Player Matchup

Tyr
Tyr
Deloona
Tyr
Level 115
God Stats
0W - 4L
1,078 SR
Queue Stats
106W - 121L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
FoG Wheel
Cliodhna
Level 102
God Stats
1W - 3L
1,355 SR
Queue Stats
82W - 88L
1,500 Elo+
Party 3
Nut
Nut
ItsSpeedy_y
Nut
Level 43
God Stats
3W - 5L
1,563 SR
Queue Stats
76W - 97L
1,341 Elo+
Party 1
Eset
Eset
K80yo
Eset
Level 102
God Stats
1W - 1L
1,717 SR
Queue Stats
93W - 105L
1,509 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tylightx
Ah Muzen Cab
Level 89
God Stats
0W - 4L
1,186 SR
Queue Stats
85W - 102L
1,347 Elo+
Party 1
Team Averages
Level 90
1,380 SR
1,428 Elo+

VS

Team Averages
Level 129
1,535 SR
1,469 Elo+
Hercules
Hercules
 
Hercules
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SuccMahNutt
Hera
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 103L
1,442 Elo+
Party 2
Artio
Artio
Wonderwheathin
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,438 Elo+
Solo
Artemis
Artemis
XblossombewwyX
Artemis
Level 121
God Stats
5W - 3L
1,467 SR
Queue Stats
137W - 128L
1,435 Elo+
Party 2
Shiva
Shiva
tanque21original
Shiva
Level 118
God Stats
1W - 1L
1,708 SR
Queue Stats
57W - 68L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
5
0 / 0 / 0
4,208
842
0
0
0
Cliodhna
FoG Wheel
Cliodhna
9
1 / 5 / 2
5,039
1,008
5,303
6,576
2,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 3 / 2
5,301
1,060
5,322
6,211
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
K80yo
Eset
8
0 / 4 / 0
4,541
908
4,500
4,483
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
tylightx
Ah Muzen Cab
9
1 / 3 / 1
4,881
976
2,179
5,779
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 12
6,332
1,266
4,288
6,750
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 11
5,930
1,186
4,089
4,985
1,876
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 8
6,241
1,248
2,853
6,775
5,660
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 1 / 6
6,528
1,306
4,137
3,277
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 0 / 8
7,085
1,417
5,347
5,567
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
15
15
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
12
8
L
Tyr
0
0
0
0
L
Cliodhna
FoG Wheel
Cliodhna
1
5
2
0.4
L
2
3
2
1
L
Eset
K80yo
Eset
0
4
0
0
W
0
2
11
2.75
W
3
1
8
7
W
3
1
6
6
W
7
0
8
11
L
Ah Muzen Cab
tylightx
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
20,714
23,049
Taken
27,354
8,611
Mitigated
19,459
2,343
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,288
447
1,127
3,738
6,750
7,234
1,508
975
5,629
765
8,777
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
FoG Wheel
Cliodhna
5,303
57
58
115
6,576
2,291
0
1,852
4,382
0
7,042
L
5,322
2,707
251
1,383
6,211
2,545
0
1,956
3,960
0
12,183
L
Eset
K80yo
Eset
4,500
378
0
0
4,483
1,611
0
1,539
2,813
5,637
0
W
4,089
1,444
472
1,427
4,985
1,876
1,049
931
4,008
10,129
0
W
2,853
309
1,005
1,519
6,775
5,660
78
1,000
5,613
4,259
487
W
4,137
1,023
605
756
3,277
1,200
2,156
759
2,492
0
11,878
W
5,347
820
1,782
2,022
5,567
3,489
31
379
5,112
0
7,311
L
Ah Muzen Cab
tylightx
Ah Muzen Cab
2,179
214
181
355
5,779
2,164
0
1,870
3,743
0
5,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
32,116
24
Minions Killed
60
0
Camps Cleared
0
325,605
Distance Traveled
456,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,332
1,266
8
2
0
86,572
0
L
Tyr
4,208
842
0
0
0
0
0
L
Cliodhna
5,039
1,008
6
1
0
74,855
0
L
Nut
5,301
1,060
9
2
0
79,351
0
L
Eset
4,541
908
7
1
0
78,976
0
W
Hera
5,930
1,186
19
4
0
79,602
0
W
Artio
6,241
1,248
5
1
0
110,382
0
W
Artemis
6,528
1,306
23
5
0
70,787
0
W
Shiva
7,085
1,417
5
1
0
109,226
0
L
Ah Muzen Cab
4,881
976
2
0
0
92,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role