Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
DIeguillito
Fenrir
Gold IV
Level 155
God Stats
3W - 2L
1,817 SR
Queue Stats
277W - 293L
1,430 MMR
Solo
Danzaburou
Danzaburou
Silver II
Isaacisaturd
Danzaburou
Silver II
Level 69
God Stats
2W - 3L
1,599 SR
Queue Stats
40W - 44L
1,458 MMR
Party 1
Ares
Ares
Bronze III
PancakeOfDoom1
Ares
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Party 1
Raijin
Raijin
Gold III
WacoJameJame
Raijin
Gold III
Level 84
God Stats
10W - 11L
1,531 SR
Queue Stats
132W - 131L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,589 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,499 SR
1,463 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Duncanchaboy9
King Arthur
Bronze III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,462 MMR
Solo
Sobek
Sobek
Gold V
JamaicanMailman
Sobek
Gold V
Level 139
God Stats
1W - 2L
1,288 SR
Queue Stats
181W - 184L
1,459 MMR
Solo
Neith
Neith
Gold IV
TheFerbyus
Neith
Gold IV
Level 128
God Stats
8W - 10L
1,706 SR
Queue Stats
105W - 103L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
944
189
0
0
0
Fenrir
7
1 / 0 / 0
3,536
707
2,044
2,920
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Isaacisaturd
Danzaburou
5
0 / 1 / 0
2,879
576
2,084
2,911
890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,167
633
911
4,170
2,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
7
1 / 1 / 0
3,843
769
1,250
1,650
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ah Muzen CabPeleAgniBellona

VS

Bans
BacchusAthenaGilgameshThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 1 / 1
3,435
687
659
2,131
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
6
1 / 0 / 1
3,397
679
675
3,003
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
Duncanchaboy9
King Arthur
6
0 / 1 / 0
3,457
691
1,295
4,538
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 1
3,850
770
1,245
3,355
2,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
6
1 / 0 / 1
3,369
674
2,237
1,625
486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Scylla
 
Scylla
0
1
1
0.5
W
Arachne
 
Arachne
1
0
1
1.5
L
Fenrir
1
0
0
1
W
King Arthur
Duncanchaboy9
King Arthur
0
1
0
0
L
Danzaburou
Isaacisaturd
Danzaburou
0
1
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Neith
1
0
1
1.5
L
Raijin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,289
Damage
6,111
11,651
Taken
14,652
4,984
Mitigated
7,187
3,768
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
659
160
0
750
2,131
687
0
1,030
1,101
18,061
0
W
Arachne
 
Arachne
675
461
0
826
3,003
1,059
0
220
2,783
0
14,042
L
Fenrir
2,044
703
0
1,465
2,920
901
0
0
2,920
0
14,100
W
King Arthur
Duncanchaboy9
King Arthur
1,295
18
0
1,000
4,538
2,947
0
0
4,538
0
16,484
L
Danzaburou
Isaacisaturd
Danzaburou
2,084
1,178
0
766
2,911
890
0
438
2,473
0
13,381
W
1,245
206
0
1,446
3,355
2,008
0
581
2,774
6,612
0
L
911
61
0
1,349
4,170
2,691
0
807
3,363
6,751
0
W
Neith
2,237
734
0
580
1,625
486
0
330
1,295
0
20,226
L
Raijin
1,250
165
0
188
1,650
502
0
659
991
23,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,369
Gold Earned
17,508
110
Minions Killed
137
0
Camps Cleared
0
428,703
Distance Traveled
499,697
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
944
189
0
0
0
0
0
W
Scylla
3,435
687
41
8
0
94,838
1
W
Arachne
3,397
679
31
6
0
105,251
0
L
Fenrir
3,536
707
30
6
0
114,104
0
W
King Arthur
3,457
691
26
5
0
99,888
0
L
Danzaburou
2,879
576
21
4
0
102,850
1
W
Sobek
3,850
770
4
1
0
105,846
3
L
Ares
3,167
633
9
2
0
114,001
0
W
Neith
3,369
674
35
7
0
93,874
0
L
Raijin
3,843
769
50
10
0
97,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role