong
7,031
703
94
9
0
218,356
0
L
Sobek
5,166
517
11
1
0
189,348
2
L
Neith
4,919
492
68
7
0
176,311
0
L
Ratatoskr
5,119
512
72
7
0
248,040
0
W
Izanami
5,734
573
77
8
0
195,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role