Player Matchup

Geb
Geb
 
Geb
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DsyIxeic
Nut
Level 149
God Stats
7W - 5L
1,528 SR
Queue Stats
173W - 148L
1,550 Elo+
Solo
Discordia
Discordia
PlatanoPWR
Discordia
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 132L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
XxLordHeimdallxX
Zhong Kui
Level 24
God Stats
8W - 3L
1,500 SR
Queue Stats
441W - 465L
1,472 Elo+
Solo
Shiva
Shiva
xxMonkeyboy9166
Shiva
Level 165
God Stats
3W - 2L
1,779 SR
Queue Stats
459W - 441L
1,499 Elo+
Solo
Team Averages
Level 128
1,561 SR
1,464 Elo+

VS

Team Averages
Level 122
1,390 SR
1,526 Elo+
Nox
Nox
Kuromueina
Nox
Level 153
God Stats
0W - 5L
1,173 SR
Queue Stats
141W - 155L
1,589 Elo+
Solo
Surtr
Surtr
Smashonsight1988
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,534 Elo+
Solo
Osiris
Osiris
SteveWrld999Shii
Osiris
Level 122
God Stats
0W - 1L
1,459 SR
Queue Stats
85W - 88L
1,516 Elo+
Solo
Merlin
Merlin
WALLEVER
Merlin
Level 154
God Stats
7W - 7L
1,456 SR
Queue Stats
182W - 180L
1,464 Elo+
Solo
Da Ji
Da Ji
shadesony
Da Ji
Level 154
God Stats
2W - 6L
1,363 SR
Queue Stats
269W - 261L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 10
7,260
908
4,117
11,659
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 2 / 9
8,726
1,091
10,419
7,433
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
PlatanoPWR
Discordia
13
6 / 1 / 8
7,849
981
7,348
4,722
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
11
1 / 2 / 10
7,049
881
2,600
5,889
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 11
7,506
938
6,822
9,820
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,897
862
5,303
5,737
2,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,770
721
2,757
5,890
5,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 3
6,610
826
2,435
7,375
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
WALLEVER
Merlin
14
0 / 3 / 3
7,371
921
12,384
5,986
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
shadesony
Da Ji
11
1 / 4 / 2
6,553
819
3,203
7,915
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
16
Kills
4
5
Deaths
16
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
10
7
W
5
2
9
4.75
L
2
3
1
0.83
W
Discordia
PlatanoPWR
Discordia
6
1
8
10
L
0
3
1
0.17
L
1
3
3
0.83
L
Merlin
WALLEVER
Merlin
0
3
3
0.5
W
Zhong Kui
1
2
10
3
L
Da Ji
shadesony
Da Ji
1
4
2
0.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
26,082
39,523
Taken
32,903
22,314
Mitigated
23,150
20,880
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,117
270
530
5,802
11,659
6,659
28
6,057
5,522
5,720
145
W
10,419
4,971
0
1,975
7,433
3,400
371
2,917
4,431
0
32,921
L
5,303
195
387
260
5,737
2,709
0
2,685
2,919
10,162
401
W
Discordia
PlatanoPWR
Discordia
7,348
419
1,519
1,991
4,722
1,839
351
1,164
3,516
17,847
0
L
2,757
849
581
888
5,890
5,306
0
2,473
3,040
246
5,032
L
2,435
344
561
1,282
7,375
7,866
0
2,712
4,186
0
6,610
L
Merlin
WALLEVER
Merlin
12,384
178
305
1,129
5,986
2,718
0
2,464
3,198
30,296
572
W
Zhong Kui
2,600
389
210
1,146
5,889
4,458
584
3,366
2,434
9,532
0
L
Da Ji
shadesony
Da Ji
3,203
357
275
523
7,915
4,551
0
3,005
4,546
0
7,153
W
6,822
320
2,239
5,468
9,820
5,958
174
3,645
6,023
0
10,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
33,201
122
Minions Killed
80
0
Camps Cleared
0
818,642
Distance Traveled
726,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,260
908
7
1
0
170,393
0
W
Nut
8,726
1,091
70
9
0
144,209
0
L
Nox
6,897
862
24
3
0
181,741
0
W
Discordia
7,849
981
21
3
0
163,255
0
L
Surtr
5,770
721
5
1
0
95,146
0
L
Osiris
6,610
826
9
1
0
140,665
0
L
Merlin
7,371
921
35
4
0
167,310
0
W
Zhong Kui
7,049
881
15
2
0
122,887
0
L
Da Ji
6,553
819
7
1
0
141,531
0
W
Shiva
7,506
938
9
1
0
217,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role