Player Matchup

Cupid
Cupid
Arkdesbrocolis
Cupid
Level 157
God Stats
6W - 8L
1,314 SR
Queue Stats
442W - 385L
1,535 Elo+
Solo
Osiris
Osiris
BlackMarquez
Osiris
Level 144
God Stats
10W - 3L
1,653 SR
Queue Stats
18W - 9L
1,641 Elo+
Solo
Mercury
Mercury
Hocusing
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,591 Elo+
Solo
Bake Kujira
Bake Kujira
OhNo Not A Fart
Bake Kujira
Level 159
God Stats
24W - 14L
1,693 SR
Queue Stats
248W - 241L
1,538 Elo+
Solo
Ra
Ra
azurewolf6
Ra
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 4L
1,336 Elo+
Solo
Team Averages
Level 148
1,572 SR
1,528 Elo+

VS

Team Averages
Level 111
1,682 SR
1,391 Elo+
King Arthur
King Arthur
DivineBurbs
King Arthur
Level 162
God Stats
0W - 2L
1,791 SR
Queue Stats
21W - 42L
1,276 Elo+
Party 1
Arachne
Arachne
JFKPeekedme6909
Arachne
Level 107
God Stats
9W - 5L
1,724 SR
Queue Stats
464W - 447L
1,574 Elo+
Solo
Vulcan
Vulcan
OfficialGoated_J
Vulcan
Level 45
God Stats
4W - 8L
1,566 SR
Queue Stats
126W - 129L
1,432 Elo+
Solo
Khepri
Khepri
The Gustaf
Khepri
Level 157
God Stats
0W - 1L
1,699 SR
Queue Stats
34W - 49L
1,215 Elo+
Party 1
Artemis
Artemis
stivie1112
Artemis
Level 83
God Stats
0W - 5L
1,630 SR
Queue Stats
19W - 22L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,742
553
7,471
8,202
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
0 / 0 / 1
8,884
635
10,152
17,504
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Hocusing
Mercury
13
4 / 1 / 4
7,668
548
4,827
12,805
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bake Kujira
OhNo Not A Fart
Bake Kujira
12
2 / 4 / 4
7,771
555
6,638
16,525
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 1
8,198
586
5,224
5,024
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivineBurbs
King Arthur
14
0 / 0 / 1
7,876
563
11,885
14,528
14,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 1
6,679
477
8,808
12,528
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
7,021
502
6,528
7,446
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
The Gustaf
Khepri
10
1 / 2 / 2
6,427
459
3,461
10,149
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
stivie1112
Artemis
10
0 / 3 / 1
5,895
421
3,597
7,562
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
6
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Osiris
0
0
1
0.5
L
King Arthur
DivineBurbs
King Arthur
0
0
1
0.5
W
Mercury
Hocusing
Mercury
4
1
4
6
L
2
1
1
2.5
L
3
5
0
0.6
W
Bake Kujira
OhNo Not A Fart
Bake Kujira
2
4
4
1
L
Khepri
The Gustaf
Khepri
1
2
2
1
W
4
1
1
4.5
L
Artemis
stivie1112
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,312
Damage
34,279
60,060
Taken
52,213
44,600
Mitigated
35,060
26,078
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,471
4,623
858
3,931
8,202
3,424
312
821
7,381
0
63,554
W
Osiris
10,152
3,679
0
10,348
17,504
17,796
0
216
17,288
0
84,018
L
King Arthur
DivineBurbs
King Arthur
11,885
1,313
0
3,895
14,528
14,743
0
0
13,271
424
74,551
W
Mercury
Hocusing
Mercury
4,827
1,855
0
5,976
12,805
5,234
0
563
12,134
0
58,035
L
8,808
6,770
0
6,237
12,528
5,604
0
3,681
8,559
0
55,608
L
6,528
1,924
0
250
7,446
3,261
0
2,837
4,148
39,879
1,579
W
Bake Kujira
OhNo Not A Fart
Bake Kujira
6,638
4,603
0
2,160
16,525
16,588
153
5,380
10,933
44,273
2,693
L
Khepri
The Gustaf
Khepri
3,461
329
0
2,224
10,149
8,823
0
3,572
6,432
24,153
0
W
5,224
200
1,488
1,317
5,024
1,558
0
2,431
2,255
56,145
0
L
Artemis
stivie1112
Artemis
3,597
1,341
0
1,259
7,562
2,629
0
653
6,909
0
30,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
33,898
530
Minions Killed
351
0
Camps Cleared
0
1,417,524
Distance Traveled
1,406,856
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,742
553
114
8
0
262,977
3
W
Osiris
8,884
635
146
10
0
280,793
0
L
King Arthur
7,876
563
124
9
0
308,213
0
W
Mercury
7,668
548
90
6
0
330,894
5
L
Arachne
6,679
477
82
6
0
349,825
0
L
Vulcan
7,021
502
68
5
0
231,459
0
W
Bake Kujira
7,771
555
62
4
0
230,023
4
L
Khepri
6,427
459
34
2
0
295,674
2
W
Ra
8,198
586
118
8
0
312,837
4
L
Artemis
5,895
421
43
3
0
221,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role