Player Matchup

Sylvanus
Sylvanus
I cordolium
Sylvanus
Level 28
God Stats
4W - 5L
1,633 SR
Queue Stats
23W - 32L
1,386 Elo+
Party 1
Arachne
Arachne
Little Vintage
Arachne
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
33W - 39L
1,369 Elo+
Party 1
Ra
Ra
axeluchs
Ra
Level 143
God Stats
2W - 4L
1,309 SR
Queue Stats
99W - 107L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
bobshobs
Zhong Kui
Level 144
God Stats
37W - 39L
1,554 SR
Queue Stats
452W - 442L
1,433 Elo+
Solo
Cliodhna
Cliodhna
l cordolium
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,331 Elo+
Party 1
Team Averages
Level 91
1,550 SR
1,384 Elo+

VS

Team Averages
Level 39
1,488 SR
1,316 Elo+
Kukulkan
Kukulkan
FaXe_jAcArR
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
King Arthur
King Arthur
G0D_starkiller
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
Sol
Sol
SilentEmperor30
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 2
Fenrir
Fenrir
WhiteWolf224396
Fenrir
Level 38
God Stats
2W - 1L
1,441 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 2
Ganesha
Ganesha
winteriscoming48
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I cordolium
Sylvanus
7
0 / 4 / 2
4,986
499
3,911
11,397
6,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 4 / 0
5,446
545
3,908
7,919
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 0 / 1
6,064
606
1,460
1,836
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
bobshobs
Zhong Kui
10
2 / 1 / 0
5,671
567
7,023
7,454
5,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
l cordolium
Cliodhna
7
0 / 3 / 0
3,984
398
1,888
5,751
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaXe_jAcArR
Kukulkan
10
0 / 1 / 0
4,897
490
508
2,023
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
G0D_starkiller
King Arthur
8
0 / 2 / 1
4,519
452
1,016
6,399
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
8 / 1 / 2
6,676
668
7,805
5,305
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 1 / 1
5,625
563
4,349
7,805
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 10
6,106
611
2,992
8,228
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
12
12
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FaXe_jAcArR
Kukulkan
0
1
0
0
W
King Arthur
G0D_starkiller
King Arthur
0
2
1
0.25
L
Sylvanus
I cordolium
Sylvanus
0
4
2
0.25
L
4
4
0
1
W
8
1
2
9
W
4
1
1
4.5
L
0
0
1
0.5
L
Zhong Kui
bobshobs
Zhong Kui
2
1
0
2
L
Cliodhna
l cordolium
Cliodhna
0
3
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
16,670
34,357
Taken
29,760
17,591
Mitigated
14,139
11,326
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FaXe_jAcArR
Kukulkan
508
168
0
0
2,023
825
0
502
1,521
28,089
0
W
King Arthur
G0D_starkiller
King Arthur
1,016
106
0
0
6,399
3,105
0
4,518
1,881
0
8,507
L
Sylvanus
I cordolium
Sylvanus
3,911
1,913
457
3,076
11,397
6,501
5
5,901
5,496
18,375
0
L
3,908
2,495
0
2,481
7,919
2,816
0
1,542
6,377
0
30,808
W
7,805
4,290
0
2,400
5,305
1,590
2,636
1,342
3,963
40,493
54
W
4,349
1,099
0
824
7,805
3,469
0
3,035
4,770
0
32,495
L
1,460
313
108
830
1,836
772
0
766
1,070
47,658
2,611
L
Zhong Kui
bobshobs
Zhong Kui
7,023
1,630
0
3,067
7,454
5,259
609
0
7,454
42,539
0
L
Cliodhna
l cordolium
Cliodhna
1,888
713
0
1,307
5,751
2,243
0
2,953
2,798
0
15,012
W
2,992
549
0
1,690
8,228
5,150
629
2,609
5,619
17,076
3,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
27,823
252
Minions Killed
197
0
Camps Cleared
0
897,329
Distance Traveled
918,950
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,897
490
49
5
0
177,089
0
W
King Arthur
4,519
452
12
1
0
154,929
0
L
Sylvanus
4,986
499
22
2
0
166,282
0
L
Arachne
5,446
545
49
5
0
194,626
0
W
Sol
6,676
668
78
8
0
190,581
0
W
Fenrir
5,625
563
51
5
0
208,037
0
L
Ra
6,064
606
92
9
0
197,270
5
L
Zhong Kui
5,671
567
62
6
0
156,207
0
L
Cliodhna
3,984
398
27
3
0
182,944
0
W
Ganesha
6,106
611
7
1
0
188,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role