Player Matchup

Xbalanque
Xbalanque
Grandmaster
AxıomSpeed
Xbalanque
Grandmaster
Level 160
God Stats
2W - 3L
1,627 SR
Queue Stats
65W - 30L
3,122 MMR
Party 1
Thoth
Thoth
Grandmaster
LilGoblinDude
Thoth
Grandmaster
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
249W - 67L
3,266 MMR
Party 1
Xing Tian
Xing Tian
Masters
TrueTrepid
Xing Tian
Masters
Level 226
God Stats
29W - 7L
1,922 SR
Queue Stats
526W - 108L
3,000 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 174
1,683 SR
3,129 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,439 SR
2,071 MMR
Sobek
Sobek
Platinum III
ElRompeÑocos3000
Sobek
Platinum III
Level 67
God Stats
0W - 3L
1,051 SR
Queue Stats
114W - 125L
1,816 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Mapuche99
Baron Samedi
Diamond V
Level 97
God Stats
12W - 10L
1,541 SR
Queue Stats
529W - 518L
1,980 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
XxMoMoney 079xX
Ah Muzen Cab
Diamond I
Level 178
God Stats
58W - 48L
1,725 SR
Queue Stats
542W - 580L
2,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AxıomSpeed
Xbalanque
15
3 / 2 / 3
9,370
721
17,661
12,102
5,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
5 / 0 / 4
9,838
757
18,247
5,602
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
TrueTrepid
Xing Tian
15
1 / 1 / 7
8,791
676
11,156
16,404
16,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AresAchillesOdinKuzenboCthulhu

VS

Bans
Ne ZhaBacchusAnhurCabrakanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,356
643
7,377
21,428
22,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mapuche99
Baron Samedi
13
1 / 3 / 1
7,912
609
7,798
13,024
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
XxMoMoney 079xX
Ah Muzen Cab
14
0 / 3 / 3
8,527
656
9,273
16,679
10,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AxıomSpeed
Xbalanque
3
2
3
2.25
L
2
3
1
0.83
W
5
0
4
7
L
Baron Samedi
Mapuche99
Baron Samedi
1
3
1
0.5
W
Xing Tian
TrueTrepid
Xing Tian
1
1
7
4.5
L
Ah Muzen Cab
XxMoMoney 079xX
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
24,448
34,108
Taken
51,131
24,354
Mitigated
42,227
6,811
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AxıomSpeed
Xbalanque
17,661
9,774
0
1,301
12,102
5,555
1,472
4,490
7,233
0
71,030
L
7,377
360
0
5,092
21,428
22,016
0
10,593
9,843
13,009
1,202
W
18,247
639
0
1,179
5,602
2,468
0
2,336
3,080
45,575
608
L
Baron Samedi
Mapuche99
Baron Samedi
7,798
697
1,187
3,610
13,024
10,018
0
8,101
4,436
32,426
1,188
W
Xing Tian
TrueTrepid
Xing Tian
11,156
437
0
4,331
16,404
16,331
0
6,288
9,521
18,453
360
L
Ah Muzen Cab
XxMoMoney 079xX
Ah Muzen Cab
9,273
1,833
0
4,541
16,679
10,193
0
8,362
7,841
0
45,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
24,795
209
Minions Killed
152
0
Camps Cleared
0
745,551
Distance Traveled
700,749
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,370
721
108
8
0
242,759
0
L
Sobek
8,356
643
21
2
0
240,890
0
W
Thoth
9,838
757
75
6
0
251,139
0
L
Baron Samedi
7,912
609
50
4
0
220,889
0
W
Xing Tian
8,791
676
26
2
0
251,653
1
L
Ah Muzen Cab
8,527
656
81
6
0
238,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role