Player Matchup

Scylla
Scylla
DTAFRAP
Scylla
Level 113
God Stats
8W - 9L
1,554 SR
Queue Stats
171W - 177L
1,461 Elo+
Party 2
Bacchus
Bacchus
DTA_Daddy13
Bacchus
Level 157
God Stats
76W - 76L
1,524 SR
Queue Stats
212W - 222L
1,483 Elo+
Party 2
Hou Yi
Hou Yi
Dödkatt
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,232 Elo+
Party 3
Ravana
Ravana
Kamenp
Ravana
Level 15
God Stats
0W - 2L
1,227 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 3
Freya
Freya
Regulator_DTA
Freya
Level 146
God Stats
0W - 7L
1,122 SR
Queue Stats
47W - 58L
1,410 Elo+
Party 2
Team Averages
Level 95
1,385 SR
1,385 Elo+

VS

Team Averages
Level 106
1,359 SR
1,419 Elo+
Shiva
Shiva
Acnologia2005
Shiva
Level 48
God Stats
102W - 98L
1,465 SR
Queue Stats
102W - 99L
1,424 Elo+
Solo
Zeus
Zeus
O-N-E-Z-e-u-s
Zeus
Level 108
God Stats
50W - 32L
1,558 SR
Queue Stats
119W - 115L
1,462 Elo+
Party 1
Neith
Neith
T-Franklin97
Neith
Level 105
God Stats
1W - 3L
1,119 SR
Queue Stats
105W - 102L
1,441 Elo+
Party 1
Pele
Pele
frankleberryfinn
Pele
Level 140
God Stats
14W - 17L
1,204 SR
Queue Stats
49W - 63L
1,403 Elo+
Party 1
Atlas
Atlas
itsMRFRANKLIN
Atlas
Level 129
God Stats
4W - 10L
1,449 SR
Queue Stats
68W - 71L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DTAFRAP
Scylla
15
1 / 2 / 0
8,294
518
7,433
9,885
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
DTA_Daddy13
Bacchus
11
0 / 2 / 0
7,092
443
3,805
14,131
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Dödkatt
Hou Yi
13
1 / 3 / 2
7,675
480
6,273
12,125
4,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Kamenp
Ravana
12
1 / 5 / 1
7,160
448
4,780
11,779
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 0
9,599
600
7,543
16,823
7,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
10,000
625
12,482
12,713
11,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 3
10,085
630
11,838
4,402
1,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 3
8,187
512
6,675
7,906
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

17
6 / 1 / 4
9,426
589
11,764
16,185
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 7
8,861
554
6,043
15,554
13,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
15
15
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Scylla
DTAFRAP
Scylla
1
2
0
0.5
L
Bacchus
DTA_Daddy13
Bacchus
0
2
0
0
L
Hou Yi
Dödkatt
Hou Yi
1
3
2
0.67
L
Ravana
Kamenp
Ravana
1
5
1
0.3
W
4
0
3
5.5
L
1
3
0
0.33
W
2
2
3
1.75
W
6
1
4
8
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
48,802
64,743
Taken
56,760
33,633
Mitigated
36,988
20,561
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,482
2,449
552
4,355
12,713
11,197
2,784
6,390
6,323
0
79,257
L
Scylla
DTAFRAP
Scylla
7,433
0
0
1,925
9,885
3,450
0
4,162
5,723
66,095
0
L
Bacchus
DTA_Daddy13
Bacchus
3,805
98
0
3,085
14,131
13,701
0
5,881
8,250
21,858
0
L
Hou Yi
Dödkatt
Hou Yi
6,273
2,213
0
2,855
12,125
4,266
403
3,240
8,885
0
50,715
L
Ravana
Kamenp
Ravana
4,780
1,319
0
2,933
11,779
5,215
332
3,356
8,423
0
47,694
W
11,838
2,147
0
2,712
4,402
1,764
3,223
1,251
3,151
89,810
2,133
L
7,543
2,240
0
9,763
16,823
7,001
629
667
16,156
76,785
2,743
W
6,675
1,473
0
2,288
7,906
2,820
0
1,631
6,275
0
50,058
W
11,764
3,674
0
4,304
16,185
7,940
0
5,619
10,566
0
89,508
W
6,043
2,158
0
3,896
15,554
13,267
300
3,857
11,697
33,318
4,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
46,559
458
Minions Killed
505
0
Camps Cleared
0
1,537,772
Distance Traveled
1,657,268
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,000
625
113
7
0
357,676
0
L
Scylla
8,294
518
124
8
0
297,152
0
L
Bacchus
7,092
443
34
2
0
311,585
0
L
Hou Yi
7,675
480
80
5
0
304,388
3
L
Ravana
7,160
448
93
6
0
345,181
0
W
Zeus
10,085
630
161
10
0
309,406
4
L
Freya
9,599
600
127
8
0
279,466
0
W
Neith
8,187
512
78
5
0
290,791
5
W
Pele
9,426
589
102
6
0
400,803
0
W
Atlas
8,861
554
51
3
0
298,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role