Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Elmelot
Jing Wei
Level 139
God Stats
1W - 1L
1,224 SR
Queue Stats
71W - 77L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProKopoi
Cu Chulainn
Level 122
God Stats
2W - 3L
1,399 SR
Queue Stats
52W - 60L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
ScottyB666
Kuzenbo
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 184L
1,484 Elo+
Party 1
Janus
Janus
primeroots
Janus
Level 144
God Stats
2W - 0L
1,789 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 1
Team Averages
Level 120
1,482 SR
1,481 Elo+

VS

Team Averages
Level 112
1,447 SR
1,442 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kurios0810
Cu Chulainn
Level 129
God Stats
13W - 16L
1,435 SR
Queue Stats
200W - 193L
1,434 Elo+
Solo
Ares
Ares
Mastarius
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,466 Elo+
Solo
Izanami
Izanami
UltraMagnus120
Izanami
Level 108
God Stats
7W - 14L
1,302 SR
Queue Stats
42W - 48L
1,379 Elo+
Solo
Kukulkan
Kukulkan
XL_RAULpro_xX
Kukulkan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 2 / 1
7,370
526
1,584
12,581
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Elmelot
Jing Wei
13
3 / 1 / 0
7,455
533
7,478
7,893
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ProKopoi
Cu Chulainn
14
0 / 0 / 1
7,521
537
7,665
14,277
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
ScottyB666
Kuzenbo
12
1 / 2 / 4
7,197
514
6,453
11,867
9,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
13
3 / 2 / 4
7,373
527
8,607
7,305
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 3 / 3
7,105
508
5,616
11,141
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Kurios0810
Cu Chulainn
15
0 / 0 / 1
8,897
636
9,465
12,195
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
5 / 3 / 0
7,958
568
6,041
12,412
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 1 / 2
6,718
480
5,475
9,026
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
XL_RAULpro_xX
Kukulkan
12
0 / 2 / 2
6,971
498
5,071
7,081
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
7
7
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
1
1.25
L
Fenrir
 
Fenrir
2
3
3
1.17
W
Jing Wei
Elmelot
Jing Wei
3
1
0
3
L
Cu Chulainn
Kurios0810
Cu Chulainn
0
0
1
0.5
L
Ares
5
3
0
1.67
W
Cu Chulainn
ProKopoi
Cu Chulainn
0
0
1
0.5
W
Kuzenbo
ScottyB666
Kuzenbo
1
2
4
1.5
L
0
1
2
1
L
Kukulkan
XL_RAULpro_xX
Kukulkan
0
2
2
0.5
W
Janus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
31,668
53,923
Taken
51,855
35,121
Mitigated
33,332
23,498
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,584
336
0
9,066
12,581
6,193
0
913
11,668
0
67,504
L
Fenrir
 
Fenrir
5,616
977
0
1,756
11,141
5,338
0
2,878
8,015
0
50,989
W
Jing Wei
Elmelot
Jing Wei
7,478
5,166
0
3,039
7,893
2,964
69
2,966
4,927
0
60,842
L
Cu Chulainn
Kurios0810
Cu Chulainn
9,465
1,760
0
2,324
12,195
10,646
44
0
11,443
4,359
81,848
L
Ares
6,041
575
0
2,070
12,412
11,287
94
5,585
6,603
16,587
0
W
Cu Chulainn
ProKopoi
Cu Chulainn
7,665
1,393
0
5,158
14,277
13,315
0
594
13,683
0
65,589
W
Kuzenbo
ScottyB666
Kuzenbo
6,453
2,665
257
4,391
11,867
9,769
8
3,805
8,062
25,815
1,293
L
5,475
3,731
0
2,810
9,026
3,354
185
2,588
6,360
0
59,300
L
Kukulkan
XL_RAULpro_xX
Kukulkan
5,071
500
0
1,625
7,081
2,707
0
2,936
3,963
51,892
415
W
Janus
8,607
828
0
1,587
7,305
2,880
108
3,359
3,946
54,924
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
37,649
444
Minions Killed
425
0
Camps Cleared
0
1,434,670
Distance Traveled
1,293,724
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,370
526
112
8
0
301,852
0
L
Fenrir
7,105
508
74
5
0
281,349
0
W
Jing Wei
7,455
533
97
7
0
270,560
2
L
Cu Chulainn
8,897
636
141
10
0
247,457
0
L
Ares
7,958
568
21
2
0
281,763
6
W
Cu Chulainn
7,521
537
115
8
0
301,281
2
W
Kuzenbo
7,197
514
29
2
0
277,651
4
L
Izanami
6,718
480
95
7
0
250,029
0
L
Kukulkan
6,971
498
94
7
0
233,126
2
W
Janus
7,373
527
91
7
0
283,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role