Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Kaedoku
Nut
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Sylvanus
Sylvanus
LaPeluche
Sylvanus
Level 121
God Stats
10W - 4L
1,646 SR
Queue Stats
210W - 180L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LightThe1
Cu Chulainn
Level 138
God Stats
5W - 7L
1,417 SR
Queue Stats
182W - 180L
1,507 Elo+
Party 1
Agni
Agni
ThéGood
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,571 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,462 Elo+

VS

Team Averages
Level 86
1,610 SR
1,494 Elo+
Danzaburou
Danzaburou
Ellusio
Danzaburou
Level 88
God Stats
120W - 127L
1,618 SR
Queue Stats
236W - 255L
1,516 Elo+
Party 2
Hera
Hera
Ghostye
Hera
Level 87
God Stats
90W - 90L
1,479 SR
Queue Stats
246W - 274L
1,495 Elo+
Party 2
Persephone
Persephone
Harthrul
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 137L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Void Buddha
Cu Chulainn
Level 155
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
marusenco
Apollo
Level 32
God Stats
2W - 3L
1,681 SR
Queue Stats
63W - 69L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 6
8,381
1,048
8,743
4,512
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
14
1 / 2 / 5
7,999
1,000
6,712
6,734
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LaPeluche
Sylvanus
14
1 / 0 / 7
8,381
1,048
2,635
7,304
7,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
LightThe1
Cu Chulainn
14
3 / 1 / 6
8,667
1,083
12,474
13,747
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
14
3 / 1 / 6
8,945
1,118
11,305
6,734
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

333

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ellusio
Danzaburou
13
1 / 5 / 2
8,246
1,031
8,526
12,453
4,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Ghostye
Hera
13
1 / 3 / 3
8,251
1,031
10,690
8,517
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Harthrul
Persephone
13
1 / 0 / 2
8,182
1,023
7,796
8,045
3,116
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Void Buddha
Cu Chulainn
14
1 / 1 / 3
8,240
1,030
8,507
15,679
16,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
marusenco
Apollo
12
0 / 0 / 0
6,923
865
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
9
Kills
4
4
Deaths
9
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
6
4
L
Danzaburou
Ellusio
Danzaburou
1
5
2
0.4
L
Hera
Ghostye
Hera
1
3
3
0.83
L
Persephone
Harthrul
Persephone
1
0
2
2
W
Nut
1
2
5
1.75
W
Sylvanus
LaPeluche
Sylvanus
1
0
7
4.5
W
Cu Chulainn
LightThe1
Cu Chulainn
3
1
6
6
W
Agni
3
1
6
6
L
Cu Chulainn
Void Buddha
Cu Chulainn
1
1
3
2.5
L
Apollo
marusenco
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
35,519
39,031
Taken
44,694
29,702
Mitigated
27,781
6,214
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,743
550
0
0
4,512
2,101
0
2,400
2,102
25,925
1,546
L
Danzaburou
Ellusio
Danzaburou
8,526
2,333
0
602
12,453
4,944
0
7,537
4,916
0
22,294
L
Hera
Ghostye
Hera
10,690
1,268
0
1,354
8,517
3,061
0
3,856
4,661
32,328
0
L
Persephone
Harthrul
Persephone
7,796
715
0
294
8,045
3,116
0
3,171
4,874
12,806
551
W
Nut
6,712
4,720
0
662
6,734
3,577
0
3,071
3,646
0
15,435
W
Sylvanus
LaPeluche
Sylvanus
2,635
609
2,043
1,922
7,304
7,767
0
4,355
2,932
14,210
0
W
Cu Chulainn
LightThe1
Cu Chulainn
12,474
2,532
0
351
13,747
13,450
0
6,221
7,479
794
26,809
W
Agni
11,305
977
305
931
6,734
2,807
0
1,988
4,746
27,524
0
L
Cu Chulainn
Void Buddha
Cu Chulainn
8,507
803
0
1,580
15,679
16,660
0
8,089
7,590
0
21,119
L
Apollo
marusenco
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
39,842
178
Minions Killed
146
7
Camps Cleared
4
802,912
Distance Traveled
638,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,381
1,048
54
7
1
173,075
0
L
Danzaburou
8,246
1,031
38
5
2
156,512
0
L
Hera
8,251
1,031
54
7
0
160,444
0
L
Persephone
8,182
1,023
18
2
1
153,163
0
W
Nut
7,999
1,000
16
2
0
151,113
0
W
Sylvanus
8,381
1,048
27
3
1
148,084
0
W
Cu Chulainn
8,667
1,083
36
5
0
176,119
0
W
Agni
8,945
1,118
45
6
5
154,521
0
L
Cu Chulainn
8,240
1,030
36
5
1
168,448
0
L
Apollo
6,923
865
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role