Player Matchup

Neith
Neith
Malediz
Neith
Level 120
God Stats
0W - 4L
1,362 SR
Queue Stats
17W - 35L
1,278 Elo+
Party 2
Tyr
Tyr
TopNotchToast
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Awilix
Awilix
solaetresol
Awilix
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 171L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
sourpumaXx
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,450 Elo+
Party 2
Yemoja
Yemoja
uukeo
Yemoja
Level 49
God Stats
8W - 23L
1,386 SR
Queue Stats
50W - 86L
1,323 Elo+
Party 2
Team Averages
Level 120
1,450 SR
1,404 Elo+

VS

Team Averages
Level 137
1,448 SR
1,522 Elo+
Chaac
Chaac
KingSmack1020
Chaac
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 160L
1,503 Elo+
Party 1
Nut
Nut
Lau Breezy
Nut
Level 102
God Stats
5W - 4L
1,577 SR
Queue Stats
23W - 15L
1,608 Elo+
Solo
Chang'e
Chang'e
Unc1eJem1ma
Chang'e
Level 182
God Stats
4W - 1L
1,241 SR
Queue Stats
159W - 156L
1,485 Elo+
Party 1
Anubis
Anubis
YT_jelopop
Anubis
Level 99
God Stats
18W - 15L
1,510 SR
Queue Stats
104W - 98L
1,556 Elo+
Solo
Maman Brigitte
Maman Brigitte
orlandohzr
Maman Brigitte
Level 156
God Stats
18W - 29L
1,413 SR
Queue Stats
156W - 157L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Malediz
Neith
13
1 / 2 / 0
7,275
485
10,158
13,315
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
7,725
515
7,584
10,421
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
14
6 / 4 / 0
8,251
550
8,087
12,481
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
12
0 / 6 / 3
7,379
492
9,521
8,685
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
uukeo
Yemoja
12
0 / 1 / 1
7,634
509
4,503
11,616
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,665
511
6,126
14,730
8,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 0 / 5
7,835
522
8,350
9,212
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Unc1eJem1ma
Chang'e
14
3 / 1 / 4
7,860
524
7,860
14,332
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
YT_jelopop
Anubis
15
7 / 3 / 2
9,469
631
8,800
14,515
7,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
orlandohzr
Maman Brigitte
13
3 / 1 / 3
8,055
537
5,346
11,423
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
15
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
1
0
5
3.5
L
Neith
Malediz
Neith
1
2
0
0.5
L
1
2
2
1
W
Chang'e
Unc1eJem1ma
Chang'e
3
1
4
5
W
Anubis
YT_jelopop
Anubis
7
3
2
2.67
W
Maman Brigitte
orlandohzr
Maman Brigitte
3
1
3
4.5
L
Awilix
6
4
0
1.5
L
Nu Wa
0
6
3
0.25
L
Yemoja
uukeo
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
36,482
56,518
Taken
64,212
26,500
Mitigated
30,155
16,612
Healing
32,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,126
1,266
0
4,291
14,730
8,564
672
2,182
12,548
340
46,924
W
8,350
4,905
290
1,968
9,212
3,780
756
2,506
6,706
0
48,965
L
Neith
Malediz
Neith
10,158
3,340
0
2,906
13,315
5,165
165
5,287
8,028
0
69,992
L
7,584
1,422
0
4,565
10,421
7,589
0
871
9,550
760
44,110
W
Chang'e
Unc1eJem1ma
Chang'e
7,860
506
3,519
9,062
14,332
6,013
34
2,975
11,357
49,234
3,450
W
Anubis
YT_jelopop
Anubis
8,800
54
0
7,307
14,515
7,239
325
5,639
8,876
77,461
1,842
W
Maman Brigitte
orlandohzr
Maman Brigitte
5,346
219
0
6,226
11,423
4,559
0
967
10,456
45,246
1,652
L
Awilix
8,087
3,681
0
1,572
12,481
5,221
202
5,218
7,263
0
49,181
L
Nu Wa
9,521
3,694
0
192
8,685
2,394
764
6,007
2,678
47,275
355
L
Yemoja
uukeo
Yemoja
4,503
1,060
4,767
2,610
11,616
6,131
842
4,385
7,231
33,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
40,884
390
Minions Killed
447
0
Camps Cleared
0
1,340,180
Distance Traveled
1,405,145
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,665
511
83
6
0
288,624
0
W
Nut
7,835
522
69
5
0
281,882
0
L
Neith
7,275
485
116
8
0
290,294
2
L
Tyr
7,725
515
91
6
0
239,178
0
W
Chang'e
7,860
524
87
6
0
295,197
2
W
Anubis
9,469
631
135
9
0
270,807
4
W
Maman Brigitte
8,055
537
73
5
0
268,635
0
L
Awilix
8,251
550
61
4
0
276,329
4
L
Nu Wa
7,379
492
74
5
0
267,932
2
L
Yemoja
7,634
509
48
3
0
266,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role