Player Matchup

Surtr
Surtr
AzarathBylur
Surtr
Level 96
God Stats
11W - 11L
1,722 SR
Queue Stats
201W - 185L
1,455 Elo+
Party 1
Da Ji
Da Ji
Lucid Zane3395
Da Ji
Level 87
God Stats
12W - 8L
1,488 SR
Queue Stats
313W - 280L
1,428 Elo+
Party 1
Merlin
Merlin
Oasis5074
Merlin
Level 86
God Stats
35W - 28L
1,521 SR
Queue Stats
190W - 164L
1,473 Elo+
Party 1
Hachiman
Hachiman
benjiweeds62910
Hachiman
Level 83
God Stats
49W - 68L
1,460 SR
Queue Stats
925W - 944L
1,410 Elo+
Solo
Ymir
Ymir
dUnlooky1
Ymir
Level 39
God Stats
4W - 2L
1,471 SR
Queue Stats
14W - 17L
1,393 Elo+
Solo
Team Averages
Level 78
1,532 SR
1,432 Elo+

VS

Team Averages
Level 82
1,387 SR
1,277 Elo+
Sobek
Sobek
Dattelfliege
Sobek
Level 31
God Stats
4W - 7L
1,197 SR
Queue Stats
10W - 14L
1,118 Elo+
Party 2
Anhur
Anhur
Fischbein
Anhur
Level 29
God Stats
5W - 4L
1,233 SR
Queue Stats
10W - 11L
1,157 Elo+
Party 2
Thor
Thor
Neyvor
Thor
Level 224
God Stats
12W - 6L
1,666 SR
Queue Stats
88W - 91L
1,438 Elo+
Solo
Anubis
Anubis
Skipy4real
Anubis
Level 46
God Stats
11W - 13L
1,337 SR
Queue Stats
194W - 195L
1,469 Elo+
Solo
Hercules
Hercules
wulfric9
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,128
613
5,293
8,474
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 2
6,107
611
5,552
6,992
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Oasis5074
Merlin
11
1 / 1 / 1
6,315
632
2,487
4,718
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
9
1 / 1 / 1
5,055
506
2,388
6,176
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 0 / 1
5,929
593
3,878
5,979
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,035
504
2,517
8,860
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Fischbein
Anhur
8
0 / 4 / 1
4,628
463
4,402
7,075
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Neyvor
Thor
11
3 / 4 / 1
6,203
620
4,219
8,390
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Skipy4real
Anubis
10
0 / 2 / 0
5,362
536
2,838
6,972
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
wulfric9
Hercules
10
1 / 2 / 0
5,461
546
3,384
7,104
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
4
4
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
0
1
1
0.5
L
Anhur
Fischbein
Anhur
0
4
1
0.13
W
5
1
2
6
L
Thor
Neyvor
Thor
3
4
1
0.88
W
Merlin
Oasis5074
Merlin
1
1
1
1.5
L
Anubis
Skipy4real
Anubis
0
2
0
0
W
Hachiman
1
1
1
1.5
W
Ymir
2
0
1
2.5
L
Hercules
wulfric9
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
17,360
32,339
Taken
38,401
14,873
Mitigated
18,792
13,353
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,293
1,625
0
3,320
8,474
4,906
0
0
8,061
1,047
32,987
L
2,517
452
0
3,360
8,860
6,749
0
1,545
7,315
14,878
0
L
Anhur
Fischbein
Anhur
4,402
2,407
0
2,131
7,075
2,207
0
1,287
5,788
0
30,527
W
5,552
1,050
0
3,242
6,992
2,471
0
614
6,336
0
31,106
L
Thor
Neyvor
Thor
4,219
1,043
0
596
8,390
3,312
0
167
8,061
0
37,192
W
Merlin
Oasis5074
Merlin
2,487
190
0
1,788
4,718
1,327
0
2,274
2,444
41,585
820
L
Anubis
Skipy4real
Anubis
2,838
176
0
3,160
6,972
2,732
0
1,932
4,650
40,794
0
W
Hachiman
2,388
1,631
0
2,635
6,176
1,735
0
1,150
5,026
0
29,835
W
Ymir
3,878
1,083
145
2,223
5,979
4,434
0
1,317
4,662
25,212
3,721
L
Hercules
wulfric9
Hercules
3,384
712
0
2,926
7,104
3,792
0
247
6,308
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
26,689
287
Minions Killed
256
0
Camps Cleared
0
1,011,886
Distance Traveled
981,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,128
613
50
5
0
199,096
0
L
Sobek
5,035
504
6
1
0
209,839
0
L
Anhur
4,628
463
64
6
0
188,676
0
W
Da Ji
6,107
611
56
6
0
237,616
0
L
Thor
6,203
620
65
7
0
195,879
0
W
Merlin
6,315
632
83
8
0
178,414
0
L
Anubis
5,362
536
71
7
0
181,049
0
W
Hachiman
5,055
506
66
7
0
192,554
0
W
Ymir
5,929
593
32
3
0
204,206
0
L
Hercules
5,461
546
50
5
0
205,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role