Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
A3g1r
Geb
Level 156
God Stats
5W - 5L
1,645 SR
Queue Stats
153W - 159L
1,544 Elo+
Solo
Neith
Neith
Gearsmatics
Neith
Level 125
God Stats
36W - 19L
1,482 SR
Queue Stats
55W - 38L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
Suchkadrobilka
Zhong Kui
Level 127
God Stats
8W - 10L
1,575 SR
Queue Stats
784W - 786L
1,536 Elo+
Party 1
Fenrir
Fenrir
UserPrime
Fenrir
Level 125
God Stats
6W - 3L
1,664 SR
Queue Stats
465W - 459L
1,517 Elo+
Party 1
Team Averages
Level 132
1,573 SR
1,542 Elo+

VS

Team Averages
Level 132
1,573 SR
1,505 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Miguel_Le_TRAITR
Awilix
Level 103
God Stats
2W - 0L
1,804 SR
Queue Stats
81W - 74L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
Red6Dragen9
Nu Wa
Level 115
God Stats
13W - 13L
1,545 SR
Queue Stats
352W - 336L
1,530 Elo+
Solo
Chernobog
Chernobog
hasheeshyeahyeah
Chernobog
Level 129
God Stats
1W - 2L
1,220 SR
Queue Stats
134W - 130L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
sesmic11
Sylvanus
Level 154
God Stats
7W - 2L
1,795 SR
Queue Stats
379W - 351L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
3
0 / 1 / 0
2,644
529
1,433
1,901
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
A3g1r
Geb
5
0 / 0 / 0
3,218
644
1,133
3,075
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
3,444
689
1,965
2,473
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Suchkadrobilka
Zhong Kui
7
1 / 1 / 1
3,770
754
2,153
4,173
2,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
UserPrime
Fenrir
6
1 / 1 / 0
3,318
664
826
3,302
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 1
3,525
705
1,992
4,490
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

6
1 / 2 / 1
3,562
712
1,386
4,814
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,938
788
1,257
1,618
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
6
1 / 0 / 0
3,373
675
1,791
2,528
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
sesmic11
Sylvanus
6
0 / 0 / 1
3,610
722
1,518
3,614
1,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
W
King Arthur
 
King Arthur
0
1
1
0.5
L
Geb
A3g1r
Geb
0
0
0
0
L
0
0
1
0.5
W
1
2
1
0.75
W
1
0
0
1
L
Zhong Kui
Suchkadrobilka
Zhong Kui
1
1
1
1.5
L
Fenrir
UserPrime
Fenrir
1
1
0
1
W
Chernobog
1
0
0
1
W
Sylvanus
sesmic11
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,510
Damage
7,944
14,924
Taken
17,064
6,523
Mitigated
6,914
7,362
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,433
485
0
937
1,901
498
0
680
1,221
6,871
578
W
King Arthur
 
King Arthur
1,992
455
0
750
4,490
2,632
0
2,034
2,456
0
17,483
L
Geb
A3g1r
Geb
1,133
60
0
1,653
3,075
1,629
0
685
2,390
9,430
0
L
1,965
489
0
1,170
2,473
736
0
417
1,976
0
22,401
W
1,386
674
0
420
4,814
1,700
0
0
4,814
0
16,676
W
1,257
575
0
750
1,618
411
0
0
1,618
18,399
1,213
L
Zhong Kui
Suchkadrobilka
Zhong Kui
2,153
324
0
1,624
4,173
2,682
0
0
4,173
18,533
1,244
L
Fenrir
UserPrime
Fenrir
826
172
0
1,978
3,302
978
0
781
2,433
0
13,245
W
Chernobog
1,791
798
0
1,140
2,528
723
0
778
1,661
0
19,407
W
Sylvanus
sesmic11
Sylvanus
1,518
522
1,011
1,461
3,614
1,448
0
1,447
1,941
11,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,394
Gold Earned
18,008
125
Minions Killed
153
0
Camps Cleared
0
412,825
Distance Traveled
499,293
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
2,644
529
12
2
0
42,786
0
W
King Arthur
3,525
705
34
7
0
94,356
0
L
Geb
3,218
644
12
2
0
103,515
0
L
Neith
3,444
689
37
7
0
84,799
0
W
Awilix
3,562
712
32
6
0
118,658
0
W
Nu Wa
3,938
788
38
8
0
95,292
2
L
Zhong Kui
3,770
754
32
6
0
79,473
0
L
Fenrir
3,318
664
32
6
0
102,252
0
W
Chernobog
3,373
675
36
7
0
88,606
0
W
Sylvanus
3,610
722
13
3
0
102,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role