Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
BENITO1233
Anubis
Gold V
Level 158
God Stats
3W - 0L
1,835 SR
Queue Stats
63W - 57L
1,539 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Caprimorte
Hou Yi
Gold II
Level 181
God Stats
20W - 18L
1,577 SR
Queue Stats
60W - 45L
1,767 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,637 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,618 SR
1,640 MMR
Medusa
Medusa
Gold II
Cookieraider26
Medusa
Gold II
Level 146
God Stats
2W - 3L
1,201 SR
Queue Stats
70W - 75L
1,637 MMR
Party 2
Thoth
Thoth
Platinum V
bóxy
Thoth
Platinum V
Level 123
God Stats
2W - 1L
2,014 SR
Queue Stats
43W - 43L
1,710 MMR
Solo
Mulan
Mulan
Gold III
lont
Mulan
Gold III
Level 65
God Stats
24W - 18L
1,639 SR
Queue Stats
69W - 75L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 1 / 8
9,417
724
9,873
15,260
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
BENITO1233
Anubis
16
3 / 2 / 5
10,162
782
9,695
8,150
3,612
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hou Yi
Caprimorte
Hou Yi
16
8 / 2 / 3
10,951
842
10,780
12,129
5,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesKuzenboCthulhuNe ZhaAres

VS

Bans
AnhurBacchusBaron SamediGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,325
717
8,932
11,022
4,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
bóxy
Thoth
14
1 / 3 / 3
9,029
695
8,906
8,728
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mulan
lont
Mulan
13
0 / 5 / 4
8,145
627
8,790
13,787
12,916
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
5
5
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
8
5
W
Anubis
BENITO1233
Anubis
3
2
5
2.75
W
Hou Yi
Caprimorte
Hou Yi
8
2
3
4.75
L
4
4
0
1
L
Thoth
bóxy
Thoth
1
3
3
0.83
L
Mulan
lont
Mulan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
26,628
35,539
Taken
33,537
24,188
Mitigated
20,343
10,790
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,873
2,066
0
3,407
15,260
15,163
70
3,639
11,177
0
26,790
W
Anubis
BENITO1233
Anubis
9,695
616
0
4,138
8,150
3,612
1,186
2,662
5,343
53,598
1,102
W
Hou Yi
Caprimorte
Hou Yi
10,780
4,613
0
3,245
12,129
5,413
1,391
2,671
9,160
0
53,599
L
8,932
4,505
0
1,258
11,022
4,322
0
3,831
6,884
0
30,518
L
Thoth
bóxy
Thoth
8,906
144
0
2,193
8,728
3,105
0
2,147
6,291
44,014
0
L
Mulan
lont
Mulan
8,790
1,865
0
1,830
13,787
12,916
0
3,707
9,707
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
26,499
197
Minions Killed
154
0
Camps Cleared
0
706,821
Distance Traveled
705,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,417
724
25
2
0
272,782
0
W
Anubis
10,162
782
91
7
0
211,898
0
W
Hou Yi
10,951
842
81
6
0
222,141
0
L
Medusa
9,325
717
49
4
0
225,002
0
L
Thoth
9,029
695
77
6
0
252,004
0
L
Mulan
8,145
627
28
2
0
228,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role