Player Matchup

Neith
Neith
GimliG375
Neith
Level 101
God Stats
9W - 7L
1,525 SR
Queue Stats
45W - 51L
1,448 Elo+
Party 1
Nox
Nox
MilitantFir3168
Nox
Level 144
God Stats
1W - 2L
1,479 SR
Queue Stats
27W - 32L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
RyzeXI-
Amaterasu
Level 42
God Stats
4W - 13L
1,269 SR
Queue Stats
216W - 247L
1,386 Elo+
Solo
Bacchus
Bacchus
WavyGravy87
Bacchus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,369 Elo+
Solo
Cthulhu
Cthulhu
beeskneezitem9
Cthulhu
Level 208
God Stats
3W - 3L
1,204 SR
Queue Stats
37W - 33L
1,417 Elo+
Party 1
Team Averages
Level 105
1,395 SR
1,412 Elo+

VS

Team Averages
Level 91
1,537 SR
1,463 Elo+
Charon
Charon
 
Charon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AnulDestruction1
Ah Muzen Cab
Level 140
God Stats
3W - 1L
1,762 SR
Queue Stats
130W - 139L
1,436 Elo+
Solo
Zeus
Zeus
ForgottenArc
Zeus
Level 49
God Stats
3W - 4L
1,204 SR
Queue Stats
150W - 159L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Toxin_Respect
Zhong Kui
Level 83
God Stats
24W - 11L
1,719 SR
Queue Stats
340W - 305L
1,429 Elo+
Solo
Bastet
Bastet
volmandosh
Bastet
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 137L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GimliG375
Neith
12
1 / 2 / 1
6,903
493
7,773
11,931
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 0
6,714
480
5,672
9,284
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
RyzeXI-
Amaterasu
4
0 / 2 / 0
4,637
331
727
3,552
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
WavyGravy87
Bacchus
11
0 / 2 / 2
6,205
443
2,377
9,787
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 1
6,388
456
8,567
14,730
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 2
7,318
523
5,156
11,212
9,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
AnulDestruction1
Ah Muzen Cab
12
0 / 1 / 2
7,035
503
6,465
10,313
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
1 / 1 / 0
8,372
598
7,710
6,076
2,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Toxin_Respect
Zhong Kui
14
5 / 0 / 0
8,930
638
6,421
7,926
6,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
volmandosh
Bastet
13
1 / 1 / 0
7,192
514
7,514
11,361
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
7
7
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
2
1
W
Ah Muzen Cab
AnulDestruction1
Ah Muzen Cab
0
1
2
1
W
1
1
0
1
L
Neith
GimliG375
Neith
1
2
1
0.75
L
1
1
0
1
L
Amaterasu
RyzeXI-
Amaterasu
0
2
0
0
W
Zhong Kui
Toxin_Respect
Zhong Kui
5
0
0
5
L
Bacchus
WavyGravy87
Bacchus
0
2
2
0.5
L
2
0
1
2.5
W
Bastet
volmandosh
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
33,266
49,284
Taken
46,888
31,026
Mitigated
26,751
14,495
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,156
910
276
3,043
11,212
9,049
0
3,697
6,703
26,246
0
W
Ah Muzen Cab
AnulDestruction1
Ah Muzen Cab
6,465
2,549
0
697
10,313
4,442
402
3,132
7,000
0
63,539
W
7,710
2,593
0
1,529
6,076
2,522
552
4,666
1,390
63,721
5,479
L
Neith
GimliG375
Neith
7,773
2,661
0
4,888
11,931
4,861
0
2,835
9,096
0
59,032
L
5,672
272
0
4,202
9,284
3,265
0
5,364
3,920
50,404
0
L
Amaterasu
RyzeXI-
Amaterasu
727
518
0
469
3,552
1,317
0
1,944
1,608
0
8,773
W
Zhong Kui
Toxin_Respect
Zhong Kui
6,421
1,071
0
6,764
7,926
6,199
0
1,243
6,639
62,931
3,338
L
Bacchus
WavyGravy87
Bacchus
2,377
528
0
785
9,787
9,105
0
3,359
6,428
40,222
2,652
L
8,567
657
15
4,136
14,730
12,478
0
5,630
9,100
39,904
0
W
Bastet
volmandosh
Bastet
7,514
1,995
0
5,874
11,361
4,539
0
2,570
8,637
0
54,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
38,847
316
Minions Killed
440
0
Camps Cleared
0
1,117,282
Distance Traveled
1,322,128
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,318
523
30
2
0
276,528
6
W
Ah Muzen Cab
7,035
503
95
7
0
277,405
0
W
Zeus
8,372
598
127
9
0
212,286
0
L
Neith
6,903
493
100
7
0
240,171
0
L
Nox
6,714
480
76
5
0
253,689
0
L
Amaterasu
4,637
331
12
1
0
70,948
0
W
Zhong Kui
8,930
638
104
7
0
224,643
0
L
Bacchus
6,205
443
70
5
0
244,773
2
L
Cthulhu
6,388
456
58
4
0
307,701
3
W
Bastet
7,192
514
84
6
0
331,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role