Player Matchup

Xbalanque
Xbalanque
AlexAndrei_1511
Xbalanque
Level 107
God Stats
10W - 9L
1,531 SR
Queue Stats
109W - 103L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Flowman110
Baron Samedi
Level 107
God Stats
16W - 10L
1,539 SR
Queue Stats
76W - 71L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
ItachiTobirama
Sun Wukong
Level 63
God Stats
11W - 18L
1,378 SR
Queue Stats
273W - 269L
1,486 Elo+
Solo
Ymir
Ymir
KingTzutzu
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,476 Elo+
Party 1
Susano
Susano
eduard_103
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,438 Elo+

VS

Team Averages
Level 96
1,549 SR
1,465 Elo+
Poseidon
Poseidon
 
Poseidon
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Rdog00
Rama
Level 89
God Stats
35W - 36L
1,518 SR
Queue Stats
291W - 267L
1,429 Elo+
Solo
Geb
Geb
Tyno_6z
Geb
Level 98
God Stats
14W - 11L
1,541 SR
Queue Stats
220W - 229L
1,437 Elo+
Solo
Pele
Pele
addu2001
Pele
Level 145
God Stats
2W - 0L
1,685 SR
Queue Stats
208W - 216L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexAndrei_1511
Xbalanque
14
1 / 3 / 6
8,615
1,077
13,129
13,541
5,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Flowman110
Baron Samedi
14
4 / 3 / 2
9,482
1,185
14,363
8,416
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
ItachiTobirama
Sun Wukong
13
0 / 2 / 5
8,028
1,004
5,107
13,010
9,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 0
7,113
889
117
2,065
951
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
eduard_103
Susano
14
2 / 5 / 4
8,532
1,067
7,408
15,080
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

254

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 2 / 8
8,628
1,079
9,808
6,158
2,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
14
2 / 3 / 7
8,492
1,062
9,775
13,176
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Rdog00
Rama
15
5 / 0 / 9
9,869
1,234
14,326
7,707
3,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
14
1 / 2 / 9
8,433
1,054
7,112
10,209
10,063
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
15
4 / 0 / 7
9,463
1,183
4,686
8,580
3,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
7
Kills
14
14
Deaths
7
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
8
3
W
Cthulhu
 
Cthulhu
2
3
7
1.83
L
Xbalanque
AlexAndrei_1511
Xbalanque
1
3
6
1.33
L
Baron Samedi
Flowman110
Baron Samedi
4
3
2
1.67
L
Sun Wukong
ItachiTobirama
Sun Wukong
0
2
5
1.25
L
0
1
0
0
W
Rama
Rdog00
Rama
5
0
9
9.5
W
Geb
1
2
9
2.75
W
Pele
4
0
7
7.5
L
Susano
eduard_103
Susano
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
45,707
52,112
Taken
45,830
27,480
Mitigated
33,121
6,984
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,808
1,505
0
0
6,158
2,203
0
2,824
3,334
17,297
144
W
Cthulhu
 
Cthulhu
9,775
1,506
0
896
13,176
13,887
0
4,086
9,090
19,329
524
L
Xbalanque
AlexAndrei_1511
Xbalanque
13,129
7,198
0
816
13,541
5,709
0
7,082
5,748
0
30,241
L
Baron Samedi
Flowman110
Baron Samedi
14,363
826
2,138
2,933
8,416
3,923
0
3,964
4,107
30,412
981
L
Sun Wukong
ItachiTobirama
Sun Wukong
5,107
687
0
1,002
13,010
9,807
0
6,600
5,914
0
24,023
L
117
78
0
0
2,065
951
0
962
1,001
509
0
W
Rama
Rdog00
Rama
14,326
11,989
0
1,856
7,707
3,393
0
2,083
5,624
0
29,814
W
Geb
7,112
1,312
0
0
10,209
10,063
0
3,089
7,120
12,034
0
W
Pele
4,686
668
0
78
8,580
3,575
0
2,141
6,438
0
24,413
L
Susano
eduard_103
Susano
7,408
1,592
0
95
15,080
7,090
0
5,489
9,289
0
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,770
Gold Earned
44,885
141
Minions Killed
145
4
Camps Cleared
6
661,321
Distance Traveled
823,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,628
1,079
27
3
2
165,193
0
W
Cthulhu
8,492
1,062
17
2
2
147,138
0
L
Xbalanque
8,615
1,077
45
6
0
148,099
0
L
Baron Samedi
9,482
1,185
38
5
1
158,367
0
L
Sun Wukong
8,028
1,004
42
5
0
164,652
0
L
Ymir
7,113
889
0
0
0
35,440
0
W
Rama
9,869
1,234
36
5
2
162,880
0
W
Geb
8,433
1,054
15
2
0
172,473
0
W
Pele
9,463
1,183
50
6
0
176,237
0
L
Susano
8,532
1,067
16
2
3
154,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role