Player Matchup

Ra
Ra
 
Ra
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Blizzburn
Thoth
Level 57
God Stats
6W - 2L
1,861 SR
Queue Stats
15W - 12L
1,556 Elo+
Solo
Surtr
Surtr
BmoreMonstar
Surtr
Level 128
God Stats
13W - 18L
1,474 SR
Queue Stats
179W - 210L
1,401 Elo+
Solo
Thanatos
Thanatos
JadedYuri
Thanatos
Level 141
God Stats
4W - 2L
1,866 SR
Queue Stats
135W - 137L
1,458 Elo+
Solo
Nut
Nut
TakenBean6963
Nut
Level 144
God Stats
23W - 19L
1,478 SR
Queue Stats
63W - 75L
1,388 Elo+
Solo
Team Averages
Level 136
1,636 SR
1,461 Elo+

VS

Team Averages
Level 84
1,508 SR
1,439 Elo+
Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Advernoob
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,435 Elo+
Solo
Arachne
Arachne
EnnuiQueen
Arachne
Level 64
God Stats
1W - 3L
1,701 SR
Queue Stats
61W - 76L
1,413 Elo+
Solo
Tyr
Tyr
cagado91
Tyr
Level 50
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 8L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 3
6,118
1,224
1,855
1,904
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Blizzburn
Thoth
10
1 / 1 / 3
5,804
1,161
4,874
2,813
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
5,574
1,115
5,591
3,335
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
JadedYuri
Thanatos
10
2 / 0 / 3
6,089
1,218
5,966
3,793
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,578
1,116
2,018
1,640
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

397

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 0 / 1
5,761
1,152
2,142
5,196
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hel
 
Hel
10
0 / 0 / 1
5,555
1,111
2,550
4,482
1,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,886
1,177
4,745
4,837
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
EnnuiQueen
Arachne
9
0 / 4 / 0
5,244
1,049
2,656
8,771
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 0
4,943
989
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
5
Kills
1
1
Deaths
5
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
L
Chernobog
 
Chernobog
0
0
1
0.5
L
Hel
 
Hel
0
0
1
0.5
L
1
1
0
1
W
Thoth
Blizzburn
Thoth
1
1
3
2.5
W
1
0
2
2
L
Arachne
EnnuiQueen
Arachne
0
4
0
0
W
Thanatos
JadedYuri
Thanatos
2
0
3
3.5
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
12,093
13,485
Taken
23,286
6,800
Mitigated
9,532
3,836
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,855
140
495
867
1,904
775
0
687
1,217
17,718
540
L
Chernobog
 
Chernobog
2,142
1,289
0
585
5,196
1,905
0
1,417
3,585
0
19,628
L
Hel
 
Hel
2,550
110
1,751
2,072
4,482
1,807
0
1,685
2,569
11,147
0
L
4,745
1,142
0
456
4,837
1,697
0
1,660
3,056
16,258
1,823
W
Thoth
Blizzburn
Thoth
4,874
191
0
238
2,813
1,054
0
1,545
1,268
8,677
0
W
5,591
1,909
0
528
3,335
2,591
0
1,462
1,873
202
8,735
L
Arachne
EnnuiQueen
Arachne
2,656
1,511
0
473
8,771
4,123
0
1,878
6,525
0
6,405
W
Thanatos
JadedYuri
Thanatos
5,966
2,276
0
1,648
3,793
1,726
0
2,330
1,463
0
8,698
W
2,018
886
0
60
1,640
654
0
1,043
597
0
14,631
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
27,389
102
Minions Killed
108
5
Camps Cleared
4
505,702
Distance Traveled
393,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,118
1,224
47
9
0
100,544
0
L
Chernobog
5,761
1,152
42
8
0
97,018
0
L
Hel
5,555
1,111
22
4
1
106,116
0
L
Sol
5,886
1,177
38
8
1
99,303
0
W
Thoth
5,804
1,161
10
2
0
102,597
0
W
Surtr
5,574
1,115
7
1
1
97,871
0
L
Arachne
5,244
1,049
6
1
2
91,222
0
W
Thanatos
6,089
1,218
7
1
1
116,737
0
W
Nut
5,578
1,116
31
6
3
87,953
0
L
Tyr
4,943
989
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role