Player Matchup

Bacchus
Bacchus
AlexxCURBSTOMP
Bacchus
Level 69
God Stats
30W - 21L
1,624 SR
Queue Stats
37W - 29L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
Snooch2ThaNooch
Xing Tian
Level 123
God Stats
0W - 1L
1,637 SR
Queue Stats
71W - 70L
1,503 Elo+
Solo
Neith
Neith
YoungBenny
Neith
Level 148
God Stats
1W - 2L
1,233 SR
Queue Stats
129W - 116L
1,556 Elo+
Party 2
Awilix
Awilix
Zz Kojack zZ
Awilix
Level 146
God Stats
12W - 12L
1,530 SR
Queue Stats
161W - 162L
1,468 Elo+
Solo
Janus
Janus
xbraee
Janus
Level 144
God Stats
2W - 1L
1,275 SR
Queue Stats
52W - 34L
1,643 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,540 Elo+

VS

Team Averages
Level 71
1,538 SR
1,498 Elo+
Osiris
Osiris
Anthony1207
Osiris
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,437 Elo+
Party 1
Sol
Sol
FoldedTape
Sol
Level 66
God Stats
133W - 141L
1,568 SR
Queue Stats
355W - 378L
1,548 Elo+
Solo
Janus
Janus
ImDylanHenry
Janus
Level 47
God Stats
3W - 2L
1,451 SR
Queue Stats
11W - 14L
1,476 Elo+
Party 1
Odin
Odin
LookMaxMewMog
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,437 Elo+
Party 1
Thanatos
Thanatos
TopDmgFr
Thanatos
Level 105
God Stats
27W - 14L
1,673 SR
Queue Stats
67W - 69L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,056
676
1,536
3,263
2,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Snooch2ThaNooch
Xing Tian
4
0 / 1 / 0
3,025
504
674
2,811
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Neith
7
1 / 0 / 2
3,943
657
3,975
3,312
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
7
1 / 0 / 0
3,766
628
599
3,303
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
xbraee
Janus
8
1 / 0 / 1
4,140
690
874
2,603
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 0 / 0
4,595
766
1,060
3,417
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 3 / 0
3,642
607
2,533
4,712
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 0
4,174
696
1,316
798
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 0
3,800
633
1,176
4,596
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
TopDmgFr
Thanatos
8
0 / 1 / 1
3,811
635
1,217
5,070
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Osiris
1
0
0
1
W
0
3
0
0
W
0
0
0
0
W
0
0
0
0
L
Xing Tian
Snooch2ThaNooch
Xing Tian
0
1
0
0
W
Thanatos
TopDmgFr
Thanatos
0
1
1
0.5
L
Neith
1
0
2
2
L
Awilix
1
0
0
1
L
Janus
xbraee
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,658
Damage
7,302
15,292
Taken
18,593
7,195
Mitigated
7,763
5,273
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,536
333
0
1,392
3,263
2,509
0
825
2,438
8,755
0
W
Osiris
1,060
582
0
2,340
3,417
1,472
0
758
2,509
0
26,344
W
2,533
1,305
0
1,435
4,712
1,408
0
1,094
3,618
17,845
5,692
W
1,316
0
0
250
798
201
0
118
680
28,382
2,110
W
1,176
264
0
2,150
4,596
2,822
0
549
4,047
0
10,700
L
Xing Tian
Snooch2ThaNooch
Xing Tian
674
92
0
841
2,811
1,686
0
0
2,811
4,822
0
W
Thanatos
TopDmgFr
Thanatos
1,217
582
0
2,954
5,070
1,860
0
649
4,421
0
26,957
L
Neith
3,975
1,828
0
1,540
3,312
1,087
0
1,442
1,870
0
22,264
L
Awilix
599
132
0
750
3,303
1,190
0
722
2,581
0
18,102
L
Janus
xbraee
Janus
874
40
0
750
2,603
723
0
549
2,054
28,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,930
Gold Earned
20,022
157
Minions Killed
206
0
Camps Cleared
0
583,771
Distance Traveled
596,856
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,056
676
9
2
0
143,526
1
W
Osiris
4,595
766
46
8
0
101,485
0
W
Sol
3,642
607
41
7
0
115,215
0
W
Janus
4,174
696
59
10
0
122,091
0
W
Odin
3,800
633
15
3
0
131,275
0
L
Xing Tian
3,025
504
9
2
0
43,326
0
W
Thanatos
3,811
635
45
8
0
126,790
0
L
Neith
3,943
657
39
7
0
127,239
1
L
Awilix
3,766
628
44
7
0
153,031
0
L
Janus
4,140
690
56
9
0
116,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role