Player Matchup

Surtr
Surtr
Milo_D-Ace8
Surtr
Level 129
God Stats
4W - 2L
1,718 SR
Queue Stats
111W - 94L
1,504 Elo+
Solo
Kali
Kali
Ruudysnipes69
Kali
Level 55
God Stats
34W - 25L
1,499 SR
Queue Stats
109W - 113L
1,404 Elo+
Party 2
Ymir
Ymir
ShierCash
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,406 Elo+
Solo
Anhur
Anhur
lakkopip1
Anhur
Level 68
God Stats
7W - 3L
1,370 SR
Queue Stats
118W - 111L
1,454 Elo+
Party 2
Janus
Janus
lammelaar1
Janus
Level 61
God Stats
20W - 21L
1,457 SR
Queue Stats
168W - 165L
1,355 Elo+
Party 2
Team Averages
Level 71
1,509 SR
1,424 Elo+

VS

Team Averages
Level 83
1,489 SR
1,440 Elo+
Danzaburou
Danzaburou
ChtitGzuS
Danzaburou
Level 124
God Stats
4W - 6L
1,462 SR
Queue Stats
120W - 130L
1,412 Elo+
Party 1
Athena
Athena
Diclonus_
Athena
Level 56
God Stats
3W - 5L
1,347 SR
Queue Stats
304W - 268L
1,427 Elo+
Party 1
Ra
Ra
Mastarius
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
SlashNes
Baron Samedi
Level 46
God Stats
3W - 1L
1,585 SR
Queue Stats
169W - 157L
1,546 Elo+
Party 1
Fenrir
Fenrir
UltraMagnus120
Fenrir
Level 108
God Stats
17W - 13L
1,554 SR
Queue Stats
42W - 48L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,043
440
3,160
12,034
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
7,067
442
3,083
15,307
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
11
0 / 5 / 1
7,172
448
4,664
17,288
18,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
lakkopip1
Anhur
14
1 / 2 / 0
7,671
479
6,818
9,186
4,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
1 / 1 / 0
8,086
505
6,618
4,390
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChtitGzuS
Danzaburou
15
9 / 1 / 2
9,859
616
14,143
12,609
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Diclonus_
Athena
13
2 / 0 / 8
8,319
520
4,182
14,516
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 3
8,203
513
4,022
5,595
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
SlashNes
Baron Samedi
14
4 / 0 / 3
8,704
544
7,979
7,700
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 0 / 5
7,808
488
3,529
14,614
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChtitGzuS
Danzaburou
9
1
2
10
W
Athena
Diclonus_
Athena
2
0
8
6
W
0
1
3
1.5
L
0
4
1
0.13
L
0
3
0
0
L
Ymir
0
5
1
0.1
W
Baron Samedi
SlashNes
Baron Samedi
4
0
3
5.5
W
0
0
5
2.5
L
Anhur
lakkopip1
Anhur
1
2
0
0.5
L
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
33,855
58,205
Taken
55,034
38,812
Mitigated
32,916
13,853
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChtitGzuS
Danzaburou
14,143
6,068
0
6,672
12,609
5,056
599
2,726
9,843
0
63,204
W
Athena
Diclonus_
Athena
4,182
1,701
0
3,592
14,516
12,690
52
3,855
10,459
31,420
0
W
4,022
235
703
2,134
5,595
2,029
1,002
2,094
3,333
57,091
1,165
L
3,160
1,123
0
2,073
12,034
7,275
23
6,358
4,629
216
32,628
L
3,083
732
0
7,790
15,307
6,988
0
1,710
13,511
0
64,744
L
Ymir
4,664
888
0
2,841
17,288
18,759
56
3,001
14,224
16,384
0
W
Baron Samedi
SlashNes
Baron Samedi
7,979
1,072
288
2,742
7,700
5,854
426
598
7,062
53,229
3,167
W
3,529
925
0
4,419
14,614
7,287
0
3,076
11,410
0
73,034
L
Anhur
lakkopip1
Anhur
6,818
4,165
0
500
9,186
4,131
464
1,215
7,913
0
75,597
L
Janus
6,618
188
0
649
4,390
1,659
432
2,591
1,671
58,745
1,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
42,893
369
Minions Killed
424
0
Camps Cleared
0
1,480,525
Distance Traveled
1,593,757
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,859
616
79
5
0
309,417
3
W
Athena
8,319
520
32
2
0
351,067
4
W
Ra
8,203
513
120
8
0
319,743
0
L
Surtr
7,043
440
55
3
0
272,721
0
L
Kali
7,067
442
81
5
0
326,886
5
L
Ymir
7,172
448
26
2
0
278,668
0
W
Baron Samedi
8,704
544
103
6
0
280,210
4
W
Fenrir
7,808
488
90
6
0
333,320
0
L
Anhur
7,671
479
109
7
0
277,168
2
L
Janus
8,086
505
98
6
0
325,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role