Player Matchup

Baron Samedi
Baron Samedi
PanDa_DbL
Baron Samedi
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
79W - 74L
1,549 Elo+
Party 1
Izanami
Izanami
RvtyNatsu
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,281 Elo+
Party 1
Thor
Thor
Samadano
Thor
Level 88
God Stats
3W - 2L
1,477 SR
Queue Stats
81W - 78L
1,403 Elo+
Party 1
Team Averages
Level 78
1,567 SR
1,411 Elo+

VS

Team Averages
Level 51
1,350 SR
1,240 Elo+
Sun Wukong
Sun Wukong
DisguisedDogg
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 118L
1,406 Elo+
Solo
Ra
Ra
Raykyo
Ra
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Nu Wa
Nu Wa
SakuraYuukii
Nu Wa
Level 42
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PanDa_DbL
Baron Samedi
19
5 / 1 / 9
13,630
717
17,934
16,720
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RvtyNatsu
Izanami
18
5 / 3 / 7
13,363
703
15,386
15,447
5,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
20
4 / 0 / 10
13,585
715
9,141
15,962
7,655
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DisguisedDogg
Sun Wukong
15
0 / 7 / 1
10,169
535
7,572
23,599
30,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
17
1 / 3 / 2
11,486
605
14,514
11,801
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 4 / 1
11,214
590
12,538
11,423
4,843
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
4
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DisguisedDogg
Sun Wukong
0
7
1
0.07
W
Baron Samedi
PanDa_DbL
Baron Samedi
5
1
9
9.5
L
Ra
1
3
2
0.67
W
Izanami
RvtyNatsu
Izanami
5
3
7
2.83
L
2
4
1
0.63
W
Thor
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
34,624
48,129
Taken
46,823
21,455
Mitigated
40,289
14,948
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DisguisedDogg
Sun Wukong
7,572
448
466
2,134
23,599
30,643
0
7,703
15,627
0
19,487
W
Baron Samedi
PanDa_DbL
Baron Samedi
17,934
1,322
3,170
8,115
16,720
8,602
805
10,094
6,529
91,058
711
L
Ra
14,514
347
619
806
11,801
4,803
0
4,271
7,463
56,924
0
W
Izanami
RvtyNatsu
Izanami
15,386
11,313
0
1,268
15,447
5,198
685
10,173
5,106
0
84,027
L
12,538
4,865
358
440
11,423
4,843
0
5,810
5,520
39,648
318
W
Thor
9,141
838
0
2,395
15,962
7,655
302
6,778
9,184
0
57,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
32,869
309
Minions Killed
154
0
Camps Cleared
0
1,034,441
Distance Traveled
988,047
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,169
535
26
1
0
332,486
1
W
Baron Samedi
13,630
717
111
6
0
347,159
0
L
Ra
11,486
605
90
5
0
353,663
3
W
Izanami
13,363
703
121
6
0
320,672
0
L
Nu Wa
11,214
590
38
2
0
301,898
7
W
Thor
13,585
715
77
4
0
366,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role