Player Matchup

Surtr
Surtr
Tybouh
Surtr
Level 167
God Stats
55W - 36L
1,649 SR
Queue Stats
438W - 412L
1,541 Elo+
Solo
Serqet
Serqet
XzL3GenDzx
Serqet
Level 154
God Stats
4W - 1L
1,619 SR
Queue Stats
165W - 137L
1,560 Elo+
Party 1
Anubis
Anubis
arcticwarrior13
Anubis
Level 63
God Stats
6W - 6L
1,463 SR
Queue Stats
81W - 98L
1,440 Elo+
Solo
Chiron
Chiron
jujudefruit11
Chiron
Level 149
God Stats
16W - 10L
1,588 SR
Queue Stats
242W - 219L
1,548 Elo+
Party 1
Ymir
Ymir
xXiDotZXx
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,643 Elo+
Solo
Team Averages
Level 132
1,564 SR
1,546 Elo+

VS

Team Averages
Level 108
1,423 SR
1,477 Elo+
Zhong Kui
Zhong Kui
Alexkachu
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,446 Elo+
Party 2
Tiamat
Tiamat
Axelh1
Tiamat
Level 109
God Stats
0W - 2L
1,137 SR
Queue Stats
15W - 23L
1,498 Elo+
Party 2
Achilles
Achilles
mmaannuu7
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,455 Elo+
Party 2
Osiris
Osiris
romanempire2017
Osiris
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 134L
1,511 Elo+
Solo
Thanatos
Thanatos
srtovaillo2702
Thanatos
Level 103
God Stats
1W - 1L
1,477 SR
Queue Stats
19W - 28L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Tybouh
Surtr
14
3 / 0 / 6
8,558
658
12,131
12,471
11,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serqet
XzL3GenDzx
Serqet
14
7 / 0 / 4
7,690
592
6,069
10,623
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 4
7,281
560
5,241
10,382
5,082
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 0
7,964
613
6,580
7,408
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
13
2 / 0 / 5
7,868
605
5,711
6,947
5,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alexkachu
Zhong Kui
13
0 / 4 / 0
6,831
525
2,338
9,157
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Axelh1
Tiamat
12
1 / 3 / 2
6,588
507
5,657
7,162
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
mmaannuu7
Achilles
11
2 / 0 / 0
6,941
534
5,896
11,302
9,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,205
477
4,744
15,697
11,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
11
0 / 6 / 2
5,921
455
5,090
13,845
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
3
3
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alexkachu
Zhong Kui
0
4
0
0
L
Tiamat
Axelh1
Tiamat
1
3
2
0.67
W
Surtr
Tybouh
Surtr
3
0
6
6
W
Serqet
XzL3GenDzx
Serqet
7
0
4
9
W
2
3
4
1.33
W
4
0
0
4
L
Achilles
mmaannuu7
Achilles
2
0
0
2
L
0
5
0
0
L
Thanatos
0
6
2
0.17
W
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
23,725
47,831
Taken
57,163
29,459
Mitigated
37,915
22,501
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alexkachu
Zhong Kui
2,338
700
0
4,103
9,157
6,826
0
719
8,438
55,190
11,785
L
Tiamat
Axelh1
Tiamat
5,657
333
0
860
7,162
4,151
0
3,115
4,047
41,290
0
W
Surtr
Tybouh
Surtr
12,131
5,007
0
6,878
12,471
11,170
901
201
12,270
2,933
62,856
W
Serqet
XzL3GenDzx
Serqet
6,069
1,939
0
5,591
10,623
4,547
0
379
10,244
0
52,632
W
5,241
308
0
5,179
10,382
5,082
0
3,835
6,547
68,002
1,841
W
6,580
2,897
410
2,692
7,408
3,083
0
1,572
5,836
0
64,037
L
Achilles
mmaannuu7
Achilles
5,896
528
47
4,718
11,302
9,541
0
2,909
8,105
0
25,063
L
4,744
1,478
0
5,134
15,697
11,805
0
1,504
13,858
0
52,901
L
Thanatos
5,090
1,039
0
6,464
13,845
5,592
0
3,172
10,418
0
45,365
W
Ymir
5,711
1,792
141
1,610
6,947
5,577
0
1,856
5,091
29,542
4,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
32,486
447
Minions Killed
416
0
Camps Cleared
0
1,356,533
Distance Traveled
1,314,112
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,831
525
118
9
0
239,270
0
L
Tiamat
6,588
507
81
6
0
258,250
0
W
Surtr
8,558
658
111
9
0
258,531
4
W
Serqet
7,690
592
77
6
0
327,390
0
W
Anubis
7,281
560
109
8
0
228,145
0
W
Chiron
7,964
613
109
8
0
258,626
3
L
Achilles
6,941
534
51
4
0
284,718
2
L
Osiris
6,205
477
94
7
0
249,737
0
L
Thanatos
5,921
455
72
6
0
282,137
0
W
Ymir
7,868
605
41
3
0
283,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role