Player Matchup

Ravana
Ravana
PigBacon1028
Ravana
Level 164
God Stats
1W - 1L
1,856 SR
Queue Stats
77W - 88L
1,589 Elo+
Solo
Maui
Maui
StarLitSilvr
Maui
Level 127
God Stats
13W - 22L
1,450 SR
Queue Stats
337W - 307L
1,604 Elo+
Solo
Bellona
Bellona
abypie
Bellona
Level 147
God Stats
0W - 1L
1,877 SR
Queue Stats
30W - 24L
1,618 Elo+
Party 1
Nox
Nox
adlan89
Nox
Level 152
God Stats
5W - 8L
1,438 SR
Queue Stats
29W - 21L
1,664 Elo+
Party 1
Neith
Neith
iSoUnderratedTV
Neith
Level 105
God Stats
0W - 1L
1,280 SR
Queue Stats
19W - 15L
1,634 Elo+
Party 1
Team Averages
Level 139
1,580 SR
1,622 Elo+

VS

Team Averages
Level 135
1,581 SR
1,609 Elo+
Hades
Hades
Eric_Crotchner
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 108L
1,613 Elo+
Solo
Thor
Thor
Poseidons Fate
Thor
Level 190
God Stats
49W - 40L
1,595 SR
Queue Stats
159W - 155L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
RyanHunter007
Sun Wukong
Level 142
God Stats
16W - 16L
1,560 SR
Queue Stats
209W - 186L
1,557 Elo+
Solo
Geb
Geb
TruculentK
Geb
Level 157
God Stats
2W - 0L
1,524 SR
Queue Stats
103W - 103L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZurkiOh
Tsukuyomi
Level 125
God Stats
5W - 1L
1,727 SR
Queue Stats
44W - 34L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 3 / 2
7,376
738
5,416
8,514
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 3
7,095
710
5,496
12,947
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
abypie
Bellona
13
1 / 2 / 2
7,335
734
6,060
12,046
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nox
14
2 / 1 / 2
7,757
776
6,096
5,187
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
7,130
713
9,301
6,345
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
8,549
855
8,588
10,521
5,647
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

15
5 / 0 / 5
8,698
870
8,984
8,243
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
RyanHunter007
Sun Wukong
15
1 / 1 / 5
8,412
841
6,806
11,126
9,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 9
8,355
836
5,780
9,756
8,404
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tsukuyomi
ZurkiOh
Tsukuyomi
14
3 / 0 / 4
8,612
861
10,033
9,103
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
4
Kills
13
13
Deaths
4
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Ravana
1
3
2
0.67
W
5
0
5
7.5
W
Sun Wukong
RyanHunter007
Sun Wukong
1
1
5
3.5
L
0
5
3
0.3
W
1
2
9
2.75
W
Tsukuyomi
ZurkiOh
Tsukuyomi
3
0
4
5
L
Bellona
abypie
Bellona
1
2
2
1
L
Nox
2
1
2
3
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
40,191
45,039
Taken
48,749
33,358
Mitigated
31,200
7,405
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,588
1,593
1,070
4,924
10,521
5,647
632
3,366
6,822
33,122
0
L
Ravana
5,416
847
0
1,569
8,514
3,715
0
3,222
5,292
0
17,534
W
8,984
965
0
2,218
8,243
3,918
683
1,802
6,317
0
25,732
W
Sun Wukong
RyanHunter007
Sun Wukong
6,806
315
0
1,667
11,126
9,244
91
1,486
9,332
0
29,300
L
5,496
906
0
984
12,947
13,265
0
4,412
8,535
12,771
1,023
W
5,780
567
1,156
1,564
9,756
8,404
46
2,488
6,672
9,909
0
W
Tsukuyomi
ZurkiOh
Tsukuyomi
10,033
2,751
0
1,107
9,103
3,987
1,082
1,130
7,770
0
32,203
L
Bellona
abypie
Bellona
6,060
1,335
0
2,541
12,046
11,148
0
3,542
8,504
0
16,343
L
Nox
6,096
653
0
594
5,187
2,510
0
1,131
4,056
25,776
0
L
9,301
3,263
0
1,717
6,345
2,720
0
2,061
4,284
0
22,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
42,626
169
Minions Killed
217
0
Camps Cleared
0
1,027,815
Distance Traveled
1,176,951
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,549
855
50
5
0
217,756
0
L
Ravana
7,376
738
28
3
0
221,083
0
W
Thor
8,698
870
41
4
0
225,695
0
W
Sun Wukong
8,412
841
63
6
0
245,595
0
L
Maui
7,095
710
24
2
0
190,769
4
W
Geb
8,355
836
15
2
0
228,978
0
W
Tsukuyomi
8,612
861
48
5
0
258,927
0
L
Bellona
7,335
734
29
3
0
222,243
0
L
Nox
7,757
776
55
6
0
208,124
0
L
Neith
7,130
713
33
3
0
185,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role