Player Matchup

Amaterasu
Amaterasu
CesarJVargas
Amaterasu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,613 Elo+
Party 1
Nemesis
Nemesis
ChaosAlexio
Nemesis
Level 13
God Stats
4W - 0L
1,514 SR
Queue Stats
4W - 0L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
RobNeo
Baron Samedi
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 41L
1,628 Elo+
Party 1
Athena
Athena
Rorxars
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,597 Elo+
Party 1
Cupid
Cupid
Yaniris
Cupid
Level 84
God Stats
26W - 14L
1,652 SR
Queue Stats
164W - 123L
1,621 Elo+
Party 1
Team Averages
Level 52
1,533 SR
1,630 Elo+

VS

Team Averages
Level 55
1,434 SR
1,424 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Goob
Ne Zha
Level 115
God Stats
4W - 2L
1,694 SR
Queue Stats
81W - 72L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Mormak69
Nu Wa
Level 6
God Stats
3W - 2L
1,314 SR
Queue Stats
12W - 21L
1,407 Elo+
Solo
Ra
Ra
TCZ SKOOND D
Ra
Level 4
God Stats
3W - 9L
1,054 SR
Queue Stats
4W - 17L
1,127 Elo+
Solo
Nut
Nut
ThrobbingLobbies
Nut
Level 103
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 6L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CesarJVargas
Amaterasu
14
2 / 1 / 3
8,074
807
4,589
11,205
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
ChaosAlexio
Nemesis
13
0 / 0 / 8
7,548
755
3,757
9,950
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
RobNeo
Baron Samedi
16
4 / 0 / 7
9,174
917
11,125
8,626
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
Rorxars
Athena
14
2 / 2 / 5
8,656
866
4,864
13,595
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
Yaniris
Cupid
16
3 / 0 / 7
9,189
919
11,032
11,161
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 3 / 3
7,605
761
12,719
14,581
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Goob
Ne Zha
15
3 / 2 / 0
8,284
828
13,863
11,860
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mormak69
Nu Wa
14
0 / 3 / 3
7,522
752
8,618
6,507
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 0
6,692
669
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
0 / 3 / 0
7,421
742
4,512
9,607
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
11
Kills
3
3
Deaths
11
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
3
0.5
W
Amaterasu
CesarJVargas
Amaterasu
2
1
3
3.5
W
Nemesis
ChaosAlexio
Nemesis
0
0
8
4
L
Ne Zha
Goob
Ne Zha
3
2
0
1.5
L
Nu Wa
Mormak69
Nu Wa
0
3
3
0.5
W
Baron Samedi
RobNeo
Baron Samedi
4
0
7
7.5
W
Athena
Rorxars
Athena
2
2
5
2.25
L
0
0
0
0
L
0
3
0
0
W
Cupid
Yaniris
Cupid
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
39,712
54,537
Taken
42,555
36,147
Mitigated
20,903
19,984
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,719
2,409
0
1,272
14,581
9,549
0
5,638
8,680
170
26,042
W
Amaterasu
CesarJVargas
Amaterasu
4,589
1,909
0
4,369
11,205
9,833
287
1,630
9,534
0
18,449
W
Nemesis
ChaosAlexio
Nemesis
3,757
1,001
0
463
9,950
3,906
573
1,337
8,405
0
11,749
L
Ne Zha
Goob
Ne Zha
13,863
2,447
0
2,612
11,860
5,513
0
3,029
8,565
0
32,025
L
Nu Wa
Mormak69
Nu Wa
8,618
1,594
74
161
6,507
2,243
154
3,062
3,315
20,877
456
W
Baron Samedi
RobNeo
Baron Samedi
11,125
1,195
2,198
3,637
8,626
4,567
801
2,078
6,462
37,858
436
W
Athena
Rorxars
Athena
4,864
1,855
0
2,329
13,595
13,262
181
2,117
11,225
10,968
0
L
0
0
60
0
0
0
0
0
0
820
0
L
4,512
2,460
0
2,082
9,607
3,598
1,408
4,113
5,494
0
22,136
W
Cupid
Yaniris
Cupid
11,032
6,488
990
5,998
11,161
4,579
1,588
1,414
9,490
0
48,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
37,524
206
Minions Killed
155
0
Camps Cleared
0
1,064,917
Distance Traveled
895,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,605
761
35
4
0
217,030
0
W
Amaterasu
8,074
807
31
3
0
235,766
0
W
Nemesis
7,548
755
15
2
0
235,520
0
L
Ne Zha
8,284
828
43
4
0
224,053
0
L
Nu Wa
7,522
752
34
3
0
201,903
0
W
Baron Samedi
9,174
917
66
7
0
176,778
0
W
Athena
8,656
866
5
1
0
194,503
0
L
Ra
6,692
669
4
0
0
72,255
0
L
Nut
7,421
742
39
4
0
180,331
0
W
Cupid
9,189
919
89
9
0
222,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role