Player Matchup

Ra
Ra
CrimsonHat
Ra
Level 123
God Stats
17W - 25L
1,531 SR
Queue Stats
209W - 238L
1,492 Elo+
Solo
Mulan
Mulan
KawaiiKommander
Mulan
Level 200
God Stats
9W - 10L
1,539 SR
Queue Stats
512W - 245L
1,750 Elo+
Solo
Serqet
Serqet
Kiichigo_V
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 178L
1,472 Elo+
Solo
Team Averages
Level 150
1,523 SR
1,571 Elo+

VS

Team Averages
Level 112
1,500 SR
1,517 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ArgentKnight608
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,535 Elo+
Party 1
Nut
Nut
ConBrissaa
Nut
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
46W - 43L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,483
748
4,697
5,642
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
4 / 0 / 6
8,096
810
11,472
10,516
8,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Kiichigo_V
Serqet
13
4 / 0 / 6
7,796
780
4,100
5,965
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
6,528
653
5,450
6,536
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
9
0 / 4 / 0
5,836
584
4,514
11,250
9,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 3 / 0
5,848
585
6,040
6,657
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Achilles
0
4
0
0
L
0
3
0
0
W
2
0
6
5
W
4
0
6
7
W
Serqet
Kiichigo_V
Serqet
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
16,004
22,123
Taken
24,443
14,173
Mitigated
15,326
10,079
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,450
483
0
330
6,536
2,483
0
976
5,240
28,989
624
L
Achilles
4,514
1,088
82
1,477
11,250
9,972
0
1,738
8,963
0
13,248
L
6,040
3,786
0
257
6,657
2,871
0
1,646
4,716
0
15,639
W
4,697
493
3,279
3,783
5,642
2,451
525
2,445
3,197
28,726
531
W
11,472
1,315
0
1,685
10,516
8,646
323
1,578
8,938
0
39,540
W
Serqet
Kiichigo_V
Serqet
4,100
571
0
1,332
5,965
3,076
432
1,300
4,665
0
9,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
18,212
128
Minions Killed
102
0
Camps Cleared
0
584,741
Distance Traveled
457,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,528
653
64
6
0
164,461
0
L
Achilles
5,836
584
16
2
0
154,735
0
L
Nut
5,848
585
22
2
0
138,401
0
W
Ra
7,483
748
42
4
0
186,796
1
W
Mulan
8,096
810
65
7
0
182,489
0
W
Serqet
7,796
780
21
2
0
215,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role